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Total Tactics - How To: Advanced Gunpowder Formations | Total War: Warhammer 3 

Malleus Gaming
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#howto #totalwarwarhammer3 #thronesofdecay
Gunpowder Formations Video - • Total Tactics - How To...
Previous Video: Ambushing Sigmar's Daemon Brother
• Ambushing Sigmar's Dae...
This video will be covering 3 different Advanced Gunpowder Formations and was inspired by a post from Reddit user Cweeperz. These formations use Combined Arms tactics to protect your ranged units and will help you conquer the battlefields of the Warhammer World. If you have any questions, or any tips, post them in the comments!
Total War: Warhammer 3 was developed by Creative Assembly and published by Sega. It is part of Games Workshop's Warhammer universe. The music in this video is credited to Creative Assembly and their composers.
Please note this is an unofficial video and is not endorsed by SEGA or Creative Assembly. For more information on Total War, please visit www.totalwar.com.
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Additional Music
Killers - Kevin MacLeod
Time Stamps
Intro - 00:00
The Problem with Gunpowder Formations - 00:42
The Road Block - 02:05
The Kill Box - 03:53
The Gunpowder Wedge - 06:03
Final Thoughts - 08:02
Thank you all so much for watching!

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25 июн 2024

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Комментарии : 218   
@cweeperz7760
@cweeperz7760 Месяц назад
Yooooo! Ma! I'm on Malleus gaming! Total whiplash from hearing my name lol. Cheers for another great vid!
@MalleusGaming57
@MalleusGaming57 Месяц назад
There he is! The man the myth the legend! Haha cheers buddy hope you enjoyed the little surprise!
@Brett-uq4tz
@Brett-uq4tz Месяц назад
Do you think empire handgunners and dwarf thunderers could be used to do carolean ga pa tactics?​@@MalleusGaming57
@ShinigamiSamaH
@ShinigamiSamaH Месяц назад
Skaven players: Collateral damage? You mean happy accidents.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Quick-fast! Send in meat-soldiers! All part of genius plan yes-yes!
@LOurs.
@LOurs. Месяц назад
Yes yes 🐀
@raaaaaagh4263
@raaaaaagh4263 Месяц назад
No,no…that was not accident, but yes ,yes, happy anyway
@trazyntheinfinite9895
@trazyntheinfinite9895 Месяц назад
No accidents! Only happy!
@andrewluscomb1519
@andrewluscomb1519 Месяц назад
Isn't that just skaven lunch?
@Ditronus.
@Ditronus. Месяц назад
Equipping an item on your Road Block character that gives a temporary damage resistance buff would be a nice addition to that first strategy of yours.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Oh yeah, any damage resistance buffs would be so effective! Even debuffing items to reduce the enemy's melee attack, anything to help survivability. Warrior Priests/Arch Lectors would be so good for this role since they have that bombardment ability too
@lordstarlin1949
@lordstarlin1949 Месяц назад
I love gunpowder units but recently I've been wondering what is the best place to put my cannons to use grapeshot without absolutely obliterating my own frontline and not leaving it extremely exposed lol.
@Nestmind
@Nestmind Месяц назад
If you have enough of them, there is not gonna be an enemy frontline to impact yours.
@theengine
@theengine Месяц назад
I wouldn't plan my gameplay around a unit that's currently bugged and will be getting a heavy nerf
@MalleusGaming57
@MalleusGaming57 Месяц назад
Setting them up in a kill box would probably work really well, you could use them as direct line of site gunpowder units, just leave the kill zone opening a little wider
@mep1990
@mep1990 Месяц назад
There are many solutions, but one is to have some melee infantry right behind your cannon and charge forward when the enemy is about to make contact. Your cannon should stop firing at that point, but hopefully it will have softened the enemy frontline enough. If you want your cannon to keep firing, you could try to intercept whatever is charging at you from the side, but it can be hard to pull off, specially if the enemy has a cohesive frontline, and a human opponent could try to disengage and continue charging towards your cannons. That's why having a unit right behind your cannons can always be useful, just in case.
@KakavashaForever
@KakavashaForever Месяц назад
@@theengine If it gets nerfed I will simply make a mod to revert the nerf. I like them how they are and will continue to use them in this state.
@ricoarmstrong7440
@ricoarmstrong7440 Месяц назад
The gunpowder wedge looks really nice
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yeah it took a couple of tries and making some little adjustments (like adding the second row of infantry at the front and the long range missiles at the back) but then everything just all clicked and I was quite happy with it
@Questington
@Questington Месяц назад
Everyone has a plan until a dragon lands in the middle of your formation
@MalleusGaming57
@MalleusGaming57 Месяц назад
Lmfao ain't that the truth of it!
@memelord1030
@memelord1030 12 дней назад
Lol
@averylewis1753
@averylewis1753 Месяц назад
Time for more Empire formations as Gelt!
@MalleusGaming57
@MalleusGaming57 Месяц назад
The Nation Calls!
@philippr.9870
@philippr.9870 Месяц назад
Try Elsbeth! ;D She does this very well too and has a cool mechanic for it!
@barrycabbageM34
@barrycabbageM34 Месяц назад
I second Philips statement, Eslpeth is fantastic for Gun Powder stuff!
@YTdoesnt_allow_mandarin_name
@YTdoesnt_allow_mandarin_name Месяц назад
Very useful! Thx for sharing! I always love the gun unit in this game, so many cool formations we can try
@MalleusGaming57
@MalleusGaming57 Месяц назад
Thanks for watching bud glad it could be helpful for you! And yeah it still amazes me the depth to this game with how you can get all the different units to interact with each other. Cheers bro!
