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How To Make Wood Look GOOD In Cinema 4D
17:28
21 день назад
Комментарии
@bUildYT
@bUildYT 12 часов назад
thx!
@SirWrender
@SirWrender 13 часов назад
Wow!!!!! This is an incredible update! Top notch assets! Thanks!
@SergeBelkin
@SergeBelkin 23 часа назад
Fantastic work! Especially from a dog!
@smeccea
@smeccea День назад
this is so nerdy i love it
@markuswalker6225
@markuswalker6225 День назад
GOATSCALE Gorilla does it again. Y’all literally never miss!
@MaryWheeler-d5z
@MaryWheeler-d5z День назад
Lopez Dorothy Rodriguez Jose Johnson Edward
@TheRustedPixel
@TheRustedPixel День назад
This is insane! I loved seeing the new cloth shaders and how they are made but I was thinking "man, I wish we had more stylized or experimental shaders". I was about to comment and then it pops up in the video!! The abstract materials look right up my street.
@cgpov
@cgpov День назад
We got you 🫂
@Sleezy.Design
@Sleezy.Design День назад
Have you guys thought about making behind the scenes videos? I'd love to watch longer videos of you guys creating these assets. I'd love to find out about the process, the challenges you encounter, etc. It's fascinating work and I think a 3 minute trailer isn't enough, I'd love to see your team at work! (Maybe on a second channel?)
@Greyscalegorilla
@Greyscalegorilla 15 часов назад
👀👀 Stay tuned, but also DEFINITELY start following @greyscalegorilla on Instagram, TikTok, and even here on Shorts
@ali.3d
@ali.3d День назад
Gonna get these in Unreal asap 💯
@Greyscalegorilla
@Greyscalegorilla 15 часов назад
Already compatible with UE and ready to go with the Studio app 💪💪
@Nickel3D
@Nickel3D День назад
This team continues to lead the way with such awesome assets and content! Stoked to be a Blender GSG user, new video should be coming soon! Keep it up 🔥
@ovr.lighting
@ovr.lighting День назад
I cannot tell you how happy I am this just dropped, I’m about to render a high end interior and these assets will save me so much time and money!
@Greyscalegorilla
@Greyscalegorilla День назад
Amazing! Good luck with the project. Hope all this new stuff helps a ton.
@jaskiratpanjrath5477
@jaskiratpanjrath5477 День назад
the artist you hired for the subtle subsurface imperfections looks extremely talented and great at their job!
@Greyscalegorilla
@Greyscalegorilla День назад
hehe. Thanks. He's a GOOD BOY!
@iMakeVideos_kz
@iMakeVideos_kz День назад
You are definately legends in 3D! Can't wait for update!
@Greyscalegorilla
@Greyscalegorilla День назад
Thanks! It's all available now in Greyscalegorilla Studio and Library.
@alex-leinauer
@alex-leinauer День назад
Livingroom assets, perfect!! ❤
@omilaev
@omilaev День назад
Amazing guys! As usual 🎉
@Greyscalegorilla
@Greyscalegorilla День назад
Thanks!
@lisarudolphi5981
@lisarudolphi5981 День назад
So cool! Love seeing the process!
@doc_noki
@doc_noki День назад
Siiickkkk. So happy to see this.
@imtaha964
@imtaha964 День назад
awesome work❤❤
@aitch_tv
@aitch_tv День назад
You guys are rocking it. If you not signed up folks, then what the heck are you even doing. Get on it.
@Greyscalegorilla
@Greyscalegorilla День назад
hehe. thanks for that. Yeah, sign up folks. ;)
@ace5
@ace5 День назад
Really great looking stuff!
@Greyscalegorilla
@Greyscalegorilla День назад
Thanks, Ace!
@scotthuster3531
@scotthuster3531 День назад
So cool, can't wait to play with all this! Appreciate all the effort you all put into these updates!
@Greyscalegorilla
@Greyscalegorilla День назад
The team rocked this release as always. Very excited it's out and in your hands.
