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Two-Way Powered Doors Using Logic Gates 🎛️ Fallout 4 No Mods Shop Class 

Skooled Zone
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Today's tutorial is the follow-up video to yesterday's Introduction to Logic Gates. In this video, we'll be building our first practical application using logic gates which is a way to hook up a powered door so it can be opened from one side and closed from the other.
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◦ Logic Gates Intro: • An Introduction to Log...
◦ Wire Glitch: • A Deep Dive into the W...
◦ Underground Wiring: • Invisible Wiring Acros...
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24 мар 2018

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Комментарии : 381   
@Kitty-Marks
@Kitty-Marks 6 лет назад
Paul, I use that same garage door in my settlement but I hook them up to the city attack siren so the door stays open at all times until the settlement gets attacked then the city gates close once the siren goes off.
@Openchipmunk79
@Openchipmunk79 6 лет назад
Saraphiene Haldritch that’s actually a really good idea I never thought about that thanks for the idea
@valiroime
@valiroime 6 лет назад
Might make a good episode. Otherwise, I'll have to play around with this and try to work out the specifics once I get back to FO4 from my sojurn to Skyrim.
@SkooledZone
@SkooledZone 6 лет назад
Great idea Saraphiene! The only problem I've run into with the siren is that the settlers don't usually turn on the siren until half the battle is over and settlers have already run outside to join the fight. It would've been so cool if the siren was sensor activated like the turrets and the spotlight.
@joesouth1168
@joesouth1168 6 лет назад
Skooled Zone How about hooking the siren up to a tripwire? Leave the siren switched on. Then the trip wire could turn it on when tripped. it might work.
@vaughnjolley9222
@vaughnjolley9222 6 лет назад
Skooled Zone I have guard posts beside my sirens so settlers are always there. I have 2 defense gates that close on 2 separate sirens. When the siren activates, an emergency flare goes up, the main door closes and my "defense" doors open. My main defence grid also powers up(the reason being I don't get attacked with 500 defense.) I also have a 6 switch code lock on my armory. Using 2 AND gates and 4 XOR gates plus 6 switches . I use the advanced settlement power mod( I know it's a mod free channel, but by using this I am given a siren activator and deactivator. I wired both of my gates to these sensors and brought it to my fast travel target. So if my settlement is under attack I can manually activate and deactivate the siren from the security of my home.
@SUBEGAP
@SUBEGAP 2 месяца назад
years later and your tutorials are the still the foundation of my subsequent fallout 4 settlement builds. god bless you king!
@therealovidox
@therealovidox 2 месяца назад
Hey buddy did guy find any other good RU-vid channels for settlement building and especially all the electrical and electronics items?
@SedYekvad77
@SedYekvad77 6 лет назад
I've learned so much about settlement building from your videos, you have never disappointed me. Keep up the great work Paul as always.
@angle.0255
@angle.0255 4 года назад
Destiny Brookey i dont learn shit
@dustinpoff5388
@dustinpoff5388 Год назад
Playing fallout for the first time lol. Watching your videos helped me a ton, now I just get Side tracked in settlements and forget about the actual game lol.
@nubisimmortal
@nubisimmortal 22 дня назад
Dude, these classes are fantastic for brand new players like me who jumped on the Fallout bandwagon after the Amazon Prine show These logic gates are similar to what we use in No Man's Sky and folks have made some insane electrical builds like fully working games and counters like giant skee ball machines or pachinko machines They also used them to create elaborate combination locks in NMS It seems like a similar mechanic
@SkooledZone
@SkooledZone 21 день назад
You mean the Amazon show 😉 But yeah, I've heard good things about NMS. Haven't played it yet. But logic gate "logic" should be the same because it's based on real life logic gates. Here's an even cooler automatic door that you can build with them: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0bhOULJvFwU.html
@SuperMeethead
@SuperMeethead 6 лет назад
Honestly, this is one of my favorite channels, love how thorough you are! I can't even begin to tell you how much this has improved my settlement builds!
