I remember my copy came with my purchase of a Geforce 2 but they forgot to include a CD Key. I ended up having to essentially pirate a game I owned to play the game.
I beat Gears Of War on insane with my Dad when I was REALLY young. The final fight with Raam on the train is forever a traumatic moment burned into my psyche.
@@Lajos_Kelemen I know we killed him without him getting stuck, because I distinctly remember him getting stuck while I was last alive and I fumbled the kill. There was definitely a lot of shouting
I have always enjoyed exploring and studying the rail lines of the Grand Theft Auto series. The Brown Streak Railroad among the best, along with the square-routed trains of GTA2.
My main memory of SoF is when you get the goddamn huge pistol and go to town in a series of buildings like you are goddamn Alucard from Hellsing. Goddamn awesome.
It could be played with others or single player, but Assault Convoy in Unreal Tournament 2004 comes to mind. Since it's very off the rails, one could argue that it's not a train level, but the endless scrolling environment and train layout design is all there. Absolutely one of the most stand out levels in a game filled with them. Definitely recommend checking it out should you tackle a video covering where you can fit it in.
Imagine not mentioning the part in Call of Juarez: Gunslinger where the guy you're playing as **goes to the fucking bathroom mid-story**, and leaves you running through the same carriage over and over until he gets back from his piss break.
Not really a "level," but the train scene from Wolfenstein: The New Order is especially fantastic. Easily one of the most tense scenes in the game, and a great jab on the Nazi's pseudoscience when putting BJ's real heritage into consideration. Also, it took me at least a year to find out that you could pick up Frau's gun. Such a minor detail that adds so much.
Happy to see Call of Juarez: Gunslinger get some attention. One of the most enjoyable and atmospheric games I have ever played - and with the best ever story teller!
@@mrtrolly4184 Well, I was referring to one action sequence from Last Light, but yes. The setting of the Metro 2033 franchise does involve tunnels and several train related locations.
@@mrtrolly4184 there was one at the very end that kinda wrapped up the whole game right before the huge shootout/war in d6 between the Reds, the Rangers, and the Fourth Reich
@@jimmy-breeze Hm. Was there a train sequence before that final shootout? My playthrough of Last Light was very recent. Khan and Artyom rescued the Dark One on the train. Artyom and the Dark One went on that really long hike, where Artyom caught up to Pavel before reuniting with Khan and Millier. The four of them went to the peace conference, and then Artyom and the Rangers rushed back to D6 while the Dark One went to free his people.
Omg OUTLAWS was so dopppppppe such an under rated gem. Loves the story, voice acting, music, style and vibes. If you haven't heard the main Outlaws theme go listen to it now.
I think the problem with NOLF is that it never got any later re-releases. I remember at the time it was well received and well-liked but it was never put on consoles and never brought to digital distribution.
Between train levels, a lot of them were already covered. But I think Payday 2's The Biker Heist Day 2 deserves a mention. It's a high speed, high octane level where you go from the back of the train to one of the first wagons to grab a secret tech from Murkywater, all the while you are being attacked by bikers, the SWAT, a tough as nails Biker Girl with an LMG and even choppers. It's honestly one of the best levels of that game.
western outlaw: wanted dead or alive I played this back when I was a little shit and liked it. it's very clunky by modern standards but it's abandonware and free, so give it a try.
The hardest part about the Train level in Goldeneye is trying to get out of the train on 00 agent. You have to wait until there's like 10 seconds before it blows up to complete all the objectives; and if Natalya doesn't path right, she dies in the explosion. Unless you can wound Trevelyan and Onatopp, which will delay the bomb countdown, you have to hope she runs with you and escapes the explosion.
This probably exists already but I really want to see a train level inspired by Snowpiercer. That movie had amazing and diverse areas as they traversed to the front of the train.
When "Train levels" is mentioned to me, the first three games I think of are: -Indiana Jones Lego: Temple of Doom -Payday 2: Biker Heist Day 2 -Battlefield 3: First level
Sad the train level from Star Wars Shadows of The Empire didn’t make it. It was kinda unique as there were instances where you had to jump from one train to the next. (Was done before TimeSplitters and had to be done manually)
Agreed. As outdated as the game has become, the IG-88 battle was one of the creepiest battles of all times and cemented it as one of my favorite Star Wars characters.
@@Largentina. There is a first person mode in the game, usually was my go to so my brain defaults that game to the FPS genre even though it is 3rd person. My bad.