@drunkkodiak4300
@drunkkodiak4300 Месяц назад
"SHORT!?" <a href="#" class="seekto" data-time="406">6:46</a>
@MalleusGaming57
@MalleusGaming57 Месяц назад
Lmfao oh no I’ve become a wazzock! I’m going in the book!!!
@MrIvancito12
@MrIvancito12 Месяц назад
So much help your videos. I was so frustrated with missle troops but your videos have helped alot.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Awesome that’s great to hear, glad my videos could help you out buddy!
@mamaabech
@mamaabech Месяц назад
The Gunpowder Wedge looks beautiful! Makes me want to try it out myself with the Chaos Dwarfs first and foremost, then other factions. Saw this video by accident, but will have a look at your other videos to get some inspirations on formations :)
@MalleusGaming57
@MalleusGaming57 Месяц назад
Man a Chaos Dwarf Gunpowder Wedge would be absolutely brutal! You could replace all the melee infantry with Fireglaive Infernal Guard and pump out sooo much firepower! Cheers bro I appreciate it!
@casperbc7698
@casperbc7698 Месяц назад
Love these videos - they give me so much inspiration
@MalleusGaming57
@MalleusGaming57 Месяц назад
Cheers bro glad you enjoyed it! That's a big part of why I love making these, inspiring people to shake things up a bit with their battles!
@campermortey
@campermortey Месяц назад
I’ve seen your videos quite a bit recently and love them. Your voice is very pleasant and descriptive
@MalleusGaming57
@MalleusGaming57 Месяц назад
Thanks so much bro I’m glad you’ve been enjoying them! I appreciate the kind words bud cheers!
@quickpawmaud
@quickpawmaud 19 дней назад
I have been practicing a lot with the Dwarfs lately. One of my favorite battles recently was attacking the Sister's tree with Grombrindal. They had 3 armies in there and I had just one. I set up 2 squads of sort of a checkerboard cross of 4 units, with Ironbreakers in front center, Grudgerakers on the sides and Torpedo Irondrakes in the rear center. I had the 2 groups set up one of the forward to the right and the other further back to the left. I had Grombrindal and my Runesmith with those groups to support as well. I had my 2 Grudgesettler Irondrakes in reserve to come in when needed. That group was attacking the left entrace to the grove. On the right side I setup my 2 Flame Cannons, Engineer, Thane, and another Ironbreaker unit. The Flamecannons just fired over a short wall of trees and the Ironbreakers and Thane were there for protection but did not end up being needed. Ended up getting nearly 4000 kills and losing less than 10 Dwarfs. Dirty Knife Ears didn't stand a chance. The 2 squads worked really well moving up while the other squad covered them. I had 2 Brimstone Gyrocopters but they were not safe to be used as the enemy had so many archers. This army was all about fire 🔥.
@jarreththomson4535
@jarreththomson4535 Месяц назад
my fav gunpowder strat is a chevron formation setup similar to your killbox strat. but its artillery, cannons or organ guns usually setup exposed in the centre. it allows them to fire right down the flank of the enemy balling up around the tips of your chevrons which i make quite angular so the enemy balls up around them more
@CO-xz2oq
@CO-xz2oq Месяц назад
Loved these, and all the vids I've been able to enjoy since discovering your channel. I call the first one 'Hero tanking".
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yo that is so nice to hear glad you've been enjoying the channel bro! Hero Tanking is a good term for it too I like it!
@Ancient_Hoplite
@Ancient_Hoplite Месяц назад
Love this series since it began! I've modified your older tercio formation adding in the Hochland long rifles and Nuln Ironsides and the results were pretty epic.
@MalleusGaming57
@MalleusGaming57 Месяц назад
That is so awesome thank you bro for your support! And dude I've been so excited to try out the new units with the Tercio glad to hear that they're so effective! Did you have them as one big formation or multiple smaller ones?
@Ancient_Hoplite
@Ancient_Hoplite Месяц назад
I used the larger square formation with the two halberds per side. An engineer with the trait that increases range of all missile units. Fought a battle against Kemmler, he came at me with almost 7000 against my 1400, it was an epic stand, my mortars ran dry from firing. My Reiksguard knights held off an entire flank so my gunners could reposition. There were over 7000 casualties in the battle and it broke Kemmler's power in Bretonnia. 10/10 would recommend the tercio.
@owenbyrne3496
@owenbyrne3496 Месяц назад
Hey malleus, love the formation videos. Would be interesting to see more infantry or cav focused formations and tactics. Keep up the great content! :)
@MalleusGaming57
@MalleusGaming57 Месяц назад
Thanks so much bro glad you like them! I’m definitely looking into more of those, gathering ideas and plotting some schemes right now so stay tuned!
@alphabromega859
@alphabromega859 21 день назад
Using allied units would be a huge help here. For instance, kislev riflemen behind thunderers would allow both of them to shoot at an oncoming enemy since kislev are tall and dwarfs short.
@MachSpidey
@MachSpidey Месяц назад
Great video!
@MalleusGaming57
@MalleusGaming57 Месяц назад
Thanks so much!
