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actually no, ROGUE so fucking overpower in the right hands, but ofc against noobs and average players if u are skilled a lot of random builds are possible, cheers
In Cataclysm there were 1handed axes that did shadow damage but were statwise for agy class but nonetheless duel wielding death knights were using them along unholy presence to deal massive amounts of Shadow damage as the dots DK's did spell damage and shadow was part of death knights damage table., So to say Got to use TBC reference in Cataclysm ( hope I guess right the in Cataclysm you have raid vs Deathwing ).
@@adelismilla8763 rogues in TBC were IMO equal to a lot of other cookie-cutter specs. the warglaive hemo spam stunlock wasnt THAT good unless you had worse gear than the rogue
@@JohnSmith-du6sk game at that time probably was not resolved, today in every fucking tbc server u play top 50 got around 42 rogues cause they know how to play
@@nathansellers3870 hehe ye we had a Hunter in vanilla we geared With AQ/Naxx spelldmg, those arcane shot were nuts, but they removed The spelldmg hunters and rogues in 1.12 i think
@@nathansellers3870 Arcane Shot scaled with AP starting in BC, but everything else was unchanged (Serpent Sting, Wyvern Sting, and Volley still scaled with +Spell Damage until WotLK).
@@tomMlem classic has been pretty great overall. sure there's frustrating things like spell batching but just because people level criticism at the game doesn't mean they hate it
Speaking as a former private server spell rogue, the rotation was way more complex than just 5 stacks of deady and shiving instant poison. What you accually do is get 4 swords or daggers with 1.4/1.3 atk speed and you go with the 4 highest deadly poison ranks. The job is to maintain all stacks and don't let them fall off. Before they reach 5 stack, you pop your trinkets, reach 5 stacks with all ranks so they'll benefit from the extra spell power, they'll tick for about 1.6-7k each in 1200 spell dmg. Alternatively, you can vanish and equip romulos trinket and the darkmoon card for extra poison procs or trinkets with hit. If all goes well you'll reach 3k dps in raids and top dmg done.
@@silverspear21 Full badge, ZA and Kara items, i only did PUGs and no raids in T5. I went with daggers 'cus quick swords wasn't available for me. 4 ranks of deadly poison plus shattered sun neck with scryer for its procc, darkmoon card and romulos trinket for their proccs. Hex shruken head and badge vendor trinket, 'cus they could be used together, for a big spell increase.
Hello! I'm the Smite Priest / Arcane Missles Mage shown in the clips in this video. A friend showed me this video and i had no idea my clips was being used for this. In a way im flattered and surprised someone actually found the videos from my youtube account :D So i wanna clear up some inaccuracies for both specs. All recorded clips are from Smolderforge which isn't exactly free of bugs and il explain a few. Smite Priest The talent Surge of Light gives you a 50% chance on crit to get an instant cast smite but it cannot crit. However on smolderforge it can and the instant proc smite can crit and proc another instant smite. Which makes smite priest alot stronger than intended. Another thing is also the The Lightning Capacitor trinket internal CD doesn't work properly so you can trigger way more procs with this trinket. Arcane Mage So as i explained above the trinket has no internal CD which makes Arcane Missiles super strong. But also the spell Molten Armor that reflect fire dmg also generates TLC stacks upon crit which makes this spec unbelievably strong. Incase anyone is interested i'l link my videos down here(Keep in mind im not an editing expert i just like to put together clips that i find interesting) //Naggz Mage video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-cD75fx_kce4.html Priest Video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-MQWVZjWpFNw.html
Putting Demo on the same shelf as spellpopwer rogues and shockadins is kind of a stretch :D Demo was neither weird nor uncommon nor hardly known. In fact, too many played it and too few knew how. Like this guy who clicks petattack with his mouse.
I was a full arance mage. Yes, the dps was amazing :) With some effort, mana management wasn't a problem (even without frostbolts etc), but a long fight also meant a long attention to juggling every mana replenishment cooldown going!
So I played a Shockadin in PvP when I started and then moved to raid healing and I was top healer for my guild until LK came around and fucked up healing so I don't know why everyone keeps saying it wasn't raid viable.
I used to play a tri-spec rogue something like 17/22/22 for improved oh-damage, the usual mandatory assa talents and hemo along with armor reduce and improved ruptured damage. Along with a feral with another debuff increasing bleed damage went quiet well for zul'aman and such stuff and was fun to play.
So basicly we have 1 wierd spec ( spell power rogue) which was never used in tbc (private servers don't count) 3 specs which were common knowledge to every1 and the demo lock spec which doesn't count as a wierd spec because it was just unreliable as many specs were in tbc. Also the lock shadow spam spec was the hybrid demo destro where you sacrifice the succubus and just spam shadow bolt
Wasn't there an even more fringe Arcane spec for a little while that revolved around spamming Arcane Missiles w/ the meta gem that halved cast time & had a chance to proc on every missile?
