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Transport Fever 2 | Cross Border Passenger Line 

blahdy21
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2 окт 2024

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Комментарии : 62   
@caleb5849
@caleb5849 8 месяцев назад
What in the world did I just watch????!!!! Thats probably the best attention to detail pov ride I’ve ever seen!!!!! WOWWWWWWWWWW
@blahdy21
@blahdy21 8 месяцев назад
Thanks!
@caleb5849
@caleb5849 8 месяцев назад
@@blahdy21 A question if I may: How long did it take for you to atleast only this route? With all the tunnels and electrical wiring?
@blahdy21
@blahdy21 8 месяцев назад
Started last year, then gave up playing for a year, and then finished it in about 2 weekends@@caleb5849
@caleb5849
@caleb5849 8 месяцев назад
@@blahdy21 wow well it’s evident it took you a long time cause again never seen such detailing wow
@KuraiKatsumi
@KuraiKatsumi 8 месяцев назад
Realism could've been enhanced using the realistic acceleration and realistic brakes mods. Otherwise, outstanding attention to detail, love the transitions between NA/EU as well, the signalling e.t.c. all at a highly realistic setting!
@realquadmoo
@realquadmoo 5 дней назад
Ooooo are there Realistic acceleration and brake mods for transport fever one as well? My computer can only run the first game.
@KuraiKatsumi
@KuraiKatsumi 5 дней назад
@@realquadmoo Yup!! For TPF2 in the Steam workshop and now in the ModIO and in-game mod pages to those two places there's multiple mods that make accel/decel more realistic ^^
@winstonpx
@winstonpx 8 месяцев назад
zThat is some wicked acceleration lmao
@Armandosparadais69
@Armandosparadais69 8 месяцев назад
brakes too lol
@Kjeleman
@Kjeleman 5 месяцев назад
It is just the vanilla game
@kollsensbb
@kollsensbb 8 месяцев назад
System looks good but the platforms mod seems to have a malfunction and eats the bottom half of every poor dude standing there. Also there is a mod that is called realistic speed and it reduced the speed in curves to a realistic level. it is just nur very realistic to drive 130 kmh in such big rail clusters or junctions. if you want to add more realisticality to your game you sould try this mod :) otherwise it was nice to watch. Especially the conctrete walls to lower the track under the highway looked stunning :)
@rezaalfiyan9273
@rezaalfiyan9273 8 месяцев назад
Because he's not using high platform track so the passenger sink
@CaseohsGroceries
@CaseohsGroceries 7 месяцев назад
you need a series of you building that, that looks incredible
@lukasio2709
@lukasio2709 8 месяцев назад
The level of detail in all the tunnels is amazing
@fritzfam5
@fritzfam5 7 месяцев назад
Can I have a list of mods you use?
@TSW4K
@TSW4K 8 месяцев назад
Damn, your tunnels look fucking sick! What mods are you using?
@blahdy21
@blahdy21 8 месяцев назад
The walls are made with Enzojz's retaining walls and badgerhax's Building Blocks mod. steamcommunity.com/id/enzojz/myworkshopfiles/?appid=1066780 The tunnel itself is any track that has concrete wall texture, without tunnel portal option.
@TSW4K
@TSW4K 8 месяцев назад
@@blahdy21 Uhhh tysm!
@juangosis
@juangosis 7 месяцев назад
@@blahdy21 if I want to use these, I have to have a PC, right? I can’t have it with PS5
@sylviaelse5086
@sylviaelse5086 7 месяцев назад
Why can't the sim represent points correctly? At 0:35 I'd be freaking out with facing points that looked like that, and bracing myself for the inevitable derailment.
@blahdy21
@blahdy21 7 месяцев назад
Unfortunately the game doesn't simulate switches at all, so they're just eye candy for vehicles to go over
@jessedevries1
@jessedevries1 8 месяцев назад
Hey man, nice video! what mods are you using for the roads and fences?
@Marek_SamBery
@Marek_SamBery 7 месяцев назад
OMG, so nice! Can you please upload a map to the steam? or patreon? i need this! :)
@bobododo692
@bobododo692 8 месяцев назад
What mod is the tracks? It doesn’t look like us track set so I am a bit confused.
@Mr.Nobody023
@Mr.Nobody023 8 месяцев назад
Whats the mod for the overhead wires?
@blahdy21
@blahdy21 8 месяцев назад
German overhead lines by JAG-999: www.transportfever.net/filebase/entry/7234-db-oberleitungsmasten/
@juan-marianahimana4509
@juan-marianahimana4509 8 месяцев назад
2:45 What ??? 🤣
@Noblemarq12
@Noblemarq12 7 месяцев назад
What mod are you using for the overhead signals? I can't find one anywhere
@Ebebetbebebrebeberbebe-zo4nr
@Ebebetbebebrebeberbebe-zo4nr 8 месяцев назад
Plz give us mod list
@Kriskraft77
@Kriskraft77 8 месяцев назад
Hi. Nice video. Please, what mod do you use for tunnel underwater? Thank 's
@blahdy21
@blahdy21 8 месяцев назад
The walls are made with Enzojz's retaining walls and badgerhax's Building Blocks mod. steamcommunity.com/id/enzojz/myworkshopfiles/?appid=1066780 The tunnel itself is any track that has concrete wall texture, without tunnel portal option.
