This is the impression that c4d has always given me. Simple and fast, very easy to use. Thank you so much for bringing us this video. This time 2023 seems to have upgraded some of the material functions of goz, but I don't know much about it. If there is how to cooperate with Greyscalegorilla Asset library, after importing c4d with zbrush, the rs material is linked, it is perfect. Love you guys!🤩
About time RS added this! 😅 Thanks for showing it in the Node Editor, too, my question was going to be if it was the same process there, since I know the two systems aren't exactly at full feature parity yet. And holy cow! I thought I heard a rumor that Aharon was joining GSG, great to see him on the team!
its been a part of every other renderer... honestly i really dont get why people love redshift, ive been hopping from renderer to renderer and it's my least favorite by far, i think some people just dont know what else is possible with other renderers
Hi Vlad. That is built into the latest version of C4D. You can also move your material panel wherever you want in your version by dragging the three lines in the upper left of your material panel.
When Cinema 4D 2023 uses the Redshift renderer to create a redshift shader, the shader color is obviously different from that of R25 and R26 shaders. Converting to the Redshift renderer only does not change any control parameters. If you press Shift+V to convert the scene to OCIO, Cinema 4D unexpectedly changes the adjusted material parameters without permission. It's sad. I don't know whether Redshift has a problem or Cinema 4D 2023 is an immature version.