@Flamerule13th
@Flamerule13th 14 дней назад
Have you heard of the barcode formation? The idea is while gunners can't shoot through other units but can shoot through their own so you take your units and only give them the narrow area to deploy, making them form into columns 2-3 figures wide. Lets you concentrate massive firepower in one narrow direction
@averylewis1753
@averylewis1753 Месяц назад
Right on time as I got home
@MalleusGaming57
@MalleusGaming57 Месяц назад
Haha perfect timing!
@Papadragon18
@Papadragon18 16 дней назад
Watching your series on gunpowder tactics has certainly done a bit to update my own from my previous checker-board. I tend to prefer multiple, flexible units acting in support of one another, and mostly field something inbetween your Dutch Reform and Swedish Brigade set-ups(Two units of two melee and three range being my current set-up). I like to field a strong cavalry arm as well, to properly sieze the initiative, and maybe even deal with any enemy artillery before it becomes too much of a nuissance. Flying mages comes in handy for that last part. Cheers.
@samseloo4962
@samseloo4962 Месяц назад
Hey i love your content, i think ive seen all your formation videos and it makes me want to play every time. Could you possibly do a video on archer formations for factions like the wood elves who rely on skirmishing, cav, and specialist infantry?
@MalleusGaming57
@MalleusGaming57 Месяц назад
Thanks so much bro that really means a lot I appreciate it! And yeah I’ll definitely look into some Archery focused tactics, Wood Elves are one of my favourite factions it’ll be good to get back to them!
@EmmyAltmark
@EmmyAltmark Месяц назад
I love vampire coasts, so I'll try this and more :) thanks
@MalleusGaming57
@MalleusGaming57 Месяц назад
Awesome yeah Vampire Coast is great with missile formations, they put out such an intense amount of firepower! Let me know how it goes bud!
@jaysjour
@jaysjour Месяц назад
Through your adive and my own trial and error I've come from hating and never using gunpowder units to primarily fielding them with great results (on highest difficulty)! :D
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yooo that’s awesome! Glad I could be of service haha I guess that’s the thing with Gunpowder they can be finicky and just not work, but with the proper set up they can be so epic
@jaysjour
@jaysjour Месяц назад
@@MalleusGaming57 Yeah and if nothing else, they are very epic to look (and hear) at :D
@Huntron-go1bw
@Huntron-go1bw Месяц назад
I'm very famliar with the road block strat. Helps out so much for my skaven runs. Trying out the dwarfs again and its goin very well now. But his vid has helped to clarify where my early formations went wrong. I got Thorgrim up to 6 Thanes now all with tankards and they just get stuck in. Gyrocoptors which I was never a fan of in the past are great now. And in quite the turn around have replaced my go to thunderers in some cases.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Ooo 6 Tankard Thanes dang nothings gonna get through those haha and yeah Gyrocopters are sooo much better I hated using them, now they're almost an auto-include
@jakubjanicki3989
@jakubjanicki3989 Месяц назад
I use a version of killbox with Kislev, where it's two shallow "niches" filled with Streltsi, staggered so one in a bit in front of the other, and surrounded by a wall of armored kossars. Instead of aiming straight, the Streltsi aim diagonally, so that right flank streltsi cover left flank kossars, and left flank streltsi cover right flink kossars. kossars with spears cover the back so they can shoot their bows, and if cav comes calling they go melee stance with spears. I suppose one could use the "kislev warriors" for that too, but I can't even look at them. I have 2 units of heavy cav at the ready, and horse archers or light sleds lead the enemy into the niches. Once the enemy is close, use a hag with and an ice witch to stack slow spells to pretty much get the enemy army stuck in firing range or armored kossars and streltsy crossfirre. from up close, streltsi bullets just go through enemy line instead of hitting the "one dude on the right" as missiles usually do, causing an absolute massacre. Meanwhile, winged hussars counter enemy cav, and hunt down stragglers. If the enemy ranged gets away from the infantry I use my skirmishers to melee them. Once the line is joined, my hussars immediately go for side charges, usually ending the battle in one or two cycles. Very effective tactics, the two shallow niches instead of one big one like you did splits enemy army in two once the lines are joined, so your missile units aren't so vulnerable.. Also, Kislev.
@Ancient_Hoplite
@Ancient_Hoplite Месяц назад
Love the video, for the roadblock you can use mointed heroes or lords to cover fast units attacking from the flanks.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Thanks bro! Yeah Mounted Heroes for the flanks probably, my only concern with using them against infantry is that they have a bigger hit box, but I guess that’s the trade off
@user-zr7jd3lm6m
@user-zr7jd3lm6m 8 дней назад
Thank you ❤
@MalleusGaming57
@MalleusGaming57 6 дней назад
Thank you for watching bro!
@zbrett7437
@zbrett7437 Месяц назад
Nice! Have you thought about doing a video on siege formations/tactics?
@MalleusGaming57
@MalleusGaming57 Месяц назад
Thanks bud! I have and do plan on covering sieges, I just need to really get to grips with them since they’re kind of in a weird spot. I’ll see what I can come up with though
@greenmarin3
@greenmarin3 Месяц назад
I like a roadblock formation with my artillery far off to my left or right flank depending on terrain. I keep a cavalry formation that can intercept any that head towards my artillery. As battle progresses I move my main army forward within gun range. The artillery causes some units to aggro towards them. This exposes flanks to my gun powder units. Cavalry can intercept any that get too close. Flying units the only issue with this formation so if enemy army has some fliers I usually leave a unit of spears or swordsman behind my artillery. Been working great so far.