@perdedor3571
@perdedor3571 6 лет назад
Paul, easy recipe for doors that close during an attack: hook up a powered door to the output of an XOR Gate. For the input you need to have one line to direct power and the other line running to a siren. Keep your siren RIGHT next to a guard post and when you get attacked your settler manning that post will activate the alarm, putting the other settlers on high alert, and close the gates at the same time. BONUS POINTS: you can hook a mortar up to the siren with a flare in it, now when you get attacked you can alert settlers, close off the settlement, AND call in a counter attack. NOTE: It's important to shield your generator extremely well. If it get's taken out, the doors will open!
@perdedor3571
@perdedor3571 6 лет назад
I can also make a door that is double switched and is set up to shut down in case of emergency. lmk if youd like to know how.
@jhaytea2257
@jhaytea2257 4 года назад
i know it's old but i tried this and it didn't work? i think you're referring to the NAND logic gate. if you use XOR or XNOR then it only opens during an attack
@adamb89
@adamb89 6 месяцев назад
You can link your powered doors, turrents, alarm, and spotlights all to a single switch. If your settlement is attacked, flip the one switch and the whole place goes on lockdown with colored flashing lights, sirens, etc. Not as practical as leaving a bunch of turrets connected 24/7 but for immersion it's pretty cool. Then after the fight is over you can turn it all off and everything goes back to normal. If you don't want to listen to a bunch of turrets chugging all the time.
@thehandyman83
@thehandyman83 5 лет назад
OMG when he opened that 'craw space' I was cracking up. This is all so clean!
@kracktart1508
@kracktart1508 2 года назад
That explanation at the end of why you used XNOR instead of XOR was really helpful!
@ErinsAaron
@ErinsAaron 2 года назад
I'd like to thank you for this incredible video series. I enjoyed them when they were new, and now that I'm reinstalling Fallout to my PS, I look forward to enjoying them all again.
@distantwanderer3440
@distantwanderer3440 6 лет назад
I Always Enjoy your Video's Paul..Thank You😁I've Learned soooo Much From your Video's.
@SkooledZone
@SkooledZone 6 лет назад
If anyone wants to see how it functions with an XOR gate instead: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Bk2SWNyshFA.htmlm20s You can also create an automated "grocery store" type motion sensor door: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2UosGvYruJE.html
@rykerjb2oo35
@rykerjb2oo35 6 лет назад
Skooled Zone you never want to pick up the door and walk through in workshop bc the wire will glitch out like that, happens to me all the time
@vaughnjolley9222
@vaughnjolley9222 6 лет назад
Skooled Zone I haven't had a chance to watch your auto closing doors but I use 2 delayed switches on a 3 second interval. I open the door I walk in, turn around, the door closes.
@SkooledZone
@SkooledZone 6 лет назад
+poon slayer ...I found a better way here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YdaR7m4gct4.html +Vaughn Jolley ...Sounds similar to what I did in my Covenant build: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-CL129zHWgug.htmlm12s
@Trashpanda115
@Trashpanda115 5 лет назад
Paul you saved my fricking mind, even though it didn't make sense to me
@brysonstiles6737
@brysonstiles6737 5 лет назад
Could you please try to build like a bat cave or a hidden room
@CIAG4PNP
@CIAG4PNP 6 лет назад
You are a good teacher ! Awesome explanation while keeping your class awake ! Enjoy your videos
@blackedoutgamer7589
@blackedoutgamer7589 4 года назад
Thanks to your videos I can now create secure bases with two way switch doors,I can also now hide my generators in walls and such due to the rug glitch and I can also easily wire things through walls now! Thank you for these tutorial videos they are helpful,oh and the settlement size "glitch" (tho I will take high precautions with that as I dont want to break my game)
@SkooledZone
@SkooledZone 4 года назад
Right on, glad the videos are helping! In fact, you don't even need to wire through walls anymore. Check it out: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YdaR7m4gct4.html
@branchcore
@branchcore 6 лет назад
Great job on this lesson. After my survival playthrough maybe I'll put some of your lessons to use.
