Тёмный

Tutorial: Wheel Rigging & Animation + Dynamic Displacement | Blender 2.78 

PIXXO 3D
Подписаться 187 тыс.
Просмотров 64 тыс.
50% 1

In this awesome and fun Blender Buzz tutorial, I am going to be showing how to model, rig and animate a wheel. If you already have a wheel, simply skip to the rigging part. As a bonus, I am even going to show you how to displace the group and the wheel rolls over it.
Patreon► / pixxo3d

Опубликовано:

 

30 сен 2016

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 78   
@SmokeFlame1
@SmokeFlame1 7 лет назад
The amount of information you placed in a 19 minute tutorial is marvellous. Great job.
@Zakher
@Zakher 6 лет назад
Thank you so much! I used what I learned to rotate the legs of a foldable table! Blender is so amazing!
@blenvision2308
@blenvision2308 5 лет назад
Thanks. Very interesting. Great Video and learned a lot. All the best.
@warrengeorge7126
@warrengeorge7126 6 лет назад
Brilliant very good tutorial. Would have a go but my laptop is rendering a very long time... so have to wait, thanks for creating the tutorial.
@LeonardoNascimentoDesenhista
@LeonardoNascimentoDesenhista 7 лет назад
Really great!
@jamesgandeeCGI
@jamesgandeeCGI 4 года назад
You are a credit to mankind! Thank you!!
@wilfredvanbreda2978
@wilfredvanbreda2978 7 лет назад
Great tutorial. very useful
@zapfsaeule2
@zapfsaeule2 7 лет назад
thanks for this helpful tutorial!
@bawagrafix
@bawagrafix 7 лет назад
simply awesome
@andrew-martin
@andrew-martin 7 лет назад
Really good tut thanks.
@cgnoobs7514
@cgnoobs7514 5 лет назад
Awesome tutorial
@Starius2
@Starius2 7 лет назад
Can you make it so it "Detects" bumps in the floor?? Or if the floor is rising or lowering?!
@trodat07
@trodat07 7 лет назад
Great tutorial
@oren7404
@oren7404 6 лет назад
surely,i leart a lot in this 19min.. Thankyou
@miriamedelweiss5544
@miriamedelweiss5544 5 лет назад
Thanks Pixxo my bear need two whiles for his motorcycle, great job, have a nice day
@RAY-kh3ie
@RAY-kh3ie 7 лет назад
Merci beaucoup pour le tuto !
@kalmodoom
@kalmodoom 5 лет назад
Great tutorial! Helps a lot! I didn't get the dynamic painting working yet though....
@yunilestari9659
@yunilestari9659 5 лет назад
thank you, it's work for me
@vedamirinfinum6239
@vedamirinfinum6239 6 лет назад
thnx for transformation constraint tutor, though it was not much of info about it, it just was enough to use it, and to know, where to dig if needed ))
@cartoonclips169
@cartoonclips169 5 лет назад
Wow!!! amaging
@muhammadakmal6853
@muhammadakmal6853 4 года назад
ok very nice
@denielldevries
@denielldevries 7 лет назад
if i do this for a robot that has 2 wheels can i export it to ue4 and use it there
@GamergateCaGroup
@GamergateCaGroup 7 лет назад
nice :)
@spex357
@spex357 7 лет назад
Joining them in Object mode beforehand has sorted my problem, onward :-)
@lilglilg2011
@lilglilg2011 7 лет назад
this is so useful thank u so much .... but how can i speed up the tire and make it move so fast in short space?
@LightAndCoal
@LightAndCoal 7 лет назад
Do you think you could do a tutorail on how to rig train wheels with siderods ( with bones ( like on this one ) so that it turns when you move the main bone )
@spex357
@spex357 7 лет назад
How do we select bones in edit mode? I'm stuck at crtl +P 9:13, if I select them both in Object and switch over I don't get the offset menu. Oddly I had it working in 2.77 but I don't know how.
@Synapticsnap
@Synapticsnap 7 лет назад
Moon Buggy Tire!
@emlillthings7914
@emlillthings7914 5 лет назад
To those who can't get the 'keep offset' when hitting ctrl-P, I found it would not show unless I'd joined the bones into 1 object. Select the 4 bones in object mode, click ctrl+J. When back in edit mode, it should come up as in this tutorial. Edit: But now parenting seems to have no effect. Odd how many issues there were getting these things done. Is it that big of a difference between 2.78, and 2.79?
@PushpaDevi-vn8bo
@PushpaDevi-vn8bo 4 года назад
How we give suspention effect to car by obstacles plz tell me or make a video on this