@MalleusGaming57
@MalleusGaming57 Месяц назад
That’s quite cunning, using your artillery as a lure so your infantry can get get some good shots off! And like if they ignore your artillery they’re gonna get absolutely demolished. I love it haha
@tomoyboy
@tomoyboy Месяц назад
My favourite roadblock is using skaven armies, A combination of packmasters on brood horrors (fear and regen with wolfrat summons) supported by weapons teams. Works a treat 👌
@MalleusGaming57
@MalleusGaming57 Месяц назад
Those Packmasters are way tougher than I gave them credit for haha I need to do more with Skaven, I absolutely hate fighting them in campaign so it’ll be nice to flip things around haha
@danielgloyd4529
@danielgloyd4529 28 дней назад
The only "gunpowder" factions I play are Dwarfs and Skaven. however, I'd imagine this also works with the others. I've started using what I call the funnel formation. I setup in the underway or using the corner of the map chokepoints or between impassable terrain to protect the flanks. I set up 4 to 6 melee infantry In a V shape, but I leave a large gap in the middle. Heroes and lords stand in the wide area at the top of the V. Thunderers or ratlings in that open gap at the bottom. They can shoot along both sides of the V, hitting any units that engage the line, and anything foolish enough to come straight down the middle gets stuck on the heroes and gets deleted. This also allows for canons to be behind the guns and still get line of sight to fire. If you want to mix in units that fire on an arc, quarellers and grudge throwers or globadeers and mortars and plagueclaws in the case of the skaven. The can easily be set up behind the melee units on either side of the V and not obstruct anything. If on the off chance anything manages to go all the way around the tip of the V and try to come at the guns, you will have plenty of time to react even with fast units it is as simple as turning and firing. Or run through the gap to the other side of the V if it's an overwhelming amount of Cav, for instance.
@Gibson7Clans
@Gibson7Clans Месяц назад
I’ve seen this unit combo of Ice guard and Strelsi for kisliv in a tournament. The unit combo, worked wonderful VS the other players. For example dwarves.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Man I feel Dwarfs would be punished especially hard with the speed debuffs, they must have been barely moving at all! I really love the synergy within Kislev's roster, it's just good fun
@tomatoesofdoom
@tomatoesofdoom Месяц назад
I always love watching videos like this from clearly SP players. These tactics will definitely prepare you for an enemy that walks at you directly in a straight line.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Glad you enjoyed it!
@bighoss1860
@bighoss1860 Месяц назад
Man thats crazy, and here i am always just putting my guns to the left/right of my frontline and using them to flank. I had no idea people did stuff like this, Like make a formation and leave it in gods hands.
@MalleusGaming57
@MalleusGaming57 Месяц назад
The game itself doesn’t really give you much indication for stuff like this unfortunately, but it’s remarkable how the combat has such depth that things like this do actually work effectively
@fredeuhrbrand3789
@fredeuhrbrand3789 Месяц назад
Your formation is not as rigid as my tactical mind. Thank you for expanding it :-D
@MalleusGaming57
@MalleusGaming57 Месяц назад
Haha cheers bud! Glad this could be helpful for you
@TheEpicGnome
@TheEpicGnome 29 дней назад
Speaking of combined arms units, I’m curious if you have any advice for armies that combine gunpowder and monster units, both monstrous infantry and single-entity, like vampire coast and clan moulder. Do you have any insights as to how to properly leverage the unique strengths of both.
@barrycabbageM34
@barrycabbageM34 Месяц назад
You have seriously helped me take my Empire Games to a whole new level, I was a Skaven main until recently so the idea of complex formations to allow unobstructed firing mid-combat was kinda a non-idea... I had right at the end of my Skavenship stumbled upon a poorly optimised checkerboard pattern where I'd use Ratling-Gunners and Storm Vermin side by side and skaven slaves as a roadblock to gun down along with whatever they were attacking but that was as far as it had gone.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Bro that's awesome to hear! I'm so glad that this has been so helpful for you! I still gotta laugh at how Skaven do things though, gunning down hundreds of their own is just another day for them haha cheers bud!
@barrycabbageM34
@barrycabbageM34 Месяц назад
they're certainly a hoot to play, still one one of my all time favourite fantasy factions. cheers.
@KristianKumpula
@KristianKumpula Месяц назад
I reckon a good addition to the roadblock is cavalry that attacks the charging enemy from the flanks. Cavalry should be better at bogging down the enemy than single entity units because cavalry obviously contains a lot more units and also the enemy can't disengage and continue the charge towards ranged units without getting overrun by the cavalry. Due to their mobility, the cavalry will also be able to disengage without too much hassle when they start taking too many losses.
@MalleusGaming57
@MalleusGaming57 Месяц назад
That would be good yeah, especially with more Melee cavalry like Knights of the Black Rose since they can hang in the combat for a while. Cheers bro that's good advice!
@zhenoob
@zhenoob Месяц назад
I've found that very tight formations like your last one tend to be vulnerable to fast moving SEMs (particularly flying ones). It's not a big deal if there's only 1 or 2 of them, but the AI tends to have more of them toward the late game, and they can quickly and easily fly in and disrupt the entire formation by tying up multiple ranged units when charging through them. This then leaves the front line unsupported, and your ranged units in the middle have no space to maneuver away from the SEMs in their midst. It's also vulnerable to enemy artillery fire, since iirc Dwarf artillery has no range advantage over most other races, and is in fact outranged by both Empire and Cathay, while being roughly on par with Skaven and slightly ahead of Greenskin artillery. Having the dwarf cannons at the rear means enemy artillery can hit your front line and you will not be able to return fire, unless you have fast movers like gyrobombers to take them out, but that is difficult if the enemy has ranged units near their artillery. Not saying it's a bad idea though, but definitely situational.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Absolutely, it has it's set of weaknesses that will have to be taken into account. With the update I am loving how Gryocopters and Bombers are now, they would really add some much needed flexibility to an army like this. Also boo on the AI and all their flying monkeys haha we're just trying to have a good time here but they do a good job at spoiling our fun. It'll be messy and chaotic but some Giant Slayers should hopefully help deal with any fliers bypassing the lines. Cheers bro!