2:30 I played a TON of TBC on my rogue, it was changed in the later part of the xpac that when you had 5 deadly that it would apply your mainhand poison so you wouldn't have to swap offhand weapons it'd automatically apply mainhand(which would be instant ofc)
Pre-nerf Arcane Mage wasn't a weird spec. It was the highest DPS in the game for most of the first half of TBC. Post-nerf it was behind fire, sure but it was a primary spec before the nerf and mages which weren't arcane were't optomised. Raids were **optomised** around Arcane Mages with Shadow Priest in the mage group and innervates allocated to Arcane Mages. Agree with comments that a hybrid dps shaman should have been on the list instead of Arcane Mage.
Agreed, it was an extremely flexible spec that allowed you to choose when to pour on the damage by not resetting your debuff with arcane missiles. The t5 2 piece got nerfed after a while because it was so OP. I paired the arcane spec with the Lightning Capacitor out of Kara and was top 2 dmg most of the way through until sun well when rogues and locks caught me
Wasn't that the Dreamstate spec? I used that for PVE, for a time. Insane healing thoroughput, but reliance on slower cast spells made it unwieldy in pugs. It was a hell of a lot of fun, though.
Favorite weird spec: the Panzerkin. It was a Balance Druid that wore Druid PVP gear, gemmed for defense, and taking enough talents in the Feral tree to I think give them an extra boost of mitigation (I think), and then specced into offensive damage. Their melee for mana thing was useful to preventing OOMage, and to my knowledge, towards the end of TBC, it could always hold hate relatively well. Also, Panzerkin is an awesome name for a spec.
somewhat related, since talking about snapshoting poison. Early BM hunters would use the scorpid pet because they could snapshot the poison damage during BW and do insane amount of damage before they nerfed it's poison damage.
IIRC they added stats boosting pets in TBC for warlocks, but it was a pretty low amount that got boosted higher in Wrath. I don't really know though, because I switched mains to make a Horde paladin instead of continuing with my warlock.
If you do another of these, I'm gonna need to see 2H Enhancement in it. I know, for a fact that it was viable through Gruul's/Mag, but didn't get to try it past that point. PvP was great, people would laugh at me, and then go rez. :D
I remember seeing this big Tauren with a 2H in EOTS coming at us and our healer yelling in voice. I was a rogue at the time so I was fine but man those WF crits were no joke.
I honestly feel like a proc warrior could be a thing. I'm noticing while running back through TBC that instant attacks, which warrior has a few to choose from, seem to proc things more frequently than waiting for auto attacks. I learned this while I was spamming a rend, hamstring rotation and noticed it was procing overpower quiet a bit more. So I started straight spamming hamstring to get overpower procs. Warriors normally have a 3+ second window when autos are doing nothing anyway, and it felt terrible when a 3+ second swing would miss. You'd stand there for 7+ seconds just getting beat on. So what I did was threw a procing weapon on top of that and noticed I was getting the weapon to proc much more now too. The idea is to spam instant attacks and fish for sword specialization proc that will proc more procs. It's super rage efficient too if you go an arms fury hybrid investing in all rage talents along the way. Hamstring only costs 10 rage and overpower 5, rend 10. I'm only high enough level for the bare bones atm but I'm hopeful this will work for a fun meme build.
There was a short lived melee caster spec for a while. There was a quest reward dagger I think in Netherstorm that did arcane damage, boosted by your spellpower, instead of physical damage.
My first class was a demo lock in tbc. I loved my felguard, I miss him. We did some crazy stuff together. Once I hit 70 I bought all stam gear and he pretty much could tank a lot of dungeons for my buddies.
Smite Spec definitely existed in Vanilla. classic.wowhead.com/talent-calc/priest/500232132025151-20525100202 - As an example for PvP. It did deal big crit damage but was mana hungry. It existed as a meme up until MoP where it became extremely viable for raid healing along with just about tank level of DPS so it was great for both. The playstyle was gutted during Warlords into just a Shield Spec but made a return in Legion.
One of my favorite specs with a simple rotation was from Ulduar patch in WOTLK on warlock. You could play felguard/conflag build and demo spec boosted stats to make up for lacking gear and destro helped up the damage. Until you got proper hit rating and certain crit gear that allowed destro to out pace the hybrid build. :)
rogues poisons never scaled with spell power in TBC, that must of been a private server bug ur talking about mate. rogue poisons saled with spell power in ealier vanilla wow but was patched and updated not long after release back in 2006, the lock spec ur talking about was spaming incinerate not shaowbolt, hunters BM, pets scales off gear in TBC thats why BM steady shot 1 button macro was the thing for hunters in tbc
To add to this, I've read multiple forum threads from 2007-2008 confirming via tests that Poisons did not scale at all with +Nature or +Spell Damage. I've also seen multiple tests in WoW Classic on video and they don't scale there either, and there were no patch notes suggesting that they would scale from patches 1.12-2.4.
