i prefer the bitcrushed TPA samples makes it a lot harder to tell that it's just a really good Rod Serling imitation. Yeah that's not Rod's voice it's someone on the design team doing an impression of him because apparently it cost more to license his voice and likeness than it did to license the tv show itself
I love Pinball FX3 for this good (not ideal of course) physics model on Williams tables. But Pinball FX is a huge stepback with physics. I'm very disappointed.
Zen made a sad choice to get rid of the two physics models they had in FX3. Unfortunately, it seems that the majority of players are more than happy with what Zen has done in FX so it won't change.
@@soma_rc the physics is completely different than FX3. The ball speed is a bit faster than Zen physics but it is more bouncy (and unnatural bounce on top of that). It is though slower than Williams Classic Arcade physics and the ball doesn't have that same weightiness and momentum to it that gave the Classic Arcade physics a more realistic feel. The flipper angles, especially the backhands are narrower as well, which make shots like the scoops on Indiana Jones and Twilight Zone harder to make. It doesn't play nice on Zen originals and is not realistic in any way for the Williams recreations.
VPX in most cases is stealing and hurts pinball, especially when paid, legal versions exist and people don't buy them and keep playing illegal versions of the game. It would be one thing to buy this version from Zen and then use the VPX version for TZ when it comes out, because in that case, a guy has done everything possible to support the legal version of the table. It's just straight up stealing though to play VPX for most of the licensed content though. It's doubly troubling to see people not buying the legal licensed version from Zen, but then also bad mouthimg Zen every chance they get and continuing to promote the stolen versions of the table. It's immoral, it's wrong, and it's bad for the future of pinball.
Don't you worry, Zen is still coining it through their PC, console and mobile community. You also don't know the tiny VPX community... they are mostly middle-aged men, with lots of expendable cash, that have bought/are buying all the commercial pinball products for recreations (and many originals) out there. They are also the people with the money to buy the real tables. VPX has played a huge role in giving players like myself, that live in South Africa, to experience tables that I will never ever get a chance to experience in real life and I just love it. Personally, I own more than a 100 of Zen's produced tables. The only tables I don't own are the latest releases because I'm currently unemployed and have to use my cash for more essential things. I have supported Zen forever and the reason why I'm still keep an eye on them is because I do appreciate what they do. Unfortunately, they have made a poor decision in my opinion regarding the physics, which I made clear to them over the last two years or so while Pinball FX was in development. The vast majority of players won't notice, because most players are not good at pinball, and like when they can keep the ball alive. I, and many of my pinball friends, especially those that use digital pinball for practice for real play, are disappointed in the direction they have taken and appreciate the effort the small VPX community has put in to make the most realistic playing and looking pinball recreations currently. In the end, it is sad, specifically from the perspective of recreations, that Zen has replace their Williams Classic Arcade physics, that was iteratively playing more and more realistic, with the weak and unrealistic Pro physics. They should just have stuck with the two physics implementations they had.