@shawnastrom
@shawnastrom День назад
Incredible, next level! Can't wait to try all this new stuff out!
@Greyscalegorilla
@Greyscalegorilla День назад
Thanks, Shawn!
@asadbektursunov6004
@asadbektursunov6004 День назад
Cinema 4d + Arnold lessons pls
@BrianRodgersJr
@BrianRodgersJr День назад
Awesome! Keep up the great work guys 🤘
@Greyscalegorilla
@Greyscalegorilla День назад
Thanks, Brian!
@Greyscalegorilla
@Greyscalegorilla День назад
Every asset is available in the Studio app RIGHT NOW. Greyscalegorilla Plus members have unlimited downloads and can send assets directly into Cinema 4D, Blender, Houdini, AND Unreal Engine with ONE CLICK 👉 Download Studio bit.ly/gsg-studio
@jamesmontalbano
@jamesmontalbano День назад
People underestimate how much artistry goes on behind the artistry. Great work!
@Greyscalegorilla
@Greyscalegorilla День назад
I'm sharing this with the whole team! Thanks for the love.
@ElenaBG3
@ElenaBG3 День назад
Even a dog has better 3D skills now 🤣
@Greyscalegorilla
@Greyscalegorilla День назад
hehe. We do what we can to make 3D easy and beautiful. Even for our four legged friends. :)
@dreamforgemediaec
@dreamforgemediaec День назад
@@Greyscalegorilla Keep on with the great work, some people just gets desperate for attention.
@alex-leinauer
@alex-leinauer 3 дня назад
Always a pleasure to recreate Nicks tutorials, thx!!
@AlexanderGarcia-jf3oh
@AlexanderGarcia-jf3oh 3 дня назад
I dont understand with octane, why do they force you to turn on vector displacement? makes your files 10x bigger and impossible to work on
@akarsharathnayake
@akarsharathnayake 3 дня назад
woooh, thank you so much🤩
@mateosztermayer6825
@mateosztermayer6825 5 дней назад
For those who use the newer version and the setup not working the same way here is some tip: The rope tag radius value needs to be 1 centimeter as mentioned in the video, but after this in the project setting you need to turn on the draw option to enable and tick also the particles and collision radius. After this, you just move the timeline one frame over and you will see the circles. Now you need to reduced the helix subdivision number, until this 1 centimeters red circles not overlap each others. And also check the cubes cloth tags "target Length" option. If these circles overlapping the others, lower the value also.
@alex-leinauer
@alex-leinauer 4 дня назад
Thx for this tip...in C4D 2024.5.1 my ropes doing weird things when hitting play ;-)
@mateosztermayer6825
@mateosztermayer6825 2 дня назад
​@@alex-leinauer same here. I found some solution for these, but some other still is a mystery for me :D I know why they doing weird things, but I do not know how I can solved it. Some strange movements are caused by the unstoppable force paradox. It is means that your setup contain more thing, which contradict each other, but the system wants to calculate. So if you set the stretchiness and the bendiness higher and after just increase the itirations number as well in the project/simulation setting, it will solve some problems :))
@KeramRajpa
@KeramRajpa 7 дней назад
TOP !
@steveb6538
@steveb6538 8 дней назад
Why wouldn’t I want PlusRenamer😁
@kittyshoey
@kittyshoey 8 дней назад
Can anyone help me.. Any reasons why Redshift doesn't show up under "create material"? At 6:36 mins (I've set the Render Setting to Redshift)
@DesmondHolt
@DesmondHolt 8 дней назад
Valuable nuggets are still relevant in 2024 🎉😮. I was forced into nodes because of redshift. So naturally, this isn't as scary as when this video was recorded almost a decadeago. 😂. However, these node tips, especially about dragging ports from the attribute manager, are working with redshift as well ❤🎉.