@BWTF_Ben
@BWTF_Ben 3 года назад
Another great video. Thanks to this video my Atom Cats branch in my current build has a nice garage door for their Power Armor workshop!
@BWTF_Ben
@BWTF_Ben 3 года назад
I'm so thankful for this video. I would not have figured this two way door system without it. I wound up doing this for my Atom Cats Garage build at Abernathy. :)
@SkooledZone
@SkooledZone 3 года назад
Glad it helped! :)
@GalileonPrime
@GalileonPrime 5 лет назад
First off thanks for this video, I was finally able to wire an electric door in my settlement! Tyvm BUT, I just watched a similar video on the same subject from norespawn. He made it two years ago. He made a total hash of his example. However, one of the commenters was able to give a clearer explanation. Basically, with the door mounted so that the power input conduit is on the outside. You bring power to the inside switch, then route it from there to the outside switch, which is connected to the doors power input coduit. This method only requres three wires and switching off the inside switch locks the door in the closed position.
@AdamsYoutubee
@AdamsYoutubee 3 месяца назад
5yrs later and this is a lifesaver - awesome advice mate
@XxkohoxX
@XxkohoxX 6 лет назад
Man you’ve improved my building so much with these videos. Could you possibly do a segment on simple and advanced factory and conveyor systems. I’ve been having a hard time with it and there’s not very specific videos out there. I Think it would be a perfect subject for you to cover, you could even find applications for logic gates with advanced factories.
@SkooledZone
@SkooledZone 6 лет назад
Yup, manufacturing is definitely coming up now that we're in the double-black diamond lessons.
@keithsavagelives
@keithsavagelives Год назад
Love the idea! Keep up your quality work, Paul!
@SkooledZone
@SkooledZone Год назад
Thanks, will do!
@Marc-gi6yy
@Marc-gi6yy 6 лет назад
Thanks for another great video, I've learned a lot from them..
@samuelpanayi1111
@samuelpanayi1111 6 лет назад
Once again love the vids Paul
@SkooledZone
@SkooledZone 6 лет назад
Thanks Sam!
@3800Solo
@3800Solo 6 лет назад
Thank God I was trying to do this the other day on Spectical island
@rustbucket1043
@rustbucket1043 5 лет назад
Dude, you chose the right settlement to build at.
@scrappydoo3987
@scrappydoo3987 3 года назад
I know I’m super late but I’ve recently started another play through on fallout 4 and I never got much into settlement building in my old games but that was my main goal this game and the realized real quick it is so hard to build cool settlements but your videos have helped so much!! Thank you!!
@SkooledZone
@SkooledZone 3 года назад
Thanks Tyler. Go through the playlist and you should be a champ at the end. ;-)
@idkyet463
@idkyet463 6 лет назад
I actually tried to make a two way door but failed, now I know thank you dude 😊
@ToUnderstandAFool
@ToUnderstandAFool 5 лет назад
This video reminded me of my old habit of using boxcar doors on almost everything. They fit everywhere.
@nachobidness6667
@nachobidness6667 6 лет назад
Late to the party, but I used logic gates, power counters, some shooting pulse switches, a couple manufacturing machines, delay switches, and some other whatnots to build a target range game that keeps score and dispenses prizes. It was part of my boardwalk at Nordhagen beach. It's called "Working Target Range" on my channel.
@privatechanneldonttellanyo6366
@privatechanneldonttellanyo6366 3 года назад
Great explanations! Thanks for these!
@commonwealthconstructionin1641
Great tip about the trade caravan post. Thanks for the awesome video.
@SkooledZone
@SkooledZone 6 лет назад
You bet, and thanks for watching.
@morriskallappa6138
@morriskallappa6138 3 года назад
Finally after so long of me trying to get this right you are so helpful and a genius thank you ☺️🥳
@SkooledZone
@SkooledZone 3 года назад
😁👍
@validtryy5330
@validtryy5330 6 лет назад
Dude I love your videos and you have so much energy it’s amazing I love you as a creator and person. Please take the class on some mod reviews! You’re amazing and keep up the spectacular work. I’ve learned so much from you and shared so many laughs with you. Every time I build a settlement on pc I watch you and it makes me so more motivated to put that little bit more time/work to make my settlement just that tiny but better. (You probably won’t see this but even if you don’t I just had to share my feelings about this terrific channel!
