Everytime I play these old Turok games I can't help but feel a little sad at the fact that it had so much potential - but it all ended. Good music, good gameplay, good story arcs. All gone.
Because I played GoldenEye before this, I was used to a single button to swap weapons. Though I don't mind this, Turok's style of holding a button to swap kind of increases the survival aspect of the game. Sometimes you need to decide quickly in certain situations.