@77LUCKYNUMBER77
@77LUCKYNUMBER77 Месяц назад
him: "advanced gunpowder formations" also him: "ROADBLOCK"
@MalleusGaming57
@MalleusGaming57 Месяц назад
BRING OUT THE STOP SIGNS!!!
@quickpawmaud
@quickpawmaud Месяц назад
My favorite tactic now right now is using a Dwarf Thane with the 75% fire resist skill standing right in front of some Iron Drakes. Super easy combo and very effective.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yo that's a great idea! He won't care at all about any stray friendly fire hits!
@roslolian11
@roslolian11 Месяц назад
I find it really hard to micromanage everything thats going on so recently I made my armies just have Sootson Mortar, War Wagons and a whole mass of Spearmen with Shields. The spearmen with Shield are there to bait aggro and tie up opponents, my Mortars target enemy Missiles and the War Wagons are the actual DPS because they can shoot over the Spearmen and they deal armor piercing damage. Once I have budget I get a landship and thats what I micromanage primarily since it can run over infantry.
@JanneBernards
@JanneBernards Месяц назад
Interestingly, I've been experimenting this week with gunpowder formations for my Karl Franz campaign. The roadblock tactic with 4 steam tanks in front of a gunnery line works really well against Chaos (that is not N'Kari) and greenskins. The defensive wedge style don't work that well with the Empire faction though, as they lack a sturdy enough frontline. Pikemen can only do so much when they get charged by chaos warriors and forsaken.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yeah Empire lacking a tough frontline unit makes things a bit difficult. I haven't tried it yet but I'm wondering if Knights of the Black Rose may be able to work as a Line unit? They've got really good armour and defensive stats
@Jerbuscus
@Jerbuscus Месяц назад
Just in time for my Nuln run
@MalleusGaming57
@MalleusGaming57 Месяц назад
Man with all the upgrades Nuln gets you could probably make an entire formation out of gunpowder units and they'd just obliterate the enemy army and whatever land they're standing on too haha
@Justostar9
@Justostar9 Месяц назад
The kill box is a beautiful thing
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yeah it looks so cool and any units that get in the middle get absolutely shredded I love it haha
@quickpawmaud
@quickpawmaud Месяц назад
Could you make more specific army videos? I really liked the Belegar one. Maybe one for Tyrion fighting Malekith or a White Lions based army for Alastar?
@MalleusGaming57
@MalleusGaming57 Месяц назад
Oh definitely that sounds like it’d be fun, I did a Grimgor Black Orc focussed one but that was also mod based, a White Lion army sounds epic to do as well I’ll look into it
@quickpawmaud
@quickpawmaud Месяц назад
@@MalleusGaming57 I usually play with SFO but waiting for it to be updated. I play Asur and Dawi the most. Grimgor was kinda cool when he dueled Archaon.
@R3GARnator
@R3GARnator Месяц назад
Most gunpowder formations have a huge blind spot when it comes to range heavy enemy armies such as Wood Elves.
@samueldisturbing761
@samueldisturbing761 Месяц назад
That's what your sniper units are there for
@MalleusGaming57
@MalleusGaming57 Месяц назад
Gotta love that crazy 260 (255?) range on the Hochland Long Rifles!
@trevorbanks4136
@trevorbanks4136 Месяц назад
Use artillery to focus down any ranged threats
@trevorbanks4136
@trevorbanks4136 Месяц назад
One volley from a hell storm should be able to obliterate any ranged unit in the game !
@JetstreamKage
@JetstreamKage Месяц назад
I've used the roadbloak a lot in my games
@dakkenblah1450
@dakkenblah1450 Месяц назад
I keep seeing the use of heroes to roadblock units but when I try it my heroes/melee units just get ran by and mostly ignored.
@pb3662
@pb3662 Месяц назад
Glorious friendly fire at 7.28 for the DAWI. Must be borrowing Skaven tactics
@MalleusGaming57
@MalleusGaming57 Месяц назад
Haha some Beardlings are gonna be getting a stern talking to that’s for sure!
@stephenlyon1358
@stephenlyon1358 Месяц назад
I would love to see you come up with an army based around Net of Amyntok.
@MalleusGaming57
@MalleusGaming57 Месяц назад
That’d work so well with a kill box, stopping the enemy units right in front of all your guns!
@anteep4900
@anteep4900 Месяц назад
surprised you didnt cover the Stink Box formation
@humantwist-offcap9514
@humantwist-offcap9514 Месяц назад
For Dwarfs with grapeshot cannons, I have a modified kill box formation that has never lost. I have the cannons in the center, with irondrakes behind to fire over. Melee infantry are spaced wide in a reverse chevron, with two grudge rakers firing inward toward the chevron. Finally, I’ve found having a goblin heart either side internally to be a great monster stopper. Switch to grapeshot once enemy is within range and watch them get shredded trying to rush the cannons
@kosteloskenshin6580
@kosteloskenshin6580 Месяц назад
Can you email me a picture of it? I have a hard time imagining it . Thanks!