@SkooledZone
@SkooledZone 6 лет назад
Hey thanks so much Whispers. I try to read every comment when I get time. :) Glad the videos are helping! I might start a Modded Shop Class a little further down the road but I still have so much left to show in the No Mods Shop Class first. ;-)
@misterrogersinc8312
@misterrogersinc8312 5 лет назад
All your videos are very informational!
@ladyakagi366
@ladyakagi366 6 лет назад
Thanks for making for the info. Your videos are very helpful! Great Job!!!
@SkooledZone
@SkooledZone 6 лет назад
😄
@davidc4996
@davidc4996 2 года назад
nice ..... i like the crawl space... thanks for video
@trh2032
@trh2032 6 лет назад
Can't believe you're doing lesson 42 already. Great work
@SkooledZone
@SkooledZone 6 лет назад
IKR? Time flies.
@NSDIMMU
@NSDIMMU 19 дней назад
This is great thanks. I built my own personal Generals house in Sanctuary, and i was getting annoyed with settlers using my bed!
@SkooledZone
@SkooledZone 19 дней назад
You can actually assign settlers to specific beds so they never use yours 😉
@valtagez
@valtagez 6 лет назад
Awesome tips keep up the great work really helps out
@SkooledZone
@SkooledZone 5 лет назад
👍
@avrel820
@avrel820 6 лет назад
Awesome video as always thanks for explaining that logic switch and how it works ... Out of subject what interests me is how you fenced off and the fact of empty space underneath the flooring i'd love to see a video about how to put something together like that
@MEAF201
@MEAF201 6 лет назад
Thanks for the class I learned something new.
@SkooledZone
@SkooledZone 6 лет назад
Right on 👌
@cantbtelevised979
@cantbtelevised979 3 года назад
Genius thank you so much nice buildings mate
@shadienastie2485
@shadienastie2485 Месяц назад
I found a simple way to use a 2 way garage door. 1. First set down the door. 2.Take a pass through connector in the conduit section and run it through the wall of the door with the conduit facing outside. 3. Snap a switch from the conduit section to the wall pass through connector. 4. Snap another conduit to the switch. 5. On the outside of the garage door place a switch and connect the wire to the wall pass through conduit. 6. Connect the outside switch to the door. 7. Place a power source and connect it to the inside power switch. ONLY CONNECT THE INSIDE. 8. Should be complete. Test it out. If you switch on and off both switches and the door should be complete. I found this out a few months ago and it doesn't even require a glitch. All workshop mechanics! Hope my instructions were clear and I hope you can figure it out to maybe do a small video on it because I've had trouble with the door for years and I still don't understand logic gates so my discovery was life changing for me.
@Mohawks_and_Tomahawks
@Mohawks_and_Tomahawks 11 месяцев назад
Thank You! I have been looking for a way to accomplish this, for my powered doors, and since I have no understanding of Logic Gates, this has eluded me... for years :( I also use the Warehouse doors as entrance doors to all of my settlements for the same reason you mentioned here; Caravans. And also... powered doors, lol. 5 years late... but Thanks so much!
@MrStevesTrains
@MrStevesTrains Год назад
This is getting good! 😮 Run the pwr and spotlight through a logic gate. Run the logic gate output to the siren and the siren is connected to the door. Leave the siren switch in the on position. When the spotlight activates, the logic gate opens the circuit to the siren and door closes. 🎉👍🏻👍🏻👍🏻
@2spooky
@2spooky 6 лет назад
11:42 This was exactly what I thought you were going for from the beginning! Neat. I hope they have logic gates in 76, because _that_ would make a difference...hopefully.
@shaker7804
@shaker7804 2 года назад
I know you dont use mods, but those ugly bushes around settlement or poking through floors etc. SCRAP THEM. Plus I use a bit of green grass. In Chernobyl plants and animals thrive. However love your lessons, most helpful. A natural teacher.