Small note the retribution paladin’s aura is called “Sanctity Aura” not “Sanctuary Aura”. Great vid thanks for the info. Knew almost nothing about spellpower rogue and I’m interested now.
Haha, I remember doing that Spell Power Rogue, arguing with Elitist Jerks. I think this act, exploiting spell power, is what drove class specific items.
i was ready to make a list of corrections and such being a TBC elitist but no, this was pretty good, even noted the third wep for SP rogue, gj. tbc was the peak for funky specs, i recall doing a BT run and our owl was away so i (Feral main) had to run imp FF as feral dps with mangle applied by off tank druid.
You kind of got the rotation for full bore arcane mage wrong. Arcane Blast until out of mana(using a potion at about a half your bar left) as each cast increases the cost by 25% and the damage by 25% but you didn't clear the debuff until Out Of Mana, then you evocate back to full and do it again, then you would frost bolt until you had enough mana to start spamming arcane blast again. You had to make a judgement call as to how much mana you needed so you would run out of mana and have to down shift to frost bolts just as the boss died to max your dps. If you timed your first potion right you would get another half mana bar from a second pot during the final AB spam.I ran that spec from serpent shrine cavern until the sunwell. I miss the good old days.
demo was enabled by t5 2 set and it did scale really well, especially on aoe. no one played anything other that affliction in the early stages because of hit, since you could go below the hit cap on affliction with the first tier talent that increased shadow spells hit by 5%. besides the hit, affliction was worse than both demo or destro in terms of dps. the biggest thing that demo had was being able to benefit from both melee and caster groups, while also doing ridiculous amounts of aoe because of massive spellpower for seed of corruption. without the t5 2 set it was dead, since your pet would die almost all the time
With the Demo Lock Im surprised The Black Book wasn't mentioned. It's a BWL trinket that definitely gave Felguard a great boost (until it was eventually nerfed into the ground).
Lol that LFG Channel chat... just like ours on Proudmoore. I do love that there’s a little community that chats on /4 LFG. Slot of realms don’t do it making it rather boring out there while doing quests and such.
I would change the last one to SL/SL lock. Basically Siphon Life from affliction and Soul Link (with voidwalker up) from demonology. Hard to kill while stealing life from enemies. PvP spec.
my guild had an Arcane Mage during t5 and most of t6. And yea a lot of our Pallys when doing Arena went Shockadin. Never seen the spellpower Rogue though that was a big surprise
I played a shockadin until I hit level 70 and switched to holy/prot for raid healing and later prot/ret for raid tanking. My mage never stopped being frost until level 75 in WotLK (Frostfire spec).
You may want to do a video on the specs that got nerfed out of existence during TBC: early TBC Druid swipe tank was like top of dps meter pre-nerf. Also, the machine gun mage with the Kara trinket before its nerf was bananas as well.
arcane mage wasn't rare i played this and the mana wasnt really an issue if you played it right - i seem to recall there was something broken with the mana replenishment as well perhaps it was in the spec tree at that time, or an item / Gem from what my aged memory recalls it was something to do with arcane missiles used to refund mana on every hit and then when t6 was available you got the extra tick on evocation. It was mazeballs DPS and super fun to played i loved this - big up shadow priest, droods for innervates and Pallies wisdom was soo powerfull then ! Best Expansion out of all of them IMO.
I missed the flexibility of druids in TBC. Near max armor Feral so early in TBC that they had to nerf items (and still getting destroyed in pre-nerf heroics). Boomtanking Kara just because I could. Restokin in pvp.
Arcane was super viable with poor gear, and the mana was not that big of an issue due to the rotation 4* arcane blast-> arcane missiles -> repeat until oom, then evocation unless I'm forgetting something
Do the TBC build around the Hand of Justice, 2x1handed swords The Blinkstrike Sword, the sword specialization, flurry etc , I recall that this spec and build in TBC was so overlooked as warriors damage is gear dependent, so the Blinkstrike sword maniac would only be with Raid gear or rank 14 pvp gear, than nerfing came in play vs Strength that had for every 1strength = 2 attack power, nerf made to balance the Enhancement Shamans but was actually aimed at Blinkstrike sword scuffed hybrid build that made any decent melee weapon for warrior class a joke , I still remember the arena 2v2 when raid geared dps warrior kills a druid in bear form as if it was slicing an onion. The fun good old days . ( warriors whirlwind was the best aoe weapon trinket HoJ and talent proc attack that played massively in aoe pulls as it meant that 1 aoe attack can be copied multiple of times at no rage cost but in turn feed endless Rage for the same attack). That was hell of a fun to aoe farm.
