what i found about Miko's spell card where she uses her two friends: getting them to consistently overlap before shooting their arrows makes the spell card easier. the spell card that follows it: stay unfocused, find a gap between the bullets before they become solid, and follow the flow of the bullets until the next wave of bullets begins forming (just rely on your unfocused homing shot to deal damage. pretty much if the bullets circle right, find a gap and circle right, etc. etc.)
23:03 I thought "holy shit was that a skype notification?" and then I looked at the upload date oh my god its been more than a decade, it does not feel that long since this came out ;_;
by the way I think stage 6 is the most difficult among all stages (in normal) yes, I hate those tiny blue bullets as well!!! The last 2 SC really kills me, I haven't capture anyone yet... (N) maybe a video response will be done later on ?!
honestly at this point i find stages 1 through 3 to be pretty routine, stage 4 somewhat annoying, stage 5 to be kinda frustrating, and stage 6 somewhat stressful, and a tad more annoying/frustrating then both stage 4 and 5 (Normal). the bosses aren't as easy in my mind as some of the earlier windows era touhou bosses in that the spell cards feel less rigid in there patterns (most of the spell cards feel less like memorizing patterns then split-second decision making, and aggressive grazing).