@ShadowRealmRadioo
@ShadowRealmRadioo 4 года назад
More tech savvy stuff like this too would be doooope
@cameronbalfe241
@cameronbalfe241 2 года назад
Thanks it really makes settlements nicer!
@SkooledZone
@SkooledZone 2 года назад
👌
@crumblingdata5169
@crumblingdata5169 6 лет назад
this will be awsome to use for my finch farm outpost/base thanks paul
@SkooledZone
@SkooledZone 6 лет назад
👍
@death2all79zx
@death2all79zx 2 года назад
Thank you!
@witnesszer0
@witnesszer0 6 лет назад
This is the video i was waiting for professor Skooled Zone!!!
@hiddentechgems
@hiddentechgems Год назад
I've found a way to do this without the AND logic gate. It turns out that if you connect a power source to the wall-switch on the outside, then connect the outside switch to the wall-switch on the inside, then connect the wire form the inside wall-switch to the door, you have an AND logic system without the need for the logic gate. Though, the logic gate does look a LOT nicer. If you're going for aesthetics, the logic gates are DEFINITELY the way to go.
@Otto6248
@Otto6248 6 лет назад
your videos are great i have gone back to not using mods for building with my game since watching this series Cause i can now build way better with out having to worry the mods are going to glitch my game up (happened a lot) Keep up the great work!
@Otto6248
@Otto6248 6 лет назад
yea i still use some mods just stopped using mods for building
@Bentley_OConnor
@Bentley_OConnor 4 года назад
this video helped alot thx. and ur videos r awesome
@julioignacius7687
@julioignacius7687 5 лет назад
Lol nice. Ive been using pressure switches and a mess of wires hahaha
@sharpskinhead6977
@sharpskinhead6977 Год назад
It feels like I'm at an engineering class.
@Piecemaker1623
@Piecemaker1623 6 лет назад
YAY!!!!!! I got my door to work. So Paul.... when’s the next lesson? Ahh so many power doors to correct now.
@SkooledZone
@SkooledZone 6 лет назад
Awesome Beth! Next lesson soon. =)
@michaelmacdonell4834
@michaelmacdonell4834 Месяц назад
I actually like going to skool!
@Kevin-tb4bo
@Kevin-tb4bo 6 лет назад
Nice. Leaned a lot here, but logic gates are still over my head.
@SkooledZone
@SkooledZone 6 лет назад
Hopefully it'll get easier as I post more videos about it. :)
@farstepper8792
@farstepper8792 4 года назад
Another consideration for the xnor switches is they seem less likely to glitch and it's actually a very clever Idea to us on settlement gates so that when your not their they won't run out into a fire fight in the defense of the settlement when you should have enough automated defenses to get the job down or you can actually use it to rangle up enemies or you settlers but as for the enemies maybe trip wires would work better.
@LadyEvar
@LadyEvar 6 лет назад
Finally got me thinking about logic gates now... Is there a way to hook them up so that when the siren is on, a powered door will close?
@bguilbeau
@bguilbeau 6 лет назад
I built a combination lock. I put 10 switches, labeled them 0-9 only when all prime numbers are pulled, and only when ONLY prime numbers are pulled does the door open. I know it doesn't matter, as you said settlers don't work switches but it's for immersion. In order to not get locked in (theoretically someone could pull a switch while you are inside and lock you in) I put a pressure plate so you can always get out. Stepping on the pressure plate opens the door.
@ChocolateFishBrains
@ChocolateFishBrains Месяц назад
Recently restarted playing FO4 and this was extremely helpful setting up some of my new builds. Would be neat to see some new and improved builds utilizing some of the Creation Club content, if you are in any way interested in capitalizing on the recent Fallout popularity due to the TV show.
@f4lloutgaymer
@f4lloutgaymer 6 лет назад
Your teaching skills are great! Thank you for your wonderful lessons.