@anupamkrishna7811
@anupamkrishna7811 6 лет назад
It would be nice if you Make a complete rig of a car . please this is a request
@omark2776
@omark2776 3 года назад
6:43 Rigging starts
@AliHussain-sj7cb
@AliHussain-sj7cb 7 лет назад
I have a problem when I render animation the colour of a tyre was not there and it was just white please tell how I can make tyre have colour in rendering animation
@ty_teynium
@ty_teynium 6 лет назад
That global z axis shortcut with Ctrl+n saves lives
@Chillerll
@Chillerll 5 лет назад
I am using Blender 2.8 and have the same problem, does someone know the right shortcut?
@Chillerll
@Chillerll 5 лет назад
Its shift + N
@gmwor9695
@gmwor9695 7 лет назад
technical issues. Wheel will not move when the rig is rotated...... you was moving the rig in global axis you should be using local axis that's technically accurate.
@rtsrts9586
@rtsrts9586 7 лет назад
Nice Car Rig, but when you turn the car 90 degrees, the Wheel stops tuning, Do you have a solution for this.
@funnyanimalworld7579
@funnyanimalworld7579 3 года назад
Is this posible in normal scene ? Because it is laging with one wheel and super high detailed plane.
@marcwar213
@marcwar213 6 лет назад
Great , but Can you make it 4 wheels
@ThePostmeridian
@ThePostmeridian 7 лет назад
Thanks for the rigging tutorial -- it's really good. However, there is a serious problem with this rig: at 13:28 you seemed to show that the rig works when you change it's global orientation, but unfortunately, it does NOT. If you rotate the main bone 90 deg (so it is along the global Y axis), the wheel will not turn at all. If you rotate the main bone 180 deg, the wheel will rotate opposite the direction of motion). Any help you might be able to provide on this would be really appreciated. I've been trying for days to get a wheel rig to work properly in any arbitrary global direction and I can't seem to get it to work. This seems like a bug in Blender where it is not honoring the "Local with Parent" space in the Transformation constraint.
@t1e6x12
@t1e6x12 4 года назад
Did you fix it?
@darkforpl
@darkforpl 3 года назад
4 years later and currently I'm struggling with the same problem..
@brambo-ue9es
@brambo-ue9es 7 лет назад
i have the 2.78 verson as well but i cant ad an armature...
@krishnashukla644
@krishnashukla644 5 лет назад
after ctrl p bone its not working as it doesnt joint with my tyre
@forrestharless412
@forrestharless412 6 лет назад
Great tutorial! Everything went exactly as planned! However, when I tried to render, the tracks don't show up. I know this is a rigging exercise but I've been wanting to do tracks for a project I'm working on for a long time and was blown away when i saw the simulator laying down geometry but then (when I went full render) the animation was totally fine. Just no tracks that time! Any help on this would be super appreciated! Thanks!!!
@forrestharless412
@forrestharless412 6 лет назад
Any ideas? I'm at a loss!!
@spex357
@spex357 6 лет назад
I'm at the same place, I've baked all physics for dynamic paint cache, and I have the markers on the Timeline, works fine in Object mode, but won't render.
@davidrivera3828
@davidrivera3828 5 лет назад
I´m trying the constraint on an object but it doesn´t roll on X local , only on Y. Why is that?
@TeriBernardo-Illustrate
@TeriBernardo-Illustrate 7 лет назад
Help. At 9:30, when i select the bones for parenting (ctrl + p). "Connected" is the only option. I don't have "Keep Offset" showing. What could be the problem? Is it on my bones?
@TeriBernardo-Illustrate
@TeriBernardo-Illustrate 7 лет назад
It really helped! Thanks
@dryanwarrener
@dryanwarrener 7 лет назад
Would you use the same method to rig a car with four wheels? If so, how would they be parented to the wheels as the wheels need to be parented to the car? Just a little stuck :/
@dryanwarrener
@dryanwarrener 7 лет назад