@maxolina
@maxolina Месяц назад
Amazing video. But how do you change the direction of fire of a square deployed unit? I've seen your gunpowder units in a square formation facing one of the angles rather than one of the sides. Whenever I change direction of fire (usually by giving a new attack order), they often rotate the whole formation, rather than just rotating the single soldiers in place.
@MalleusGaming57
@MalleusGaming57 Месяц назад
So I typically have them on Guard Mode, keep the formation Square shaped and when I turn them around I tend to just quickly drag the formation into shape manually, I think it’s probably some combo of those factors doing it, tbh I dunno if Guard Mode affects that at all out of combat
@TruthBlackheart
@TruthBlackheart Месяц назад
I think on your last formation video someone mentioned using dwarf frontline (was playing as nuln). The Ironsides could ussually shoot right over longbeard heads
@MalleusGaming57
@MalleusGaming57 Месяц назад
That’d be really effective, you could probably even get a third line of shooters with Outriders behind the Ironsides
@TruthBlackheart
@TruthBlackheart Месяц назад
@@MalleusGaming57 I wish the outriders didn’t knock over their targets. It makes everything miss
@IOnlyRollOnes
@IOnlyRollOnes Месяц назад
Love your videos. Could you do one on Vampire Counts formations? I want to feel more like a Dark Lord mastermind, and I am also very tired of constantly blobbing up. Love me some Corpse Carts and Mortis engines, don't get me wrong, I just think there has to be more to the strategy than lumping everything around them. I ask because the Counts don't have any ranged units and feel like they want to be a rush faction, but their frontline is just so slow, meaning very few of the formations displayed so far seem to have any success. I also struggle a bit with larger units and ranged armies, so some counter-play strategies for that would be greatly appreciated as well. Thanks in advance.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Thanks so much bro I'll see what I can do, I find that's an issue with the Vamps they can be a little one note at times. I have had success with using a Refused Flank with them, as well as a Central Wedge of my best troops to break through the enemy line and then surround their units. I think being able to use your flying troops and cavalry to surround the enemy and hit them from all sides is key for VC
@IVIRnathanreilly
@IVIRnathanreilly Месяц назад
I know you've done the chevron but what about 1 big chevron? Splitting your army in 2 with any units approaching each army in the crossfire? Local superiority may mean less when you're getting absolutely showered in missiles.
@bcn1gh7h4wk
@bcn1gh7h4wk Месяц назад
<a href="#" class="seekto" data-time="120">2:00</a> "Sword and shield", as the old dogma from the bronze age: the phalanx was the shield, cavalry was the sword. superseded by the granddaddy of Combined Arms, "Cohort command" by the Roman legions, where all individual sections of a larger army were both sword and shield at every turn. superseded centuries later by the closest comparison of CA: "Fire and maneuver" warfare is as old as humanity... so, DO look to ancient history when teaching warfare! I won games of Age Of Empires by using trebuchets and archers as a unit of mechanized infantry!
@miguelcarunchod.1493
@miguelcarunchod.1493 Месяц назад
<a href="#" class="seekto" data-time="132">2:12</a> The simple road block is the best, but to reach its maximum benefit you have to look at and know the terrain: Instead of heroes, place regular melee unit at the exact start base of a hill, and the range units up that hill. If you do it right you can have two lines of gun rifles shooting at blobs of enemies that are not even in combat. It was my basic tactic with the Vampire coast against the Lizardmen. The only available efficient tactic, since Lizardmen are a rush faction and the vampire coast is a defense one.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Oh definitely having access to a hill is so beneficial and you can bypass the need for a lot of complex formations. The only thing is that you can't rely upon always having a convenient hill to use
@miguelcarunchod.1493
@miguelcarunchod.1493 Месяц назад
@@MalleusGaming57 To bypass that issue, make melee columns instead of melee lines. It works wonders against the AI. Since the enemy AI decides to surround the cheap front fighters instead of pushing through to catch the gunners; so the gunners have free way to shoot between the columns.
@stephenlyon1358
@stephenlyon1358 Месяц назад
he hath risen! behold!
@MalleusGaming57
@MalleusGaming57 Месяц назад
Lissan al-Ghaib!!! (Lmao just finished watching Dune 2)
@briancho237
@briancho237 Месяц назад
Sometimes, I miss when CA did the disastrous patch that allowed stacked units to not friendly fire each other. Didn't have to worry about formation for few days.
@KnTenshi2
@KnTenshi2 Месяц назад
The Gunpowder Wedge feels so wonderfully Dwarfy. Inflexible, impenetrable, only to be used by the most experienced of generals due to complexity? Aye, I'll drink to that! ;P
@MalleusGaming57
@MalleusGaming57 Месяц назад
Haha I never looked at it that way but by Grungni you’re right!
@rubyeyed756
@rubyeyed756 Месяц назад
The Road Block is called "tanking" and is like the most gamer strategy ever. Effective in every scenario applicable. The only problem tanking (as it was shown) has in WH is the lack of options to get enemy units aggro on the "tanks".
