soo, bakin dont let you force an action...but you can still force to skip actions on the other characters and bam! atb.... thats quite a smart move there!!, really well done!, thanks for the tutorial!
Actually, our first approach was to force actions during the battle. To do this, we used the 'specify battle cast action' command. However, this only happened when it was the character turn and didn't let us move the ATB icons continuously. For that reason, we changed our strategy, we think this one is better. Thank you.
In fact, one of our goals is to create a tactical RPG battle system by using RPG Developer Bakin. This will take some time, but be sure we will share a tutorial as soon as we achieve it. Thanks for your comment.
That's my dream too! It is actually a planned feature on the roadmap, maybe it is worth waiting the official support for tactical and maybe improve it?@@MajesticStudioSC
@@bksphantom7867 Yes, the implementation of the tactical battle system is a milestone on the roadmap of RPGBakin. We've paused our efforts in creating this system ourselves and are awaiting its official support to test it. Thanks for your comment.