@SkooledZone
@SkooledZone 6 лет назад
Thanks so much Nikita! 😊
@gakudzu7282
@gakudzu7282 6 лет назад
Great vid! I did not know that about the caravan posts. Good info. I usually throw down 3 sleeping bags under the canopy for the traders to nap on. And assign my provisioners to them to keep the pack brahmin from wandering around. Kinda evil pro-tip: Kill the trader's brahmin from stealth out in the 'wealth if you get tired of them getting stuck in your settlement. I know, "That's mean!", but damn do they get annoying.
@newns9649
@newns9649 5 лет назад
Are there other practical use videos for logic gates that you have done?
@isaacfrost31
@isaacfrost31 Год назад
thanks once again for the help with those gates. I used the pass-through wall conduits, so I didn't have to mess with wire glitches though. It's not as pretty as your method, but it works.
@SkooledZone
@SkooledZone Год назад
Excellent!
@AdrianBludfang
@AdrianBludfang 5 лет назад
Can you use the wall pass through conduit? I don't want to glitch to get it to work.
@adammosher1115
@adammosher1115 6 лет назад
I need help with setting up the first place u get to I can't get it were it needs to be witch video should I watch
@DEMONITION1723
@DEMONITION1723 Месяц назад
Using logic gates i made double doors for my entrance. They open and close individually, front door opens to security. Security can open next. If failed security check as threat, they can also call siren. Closing both doors, and if you happen to be trapped, you are trapped with another door that reveals a shotgun turret that turns on with it. My castle murder hole. Custom castle not game castle. It was a self sufficient concrete castle, - First floor with shops and water room, with corridor going around it all, connecting at every side, pillboxs to get shot around castle corner and sides, 2 layer walls, inner window for cover, outer mesh to stop explosives. - 2/3rd floor rooms and with security desk on 1 and on 1 a ledge going round to snipe from - 4th gym and other life stuff, and another ledge for sniping and managing rocket turrents. - 5th backup fusion power and management room - Roof farm, windmill and mortar.
@gdrittah7829
@gdrittah7829 5 лет назад
Thank you Paul
@SkooledZone
@SkooledZone 5 лет назад
👍
@EdgeWalker69
@EdgeWalker69 5 лет назад
11:01 Why not show a simple drawing with lines when explaning this? Same with the manufacturing video. Thanks for explanation anyway in both videos.
@toolowww5498
@toolowww5498 5 лет назад
Thank u so much u earnd a sub
@kargandarr
@kargandarr 10 месяцев назад
Added security level there. Put power from the generator into an And gate with the power through a switch on one side and the the output of this gate to the X-Nor to power the gate switches.
@adamcream2047
@adamcream2047 6 лет назад
Thank god for this channel, your content has helped me create awesome looking settlements instead of a whole bunch of yada yada across the settlement.
@SkooledZone
@SkooledZone 6 лет назад
😁
@justinbrockway7044
@justinbrockway7044 6 лет назад
Great job Paul! Keep it up my man!
@SkooledZone
@SkooledZone 6 лет назад
Thanks Justin. Will do!
@sonoda944
@sonoda944 5 лет назад
Hey I made the same kind of door but without wire glitch(simply I couldn't figure out how to do so I'm gonna watch another episode) I used 4 conduits instead and it worked well (by somehow glitch the piece to pearce through the door)
@davidterry9680
@davidterry9680 Год назад
I still refer to these, and I just recently got all of the DLC that you are using here. This is all fresh for me. Thanks for all of the helpful videos. How many episodes are there in Skooled Zone now? I'm sure I will have to go back and watch them all. Also, is there a cross reference for how to do things on the PC without a controller? For instance, rotating objects. I know it can be done on the PC, but I don't know which key will toggle the axis. Also, some of the tricks/glitches only seem to work on the console version. That's okay, because I can use the ~ console for moving objects into place (possibly easier than using the console glitches) and the ones that matter, like settlement size glitch and true wire glitch still works on the PC. The creativity is exemplary, and as I said, many of the available building blocks and objects are new for me. If Starfield has similar settlement options, will you think about doing a series for that when it comes out? I'm thinking since it is Bethesda, it may have similar (familiar) features.😀
@SkooledZone
@SkooledZone Год назад
Since I use a console, I don't know the PC commands. But I'm sure they're on Google. Here's a helpful list of my build videos though: skooledzone.com/nomods And yeah, definitely playing Starfield for the channel if it has a good build system!