@적분상수-k5w
@적분상수-k5w 8 месяцев назад
It is nice video. Thank you for your effort.
@armandoperez7967
@armandoperez7967 8 месяцев назад
Very well done! You have to look really hard to see that it is not the real thing! It is too bad that at least some of this video is not real. Maybe some day it will be.
@maxin2283
@maxin2283 8 месяцев назад
how to make a border in that game??
@heliodango43
@heliodango43 7 месяцев назад
Awesome job 👌
@transportfever2world
@transportfever2world 5 месяцев назад
Супер работа!!! Не совсем понимаю что за система служит тут прототипом. Это европейская или американская?
@blahdy21
@blahdy21 5 месяцев назад
Playing both sides. American trains on half of the map, European trains on the other half.
@23100Battlefield
@23100Battlefield 6 месяцев назад
Where is the road sign on the right at @4:30 from, like how can I find
@trionorinadi6063
@trionorinadi6063 8 месяцев назад
Do you have the link for the save game and the mod list? It's very cool 👍👍👍😁
@davidzugspitzfan2301
@davidzugspitzfan2301 7 месяцев назад
2:45 passengers without legs???
@Helenoize
@Helenoize 8 месяцев назад
App?
@Armandosparadais69
@Armandosparadais69 8 месяцев назад
facebook
@MegaCookieCrafter
@MegaCookieCrafter 8 месяцев назад
Trivago
@collectioneur
@collectioneur 8 месяцев назад
Looks really nice, but one thing is wrong: the overhead wire should swing, not run straight
@blahdy21
@blahdy21 8 месяцев назад
Can you elaborate? The overhead lines are generated by the game. Granted, they could be manually strung with asset mods..
@collectioneur
@collectioneur 8 месяцев назад
The pantograph should not always press against the wire in the same place, otherwise it will only wear out in one place. That is why in real life the wires are tensioned in such a way that they run from left to right per post so that more even wear occurs. For that reason there are left and right tensioning posts. Just look at videos, that sway is done on purpose.
@blahdy21
@blahdy21 8 месяцев назад
@@collectioneur I'm aware of that. I don't touch the wires themselves, those I let game to auto-generate, which game draws straight. But if you look close, you can see that registration arm of each OHLE post swaps left and right along the route, to 'recognize' that wire is being shifted left and right (without touching the wires themselves in game). As for auto-tensioning posts (post with counter balance weight) having to be spread apart from left side of the track to right side of the track, disagree, that's not how auto-tensioning works. See Reference: ocs4rail.com/wp-content/uploads/2022/04/Overhead-Line-Electrification-for-Railways-6th-edition-R2.pdf
@roderickmain9697
@roderickmain9697 8 месяцев назад
Attention to detail: Birds chirping while the train is doing 150kph. Does the driver have one in his cab. Would explain why it still chirps when going through the tunnels. Bells sounding - I presume for crossings - you can hear them even a kilometer or two down the track and in the tunnels - should probably have a doppler effect too. I was wondering why the locomotives in sidings all appeared to be North American even when it was supposedly in Europe. Anyway, I'm just being picky. Looks like quite the simulation and maybe you cant change stuff so easily. So good job.
@oiverowo9429
@oiverowo9429 7 месяцев назад
What is the tunnel mod in video it looks perfect
@sebastianmillmaker
@sebastianmillmaker 8 месяцев назад
What mod did you used for the railcargoterminal?
@acde9355
@acde9355 7 месяцев назад
Transatlantic Tunnel
@Frank_92008
@Frank_92008 8 месяцев назад
@blahdy21 what mods did you use? That map is amaziiiiiiiiiing 🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩
@ClausWJensen
@ClausWJensen 8 месяцев назад
I like it, but the platform ?... It's also fine, but the track is wrong. I made the same mistake 🙂
@blahdy21
@blahdy21 8 месяцев назад
not sure I understand, what's wrong with platform tracks?
@Foxy_AR
@Foxy_AR 8 месяцев назад
Some station mods won’t let you use any custom Track other than the vanilla ones Edit: or if you have certain mods enabled that change the behaviour of station configuration
@mozeki
@mozeki 8 месяцев назад
They are trying to tell you that some platforms require the "HI-Platform Track" variant of tracks. For modular stations this appears as a special tab of tracks you can select. This will get rid of the issue of passengers being halfway through the platform floor. Unfortunately, not every track type mod has a HI Platform variant.@@blahdy21
@blahdy21
@blahdy21 8 месяцев назад
Got it, thanks for the kind explanation! @@mozeki
@HusieK576
@HusieK576 7 месяцев назад
This train should be derailed if that's how tracks are connected with each other, example: 0:35
@blahdy21
@blahdy21 7 месяцев назад
Perhaps you haven't played Transport Fever before. The game does not animate switches.
@HusieK576
@HusieK576 7 месяцев назад
@@blahdy21Yeah I haven't had the pleasure, but watching this was a bit painful because I never knew which way the train will be going 😆
@JanGaarni
@JanGaarni 6 месяцев назад
Unfortunately, the game doesn't animate that, so it's out of our hands.
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