Blender Buzz. Okay, so would all four rigs for the wheels be part of the same object? So instead of creating four separate rigs for each wheel, I would make them all as one? If so, how would I then attach this rig to the wheels and car? Originally I had the car as a parent for each wheel, then I had a rig for each wheel like your tutorial, but I couldn't connect the rigs onto the wheels because it would unparent the wheels from the car? Since the rig would now be its new parent! But this only moves each individual wheel and not the car...is there any chance you would be able to make a video tutorial on full car rigging?!
@dryanwarrener
@dryanwarrener 7 лет назад
Blender Buzz. Oh of course an empty might explain it, I've seen people put boxes around their wheels and it threw me off, had no idea it was an empty! But yes I know exactly where I am going wrong now, thank you for your time
@laneweatherbee2232
@laneweatherbee2232 4 года назад
What is the function of the "Location Y min:6 max:-6" I don't understand what that is doing.
@Timoteeeei
@Timoteeeei 4 года назад
It is just a Y coordinates. So, for each 6 units object moves, wheel is rotated for 360d ( actually it is better to use 6,28 because is it 2*Pi which is exactly length of the circumference. And even better to use not constraints but "Drivers" so expression will be 6.28*var
@BluePixelAnimations
@BluePixelAnimations 7 лет назад
What program are you using for recording?
@fjfj-yr6gj
@fjfj-yr6gj 6 лет назад
''Movavi Video Editor'''www.movavi.com/zh/
@krishnashukla644
@krishnashukla644 5 лет назад
wheel is not rotating at all.
@Geoffroxx
@Geoffroxx 3 года назад
Blender is supposed to be free and open software, yet they put limits on how many times you can append an armature
@poncejuansamuel5263
@poncejuansamuel5263 3 года назад
me puede servir...........
@tasleemtoharry
@tasleemtoharry 6 лет назад
I take tutorial wheel rigging,..for my basic skills
@sambelbajaq1590
@sambelbajaq1590 4 года назад
failed to set value, i don't know why ?
@joebuehrer
@joebuehrer 6 лет назад
huh....So that's what local with parent is for.
@krishnashukla644
@krishnashukla644 5 лет назад
My wheels are not moving
@BatonyRobson
@BatonyRobson 5 лет назад
I didn't get why we need four bones. First one has obvious purpose. Any next bone is for... ehhh.... Can't we just link rotation of bone to itselfs position? If no than okay, I get why do we need second bone. But I totally don't get why do we need two more bones. I don't see you using them for any reason.
@WWS3D
@WWS3D 7 лет назад
my wheel rotate too fast.. how to fix this ?
@h7opolo
@h7opolo 7 лет назад
The speed of movement in animation depends on the amount of time between the start frame and the end frame and the amount of location- and/or rotation-change within that playback time. So, if it's too fast, change the end frame to be later in the animation, as per the video at frame 250 instead of 60 for example.
@malek2137
@malek2137 5 лет назад
2 fast 4 you
@lisamills3935
@lisamills3935 6 лет назад
Looks like a buggy tire.
@npmmalayalamvfxtutorials1717
@npmmalayalamvfxtutorials1717 6 лет назад
This is bull shit, only can move in the x position, if the entire car turn the axis has been changed so no more wheel rotation
@Geoffroxx
@Geoffroxx 3 года назад
THESE Armatures DO NOT WORK
@nilricci4835
@nilricci4835 5 лет назад
it's impossible to follow this video, mate! you dont really explain the logic of your constant configuration fidgeting!
@R0bot4
@R0bot4 5 лет назад
Ist quite ez to understand just think About it ^^ OR just watch more Tutorials this might help you.
@lofimaster4167
@lofimaster4167 4 года назад
THIS IS NOT HELPING AT ALL
@Geoffroxx
@Geoffroxx 2 года назад
Wheel RIGGING in BLENDER is IMPOSSIBLE, DON'T ARGUE, I KNOW IT IS, THIS VIDEO IS PROPAGANDA
Далее
The Secrets of Photorealism
24:38
Просмотров 817 тыс.
Tutorial: My New Rigging Workflow in Blender
12:39
Просмотров 698 тыс.
Вопрос Ребром - Субо
49:41
Просмотров 1,5 млн
Tutorial: Rig A Wheel In Blender 2.83
8:43
Просмотров 90 тыс.
Wheel Rigging And Animation | Blender 3.4 Tutorial
6:45
I Made a Donut in Every Version of Blender
11:31
Просмотров 468 тыс.