@jordanmclean713
@jordanmclean713 5 лет назад
Hay I'm having trouble with the wire glitch in this video dose this work for the ps4 version
@odin_son24
@odin_son24 5 лет назад
Love the videos ive learnt so much from you. I've done something very similar but instead of using the logic gates i used the timer switch and set them to a 10sec delay so i have time to walk in and the door closes behind me. Keep up the good work.
@wetbobspongepants
@wetbobspongepants 6 лет назад
I found a really easy power door thingy. The Boxcar doors, they will sit on the ground or can be used when nothing else will work with no frame needed. They also glitch through some walls.
@SkooledZone
@SkooledZone 6 лет назад
Kind of like this? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-P6n1-POCUrM.htmlm53s
@angeljohns3207
@angeljohns3207 5 лет назад
Ok, I’ve been watching your videos, anyway I have mods installed, but love your ideas and have been using them a lot. The problem I am having is that I have USO base and Gamepass installed. This means the switches all have 10 power associated with them. That being so I can’t seem to get my gate to work right because the switches produce 10 power each no matter what. Can you help?? Or does anyone know if there are switches in the modded USO game that don’t have permanent power??
@stevekempsyninja3292
@stevekempsyninja3292 3 месяца назад
Im so doing this on my current run but also using the wearhouse and also the greenhouse look.
@SkooledZone
@SkooledZone 3 месяца назад
Greenhouses are fun: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-q6LGkOONZuI.html
@charliemarshaii6722
@charliemarshaii6722 6 лет назад
cool Paul
@aaa-vq8nm
@aaa-vq8nm 4 года назад
what settlement are you in?
@sgtkhaos1078
@sgtkhaos1078 6 лет назад
Good stuff brother keep it up! I have to ask though. What program do you use for your videos? Also are you using a audio interface? if so what interface. Any tips you would like to give your viewers for voice over videos? like what keep in mind, what equipment you recommend? Can't wait for more skooledzone videos brother.
@SkooledZone
@SkooledZone 6 лет назад
You can see all the gear I use on my about page :) RU-vid.com/SkooledZone/about
@curtislanders9743
@curtislanders9743 2 месяца назад
What mod has garage and powered doors? And what is it for the logic board. I just started fallout 2 weeks ago. I'd love some help
@SkooledZone
@SkooledZone Месяц назад
No mods. They come from the DLCs. However, you can get a cheap used copy of the _Game of the Year_ edition at your local game store which has them all included. ;-)
@chakobsa1
@chakobsa1 5 лет назад
I've done this step by step about four times and only one side will work. I can't seem to get both switches to activate the door. I am happy it works from the outside and I can just jump out of my compound lol. I'm not going to give up until I get it solved!! Just started this game...I know I'm way late to the party.
@TheDeathlyKnife
@TheDeathlyKnife 6 лет назад
Paul, i have been figuring out but if you use this logic gate and you fast travel from inside the base you will not be able to go back in without getting inside the base editor. i have been figuring out how to fix it and i recommend to use the XOR logic gate.
@SkooledZone
@SkooledZone 6 лет назад
Yes, I did mention the XOR gate at 11:32. But you can also just have your fast travel mat on the inside of the settlement. That way you'll reappear inside your settlement when fast travel back. You can also just leave the door open at all times and only close it when attacked. :)
@neosildrake
@neosildrake 5 лет назад
Ok, here is an unrelated to the toppic question: How can I make sure in the rug glitch, that only the first rug or the pillar (when combined) is highlighted, yet everything connected is affected? To me it is always a tedious a trial and error thing and most of the time either everything is highlighted or, when only a part is highlighted, it does not affect the rest of the supposedly connected items.