i was arcane mage the whole time and small fact: when the boss fight got really long, like illidan, and you get a second evocation, i got way way ahead of anyone else. that was fun...
arcane being in this video is pretty strange i must say, considering it's the best mage raiding specc throughout the expansion the second you get 2piece tier5 and also the highest dps specc in the game at the very least through tier 5 but also tier 6 depending on how many raid resources you can put into one and the same guy. you make the mana work by always having at least 1 shadow priest in the group and by funneling innervates to arcane mages only. i'm saying this having done all of TBC 3 times and never being fully minmaxed in terms of mana efficiency, i never had as many innervates as i wanted because of multiple arcane mages or few druids, but if you were the only one (others play fire) and you had 3 or 4 druids then i don't think any one specc beats you until maaaybe glaives/sunwell gear etc. because they don't scale as well with haste/crit as other classes. i can see how it's a "weird spec" because it wasn't super meta in retail, but now that everything has been theorycrafted to death and fights aren't as long, it's undoubtedly the best mage spec. just gotta put a lot of resources into a reliable (and good, because it's a very different specc to play) mage.
@@darylsdog9521 if that's your opinion it's pretty obvious you haven't played a lot of tbc, there's not even an argument for fire over arcane before 4piece tier6 and even after that i found arcane to be a lot better as long as i had the supporting cast around it
there was a specific set of tailoring gear that gave arcane and fire spellpower and then the set bonus gave even more spellpower. as a warlock playing with fire only spells got a lot of people to question my gear at first then they saw why when i annihilated bosses it worked all the way until getting T6
No if you want the wierd mage spec it wasn't the full arcane mage it was the 40/0/21 arcane frost mage that you could only run if you had another mage in the group as it was a purely selfish spec that brought nothing to the raid group but damage. I used to love that spec early in tbc before tirisfal sent you into true arcane territory and before we had enough stats to make fire work. I remember running that spec as the 3rd mage ( the non debuffer) and running it with 3 piece netherwind for the threat reduction on frostbolt well into the tier 5 content.
4 года назад
What game is that song from 0:07 playing? Ive heard it before Edit nvm: its elder scrolls oblivion.
Also missing the stacking fire dmg firestone melee warlock. Nothing like getting stabbed for 800 fire dmg every 1.4s while DoTs also chip away at your opponents
On my Dis Priest in WOTLK I used the glyph that turned Penance into damage if you target an enemy. Facerolled battlegrounds until they nerfed it. The good ol' days
Ahh the TBC days. Were everyone shared accounts lol. I remember playing my buddies Warlock. He was demo and I asked if I could spec SL/SL. He didn't care if I gave him the 50g(before the duel spec days). Anyway he plays the spec and can't believe how good it is. "Dude no one can kill me!!". I tell him there is a reason why Warlock is OP in PvP. That spec was it.
Wait till they release classic TBC and you find out how bad spell power rogue is because of the wrong math private servers have. It's almost like we have logs from TBC showing how bad it was. ......
Spellpower rogues don't work in classic tbc beta and this will almost certainly be the case for full release so please don't start ninja looting spell power gear from those who can actually use it. It seems like the spec simply worked due to private servers not having correct scripting.
I did like 300dps in UBRS before I had prebis as a smite priest in phase 1(yes that's smite+PI)... Shits stupid I always wonder d what am AQ or Naxx geared Smite Priest could do. I swapped to my walrock once I capped him lol.
Heck yea, topping avoidance was a thing. I did it on some private server and almost managed to fully tank Gruul (I missed few buffs). Kinda fun, requiring full raid buffs and specific items from heroic dungeons, also raid needed to not go wild with dps for a while, but it was really fun. Or shadow priest tanking Vexallus (Magister's Terrace) on heroic, pretty nice stuff.
I played a druid retail tbc and on various private servers. I hated Arcane mages. For every 10 that tried the spec only 1 actually played it well. Yet they act like your innervate belongs to them.
For your information warlock pets get ap from shadow spellpower in tbc. No one benefits from spellpower like warlocks: damage, lifedrain, lifetap, pet damage.
So real talk, the Demonology spec was insanely good for leveling. A friend of mine back in the day would bot Warlocks to 70 and then sell the account. All he did was make a warlock, and then just have the bot grind an area until it outleveled the mobs there. The bot would eventually get to 70 with their starter gear more or less as the greens and such were sold on the AH. I don't know of any other class in the game that can level efficiently with just their starter gear on.
Arcaneblast debuff did not increase it's dmg, it decrease the casttime -.-. You actually crit harder with frostbolt and fireball, but arcaneblast is 1.5sec so you can cast more in the same time. Did you even read what the spell do before doing this video?