Darkwatch started with a train level. And I loved that as soon as the undead start showing up, your revolver isn't nearly good enough. So you get handed the Redeemer, which you can fan the hammer on for like 18 rounds.
@GmanLives I am one of those 7 or 8 people that played Outlaws when it came out and I still listen to the Outlaws soundtrack to this day. It's so awesome.
There was a really good 007 game, where you had to ride the motorcycle to the train, board it, then fight jaws, that was a good mission. I just cant for the life of me think of the name.
It was Everything or Nothing, mission 4, rather appropriately called Train Chase. Then you sneaked through the train in the next chapter and fought Jaws at the end. Hands down one of the best Bond games of all time.
Darkwatch was such a fun game, I kinda miss it, there were some later levels that were a chore to play through but most of it is a blast to play. Its severely underrated.
@@piergiorgiocaroli9201 good but flawed, just not made by the original team at Ubisoft Montreal, main titles were devloped in Canada and side titles/ports where done by Ubisoft Shanghai.
Bro i played Soldier of Fortune like 15-16 years ago at least, and ALL i could remember was being on a train and there was a helicopter! Thanks for making me rediscover what is probably my first fps EVER!!
Sewer levels, just kidding, civvie would have a heart attack, snow/Arctic/Mountain levels?, or maybe vertigo inducing levels, like that part in half life where Gordon is scaling down that long pipe.
That mission was the first footage of the game i saw years back and was what pushed me into getting it as I am not too much of a fps person myself. Brought me a nice PC and binged the fuck out of the game.
I remember the NOLF train level well - I was walking down one of the passenger car hallways near the end of the car when a shot rang out and a bullet tracer flew by my head. It hit the wall in front of me. I spun around, drew my gun, and engaged the HARM agent at the other end of the car. Legit felt like a Bond moment, bullet just missing Kate's head and all. Absolutely fantastic level!
I know that these are mostly campaign levels but I think the Assault level Convoy from Unreal Tournament 2004 is a fantastic train level. I remember it more vividly than almost any other location in that game, pretty much made up my childhood.
While it's not a FPS game, Lost Planet 2 to me had a very memorable train level in a desert where you and your team start off by having to reach the front of the train while avoiding a giant Akrid chasing you down and destroying the train in the process. Then shortly after a small break where you have a battle in a small town, your back on smaller train when suddenly another bigger train shows up with a huge rail gun and it's your new objective to take over that train where it finally ends off in a final showdown with the giant Akrid you fought earlier. Trains are just really great for levels overall!
@@sandercohen9712 Warheads OST was overall great, but yes the train theme was fitting perfectly. It was also a pretty unique train level with allowing the Player to leave the train and run beside it or even take another Vehicle to catch up.
0:56 "...on route to God knows where." It's on route to Green Town, as mentioned twice on the speakers, listen: 1) when you head back toward the locomotive, and 2) in the previous level just as you enter the station. Green Town, of course, is from Ray Bradbury's "Something Wicked This Way Comes," therefore Dark Carnival that comes next.
Ahh mang, I know technically it's "fps adjacent" being primarily 3rd person, but here I was hoping for the train level in Jedi Academy to get some love.
The underrated Urban Chaos: Riot Response has dueling trains. Run across your flaming train while shooting at a different attacking train thru shattering glass. Also: Time Crisis 2 (totally an FPS). And (eerily similar), if you shoot the heli before it picks up the boss you don't have to fight it.
My man. Was looking for this. Definitely underrated game. The cutscenes were cheesy af but the game itself was solid. The enemy chatter was usually a good time and this is one of the few games I can remember where enemies would continue to beat/taunt/shoot you after you died.
14:08 What version of the game are you playing? I've never seen that happen before, I've killed Xenia everytime I play this level on 00Agent. She still shows up as a boss in the Jungle.
I literally just found this channel. Was browsing through the video list and noticed an 18 minute video titled, "Train Levels in FPS Games". And I said to myself, "This looks like some potential high quality content." I then clicked on the video. I then watched the video. And I said to myself, "This is some high quality content." I then subscribed. Now I am writing this comment. Make with that what you will.
Call of Juarez: Gunslinger is a criminally overlooked gem. It’s got a really fun story with great voice acting, fun levels and pretty graphics. The shooting mechanics feel a little tight but it works for the game.