@dskim8075
@dskim8075 24 дня назад
👍👍👍
@bezyn2291
@bezyn2291 Месяц назад
Road block works wonders with the Empire. Use tanks as a road block, support them with handgunners/ironsides, have a couple units of crossbows/huntsmen for indirect fire support, use Empire General/Franz/Boris/Elspeth on dragon if needed to close gaps, artillery amount to your taste. Borrow a couple of royal pegasus/hippogryffs from Bretonia ally or dawi gyrocopters to achieve air supperiority.... Profit.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Oh wow I never thought about adding in allied units, yeah Bretonnian Hippogryphs would be so good!! You could totally use them to hunt down enemy Mages and Artillery, letting your own artillery have an opportunity to blast the enemy infantry, I love it good call
@isaachan767
@isaachan767 Месяц назад
does high grounds allow for gunpowder missile troops to shoot over melee infantry?
@MalleusGaming57
@MalleusGaming57 Месяц назад
It does but it’s still a bit temperamental. You’ll want your melee troops at the very base of the hill and then your gunpowder units should be behind them on the slope of the hill. If you put them at the top of the hill they may not fire properly when the enemy gets close
@Vxtn
@Vxtn Месяц назад
The way i learned was to send my 3 dwarf lords to the frontline to lure in enemies, each with a unit of whatever infantry to help them retreat if they need. next step is to bombard everything with all the range you have. its pretty fun to watch
@MalleusGaming57
@MalleusGaming57 Месяц назад
That does sound fun, I like sending in the bodyguards with the characters that’s very thematic!
@r3niferx
@r3niferx Месяц назад
How do you make your range units stay and shoot while enemy is nearby? My are running away in every direction and I can't stop them
@MalleusGaming57
@MalleusGaming57 Месяц назад
Sounds like you have them set to skirmish mode, when you have them selected you there’ll be a button under the unit cards you can toggle skirmish on and off with, it’ll be around the guard mode button. Also check in your game settings if it has auto skirmish on
@kenny3179
@kenny3179 Месяц назад
I like these especially the wedge, but i do worry about factions that have more ranged than you, since we dont have overwhelming firepower with these formations something like tzeentch cathay dwarfs or elves would be a nightmare to fight.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yeah for sure, heavy enemy range is a weakness but in that case you'd probably want to go more aggressive rather than turtling up in a formation. They're great for when you're on the defensive but you gotta adapt to different battles
@RisingChaosWriting
@RisingChaosWriting Месяц назад
I think my only issue with these is how static they are, when I would rather find ways to be aggressive and maneuver on the enemy. That being said, some interesting stuff I can hopefully adapt to my own purposes, I have a bad habit of just doing straight lines
@MalleusGaming57
@MalleusGaming57 Месяц назад
The thing with these is that things like cannons are an anchor and so its difficult to move around a lot leaving them unguarded. Switch them out for something like Gyrobombers or Mortar War Wagons and you can easily be more aggressive
@keyes8495
@keyes8495 Месяц назад
I'll always use checker formation
@MalleusGaming57
@MalleusGaming57 Месяц назад
It really is the formation I use the most, it’s quick to set up and effective. Sometimes I do get a bit bored with it though
@joshuanowlin443
@joshuanowlin443 Месяц назад
It's cheesy but I like to put all my ranged units compact against an edge o fthe map with Melee to the side. Guns slaughter one flank then reposition to shoot the enemies in melee
@really1337
@really1337 Месяц назад
"Road Block"? I like that name. I've always called it rubber necking, less of the tactic but the phenomena of units getting stuck or fixating on another. "Why is my cav not cycling?" "Rubber Necking" "Three groups of heavy infantry are stacking up there, why?" "Rubber Necking"
@MalleusGaming57
@MalleusGaming57 Месяц назад
Haha reminds me of rubber banding due to lag back in my Halo days 😂 I was thinking of going with Sacrifice at first but I figured we’re trying to avoid that really haha cheers bro
@christopheduron6181
@christopheduron6181 Месяц назад
So, how do i use this in the normal campaign maps? 90% are full of giant hills and forests. Can't even use any artillery that shoots in a straight line.
@MalleusGaming57
@MalleusGaming57 Месяц назад
You’ll have to maneuver to a better position, or just use your troops in a different way. Much like in real life the terrain isn’t always suitable for what you’d want to do. Just ask the Macedonians who fought against the Romans
@Daemon861
@Daemon861 Месяц назад
Aren't both variants especially vulnerably to spells? You should incorporate them for two reasons: counter enemy ones + disrupt enemy front line. Also fast moving units are needed to bait bots out of their winds of magic (this won't work on human player imho).
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yeah spells are a problem, I kinda consider them another form of enemy artillery. Having some fast assassination units to take them out is definitely a priority
@rikito127
@rikito127 Месяц назад
Hello, first time i met your videos. I like your ideas, but this ideas don't work against people with certain strenght in multiplayer. 1. In the first video you can simply ignore charachters and give orders to advance. 2. In the second video i can simply avoid the center attacking directly flanks and rears. 3. In the third one the same as 2. Other things that it depends on what faction you've met, like you're against Vampire Counts in the 3rd scenario, they will spawn zombie and engage with bats and vargheist all your range units. Said this, I liked your video and your ideas are originally, I wait one day when I will use one of your tactic to win a tournament. Great video!
@samueldisturbing761
@samueldisturbing761 Месяц назад
This is meant for Campaign, not for multiplayer
@rikito127
@rikito127 Месяц назад
@@samueldisturbing761 Sure, I understand this.
@TheHarimir
@TheHarimir Месяц назад
or play high elves and get 18 shielded lothern seaguard in a 3x6 rows formation.