@Ernie-zk3gb
@Ernie-zk3gb 9 дней назад
It’s been quite a while I’ll admit but…. Connected, download, send??? So I take it that instead of keeping things on their computers, your customers are supposed to subscribe to your computer to use the software that they purchased? …or as im sure you’d like to say rented. Right up until you go belly up? Or you pull a “CrowdStrike”? Did I get that right or am I missing something? Thanks for any enlightenment you can offer.
@Greyscalegorilla
@Greyscalegorilla 9 дней назад
Thanks for the question, Ernie. Connect is for connecting to the 3D software you are using. If you are a Plus member, Studio let's you download anything from the library and send it to the supported 3D apps. The licensing is just like before. You can use any of these assets in production if you are a member. Hope that helps. We also have a free version if you want to give it a try for yourself. Cheers!
@TripleM24
@TripleM24 8 дней назад
I first heard about greyscale gorilla about a decade ago and it had been a while for me too (I'm all about Blender!) and Im also surprised. Good for them they built this but it would scare me to get too deep into a single system like this.
@hypeuprise7026
@hypeuprise7026 9 дней назад
I’m pretty sure wood doesn’t need a metallic map, it’s dielectric…
@Greyscalegorilla
@Greyscalegorilla 9 дней назад
That's what we thought, too! Until we did a deep dive into how to make make more realistic wood. Turns out some woods look more realistic when using these maps. Feel free to try our free version of Studio to see them in action!
@galaxt7460
@galaxt7460 9 дней назад
I’m wondering where did you get that color checker? I tried looking online but haven’t seen any or how the material for it would be setup in redshift. I’m a plus member but couldn’t find it in the library. Maybe that could be another asset included in it.
@Greyscalegorilla
@Greyscalegorilla 9 дней назад
Good idea. We may need to add that too the library!
@amirtaiii
@amirtaiii 9 дней назад
one of best video about arnold render ever seen huge thanks🫶🏻
@Greyscalegorilla
@Greyscalegorilla 9 дней назад
Thanks for watching!
@user-mw4dv8hl4z
@user-mw4dv8hl4z 12 дней назад
😮😮😮😮
@HDDesignz
@HDDesignz 14 дней назад
Nice. Keep creating!
@Greyscalegorilla
@Greyscalegorilla 9 дней назад
Thanks!
@Detective3609
@Detective3609 14 дней назад
how can do this bokeh effect without redshift?🤔
@Greyscalegorilla
@Greyscalegorilla 14 дней назад
Depends on what renderer you are using. They all do it slightly differently.
@Detective3609
@Detective3609 14 дней назад
@@Greyscalegorilla i did with standard and physical. but don't look such realistic
@brandonsmith8235
@brandonsmith8235 14 дней назад
Here's a tutorial idea: If you've only known Octane - How to follow a tutorial that uses Redshift as the renderer and still get great Octane results?
@Greyscalegorilla
@Greyscalegorilla 14 дней назад
🤔
@Moggy93
@Moggy93 15 дней назад
I would LOVE to see the lighting set up details. Beautiful lighting!
@Greyscalegorilla
@Greyscalegorilla 9 дней назад
Good idea!
@user-bd1ck8jy6y
@user-bd1ck8jy6y 15 дней назад
Make sure you set the Bump Blender to Additive Mode to mix the normal map and Round Corners correctly. The way Chad did it here basically replaces the normal map with the Round Corners.
@Vilica2
@Vilica2 16 дней назад
Any similar node for octane?
@mwasifanjum
@mwasifanjum 17 дней назад
Super helpful! I was exactly searching something like this a while ago and found the shader switch isn't the answer. But this is the answer!
@Greyscalegorilla
@Greyscalegorilla 16 дней назад
Glad we could help!
@johnpaul4690
@johnpaul4690 17 дней назад
听不懂英文啊
@fauramusic
@fauramusic 17 дней назад
Alright Chad, moving to command line interface and tools, thanks!! 😁😁😁
@weme78
@weme78 17 дней назад
In Redshift Toon Materials, when I apply the alpha image to the plane polygon, the line is not represented by the alpha map, but it comes out according to the plane. How can I make the line appear according to the alpha map?