Literally me when i first knew nodes, feels like a deep deep ocean to learn it but it's really addicting when you get the look you want on your 3d stuffs
I've come to learn that nodes are your friend. When you find one that does something find another similar and try it out, stack 3 of the same node up and see what it does, put nodes in different inputs, it gets to be really fun lol
Oh, FINALLY - someone explains HOW - the process behind the action!! THANK YOU!! 99% of Blender tutorials just state: 'click this, click that' to make something and no one explains why should you choose particular node, what it actually does! Great explanation! Make more of these! :D
But what's up with the annoying intermissions? Maybe I'm boring. I'm here for the explanations. Alas, I like techno, but that's for when I'm on my bicycle. Allow me to recommend: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-snsspPDdf-8.html
This 9.5 minute video took me hours to get through because it gave me so much to play with here and there, which I feel really gave me hands-on learning. Good stuff
When mixing a noise texture into the vectors you should use Linear Light mix. This is because noise adds an average of grey all over, which moves the vectors by 0.5, Linear Light does the subtraction for you.
I think subsurface just allows for .. kinda a gradient reflection which you can set to a different color. So like its shiny and ones side is blue why the other edge looks pink. (if you set it to blue and pink) Least thats what i saw when I messed around in blender a bit.
@@L33T_Taco There is a lot more to it than that, and you should probably look that up before commenting what you Think it does. subsurface, or SSS (SubSurface Scattering) is an advanced shader model that simulates light scattering and absorption. You can assign multiple colors, so for something like skin, the surface is your skin color, but the color inside is red. So if you shine a light at a thin part, it turns more red. You can also use it with the same color to get the look of a volumetric shader without having to go full volumetric. So you can get the look of milky plastics, orange juice, milk, etc. This is one of the materials that is Really difficult to control if you ignored real-world scale when modeling.
I have always hated geometry nodes because the way popular blender people (blender guru guy) used it they never really expand on the why they're using it. What they do, THIS ON THE OTHER HAND this is EXACTLY what I wanted! Simple straight to the point. And with an example!! That's visual. YOU DESERVE THE SUB.
Is it too much if I say I almost cried along the video? I've never seen something so clearly explained and to make so much sense in such a short period of time... I'm blown away, really!
WOW ........ you just made such clarity with this video. Material Textures etc. have always been a steep learning curve and this has help considerably. Cheers Mate.
I loved the video! Would heavily suggest learning how the math nodes work - incredibly powerful. A bit more advanced, but I avoided it for a while and I regret not taking the plunge sooner.
@@Jasperrusk just search around on RU-vid, but specifically CGMatter and Default Cube do a lot of more node-y style stuff. The practical use of it and examples are what helped me!
WHAT?? Seriously, Chris on CG Cookie. This year just keeps getting better and better. I've been educating myself running about 10 tutorials a day. Been bucking for a better position at work. Should I get it, I have this guy to thank for it. Love the channel. Well done Chris
I spent 2 hours last night trying to force a downloaded texture to fit a situation it's not designed for, and in just a few minutes you showed me that I can just make a better suited texture myself. Thank you!
This has absolutely solved my confusion about nodes! Thank you so much!
2 года назад
Wow, the algorithm really got it right this time! Was playing around with noise textures yesterday and I was a bit bummed that I never got the result I wanted. Turns out this video which was just randomly selected for me solved my issue in such a perfect way, thank you!
I got more progress in the half hour(paused a bunch to try along) i spent watching your video than the last week trying to figure out texture nodes myself. Thank you!
I already had a pretty decent understanding of nodes but this pointed out some things that I never realized you could do, like the mapping manipulation
Thanks, you just made me realise that i can do all the textures in blender procedurally too instead of needing additonal software like Substance Designer.
Thank you so much for actually explain nodes, I seems like every other blender tutorial just shows you what nodes to use but never how or why to use them
This is a very good place to start with nodes. It shows you the most basic building blocks very clearly and doesn't waste much time. Thanks for making this.
It was so important for me to understand what's going on with the nodes,and what's their logic. you explained all of it to me,thanks for making such an amazing tutorial!!!
This helps so much. Should be watched before any other proçedural node videos. I was struggling to keep up with some of those. Had I watched this one first, it would have made a huge diffrence. Thank you so much!
Thank you sooo much....... Chris Bailey The delivery of the subject ♥, The Smoothness of the language ♥, The flow of the knowledge ♥ and the background music♪... CG COokies rockzzzz... ♥
Well, I have to say, this was nothing out of the ordinary. This was special. In most node videos, I go to learn how to use nodes but instead I just get more scared of how difficult it is to use nodes. This one felt different and had the opposite impact. Well, thanks. I encourage you to continue making more of these. Many like me are suffering. Enlighten us with your knowledge. Good night!
Wow I just started learning about materials in Blender. This should have been the first tutorial I watched. This really ties everything together. Thank you!
Excellent tutorial. Clear explanations of how each node works and can easily see the nodes your adding and how you're connecting them. The best tutorial I've come across for this type of thing.
I'm about to enter my second day of learning blender and this video calmed my nerves quite a bit regarding nodes and texturing. I'm now off to see your other vids!