@gamesguns863
@gamesguns863 5 лет назад
When I have both switches on door is open. I turn outside one off. Door closes then go to turn inside one off and door stays closed and xnor input light goes off
@FujitheChef
@FujitheChef Год назад
So I’m trying the Wi-Fi wire glitch to see if I can get a super clean look for my camp but I can’t seem to get it to work. Have you tried that glitch with this before?
@SkooledZone
@SkooledZone 11 месяцев назад
You actually can't wifi glitch directly to a node. But you can add a small conduit right above the nodes and wifi glitch those.
@cooperton4949
@cooperton4949 2 года назад
I like using the gate that sends power if exactly 1 input has power. That way you can open and close the door from either side no matter what position the switches are in
@SkooledZone
@SkooledZone 2 года назад
Indeed. I think I mentioned that in a pop-up near the end of the video, iirc.
@jayejoker
@jayejoker 3 года назад
Is there a way for it to work with multiple doors like if you have a shop like mechanic shop you can open all doors at once. While not having to use more than the 2 switches you already use.
@SkooledZone
@SkooledZone 3 года назад
Certainly. Just hook them all up to the same node.
@jayejoker
@jayejoker 3 года назад
@@SkooledZone that's what I figured thanks man
@mrmarkygamer
@mrmarkygamer 2 года назад
For some reason this won’t work in my visitors center I’ve done it in 3 other settlements in the commonwealth maybe it has to do with the placement of where my door is? I’m not sure what the issue is but I’ve re wired it 3 times going step by step on the video and it just won’t work
@aliservan7188
@aliservan7188 4 года назад
Can anyone give me some advice? I want to put this gate (or 2 of them ctually) in one of the breaches at The Castle. I'm having 2 issues. Firstly, I'm having trouble making a frame for the doors. I can get the sides done ok but over the top I'm at a loss. Second, I want to place it in the breach. I used a vault door in another breach and placed it with a scaffolding ladder as per seamless junk fences bu it won't work with the powered door. Any suggestions?
@skygamer7971
@skygamer7971 6 лет назад
I've got a question, is there any way to get rid of the mole rat disease in the quest 'hole in the wall' that you get in vault 81? I gave the cure to the kid and didn't find out that I had the disease until some time later. At that point I have gone to far into the game to load it back from a old save file and am now stuck with this disease. It would be cool to know if there was anyway of getting rid of the disease at this point and it would help a lot for me and a lot of other people with this disease. Thx
@SkooledZone
@SkooledZone 6 лет назад
Ouch, sorry to say it's permanent dude. If it's not too late, try to load an old save and do the quest again. You just have to avoid any contact with those suckers, including companions! You have to quicksave before looting any rat corpses too because those will also contract the disease. Jet helps in battle. If you don't want to reload, it's only -10HP. As annoying as it is, it's not game breaking or anything.
@skygamer7971
@skygamer7971 6 лет назад
I guess I just have to live with -10HP, that's going to be annoying but thanks
@JDTN1985
@JDTN1985 6 лет назад
In your explanation of why you used the xnor gate you explain that even though only the player can use switches it's for roleplaying to create a lock on the door so people outside can't get in. If that's the case then in that situation couldn't someone also flip the outside switch while you're inside with the door shut causing you to be "trapped" inside? Before anyone asks, yes I realize this is a moot point given the game mechanics. More of a hypothetical question.
@gordonschnick12
@gordonschnick12 6 лет назад
Here's an idea, add a siren that when activated, cuts off power to the door making impossible to open until you turn the power off.
@Misfit1336
@Misfit1336 5 лет назад
I just played around with the gates because your video didn't give me the one I wanted. I essentially wanted my gates to work both ways all the time like a three way switch on some stairs. I used the NAND gate ("transmits power unless all inputs have power") with two switches going to it's input just like in your video to achieve the desire effect. Now, every time one switch is flipped the door either opens or closes. From either side.
@SkooledZone
@SkooledZone 5 лет назад
You may have missed my screen note at 11:40
@jaycal1920
@jaycal1920 4 года назад
How is it that you arent selecting the floors and walls when selecting the rug group?
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