@stuggaroy
@stuggaroy Месяц назад
The roadblock formation is a picket. Specifically the term for soldiers sent ahead to slow down or warn against an encroaching army
@MalleusGaming57
@MalleusGaming57 Месяц назад
Omg! A Picket Line! Dude thank you haha I knew there must have been something for this. Well I can't undo calling it a roadblock now haha but I can definitely differentiate between a proper Picket Line where the units Skirmish to distract/slow down I suppose, rather than how this has the units charge into hold the enemy up. Cheers bud!
@hugotrojanovsky7667
@hugotrojanovsky7667 Месяц назад
the roadblock has no name, because that probably hasn't been used in real life much...
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yeah I meant if the game tactic had a name given to it by Total War players
@bubbablue4386
@bubbablue4386 Месяц назад
Its called the LegendsTW
@christianweibrecht6555
@christianweibrecht6555 Месяц назад
I’m trying to decide if dwarf rifles, iron drakes, or shotguns would be a better Frontline
@MalleusGaming57
@MalleusGaming57 Месяц назад
I would say depending on the enemy you're fighting, Iron Drakes with the flamethrowers would be better against lightly armoured enemies, while the Thunderers with Shotguns are better against heavy armour. Rifles will have more range and so may be good for a middle ground generalist option
@trevorbanks4136
@trevorbanks4136 Месяц назад
Shotguns are better on the flanks that can stop/ knock enemies over as for as dps goes shotguns are the best frfr there fire rate insane
@christianweibrecht6555
@christianweibrecht6555 Месяц назад
@@trevorbanks4136 my idea is to replace melee infantry with straight shooters with archers, rangers, & artillery behind them
@FamIly-pv3cw
@FamIly-pv3cw Месяц назад
Well well, look at that, right when I started a new campaign that wasn't empire... Empire it is then
@MalleusGaming57
@MalleusGaming57 Месяц назад
SUMMON THE ELECTOR COUNTS!!!
@blackmailer26
@blackmailer26 Месяц назад
I think your formations are too static. Utilize cavalry or chariots with "Fire whilst moving" to lure enemies from engaging your front line, giving your ranged units more time to shoot them down.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Yup you can always add in whatever you like, these are just basic examples
@siac888
@siac888 Месяц назад
The Road block seems very effective, and the Killzone seems even doable for the empire with the new Nuln-Ironsides. The last one, the Gunpowder Wedge- I really, really like that one! Of course as Empire, we need dwarfs on the front -so we can shoot over them- because only Dwarfs can hold it long enough! And i think it is crucial for this position to kill enemy mages fast. Wind Magic killing 4 front Units compleetly destroys this formation 🤔 So may better only use it, if the enemy has no damage-mage.
@MalleusGaming57
@MalleusGaming57 Месяц назад
Haha Dwarfs make everything better! And yeah depending on the spells they have an enemy wizard is target priority one, as Empire maybe some Outriders to try and assassinate them
@loowick4074
@loowick4074 Месяц назад
With the modern powercreep tactics are increasingly becoming obsolete. Like you cannot lose a battle with grapeshot in a line. I avoid using them.
@TheRealKiRBEY
@TheRealKiRBEY Месяц назад
gun
@MalleusGaming57
@MalleusGaming57 Месяц назад
Boom
@SpriteAndSmite
@SpriteAndSmite Месяц назад
Its just too bad that the AI doesnt give a flying F about your formations and can infinitely thread its melee units into any gap while engaged and stop your units from shooting effectively, regardless of how small that gap is. This stuff only works if you make the AI prioritize something other than your ranged units.
@SilverforceX
@SilverforceX 28 дней назад
So much friendly fire from those shotgun units, watch it and pay attention, they are not good in that formation at all because their shots scatter wide. Better to have Trollhammers in there, they can arc their shots over your own infantry.
@MalleusGaming57
@MalleusGaming57 26 дней назад
Yeah it was after putting this together I noticed the amount of friendly fire, I feel like I didn't have this much of an issue with it (at least with Irondrakes and Blunderbuss units) before, spacing just needs to be adjusted a bit I suppose
@maxstill9216
@maxstill9216 Месяц назад
No thanks, I'm much happier with my blobs of op heroes, the few units I ever get are just there to be meat shields.
@Tuck213
@Tuck213 Месяц назад
Most of these formations are only viable against the AI, because no human opponent is going walk straight into such traps
@MalleusGaming57
@MalleusGaming57 Месяц назад
Well... yeah obviously. I said it's for campaign at the start of the video.
@Tuck213
@Tuck213 Месяц назад
@@MalleusGaming57 Oh my bad, I must have missed that
@homero_con_lechuguilla
@homero_con_lechuguilla Месяц назад
Tercio is not a formation.
@CieloIdeIverano
@CieloIdeIverano Месяц назад
only good vs meele armyS face one ranged and ur fucked XD
@MalleusGaming57
@MalleusGaming57 Месяц назад
Strengths and Weaknesses, that's why you change things up for different enemies
@dudeofstuff
@dudeofstuff 28 дней назад
Haven’t watched the video yet, but one thing that annoys me in the wh3 community is how people still talk about checkerboard formations when that formation died with wh2, you have to spread your ranged troops further apart or cav and chariots just push through multiple units
@MalleusGaming57
@MalleusGaming57 26 дней назад
Didn't watch video, is peeved about a topic that's not covered in video. Right.
@ignazstaudinger5361
@ignazstaudinger5361 Месяц назад
how to noobbox
@MalleusGaming57
@MalleusGaming57 Месяц назад
With style!
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