Don't get anarchist early game is one of the best things to know. Use actually eg defense, and you could do stuff like wave 9 mega androi if you want, or not. With android, you can micro the smoke bombs / mega android to create some really interesting stuff lol
Enforcer is kinda bad in survival. Using it in pvp is just much better for early due to its good eco. It can counter people who use anarchist mega android and it cant get smoked. I'd say Enforcer is only good in some scenarios. Its mid in survival and better off as a pvp tower
The Enforcer tower in Roblox's Tower Battles stands as a pinnacle of defensive prowess and strategic advantage, making it a standout choice among the game's varied towers. Its exceptional range and high damage output make it a formidable force against hordes of enemies. The Enforcer's ability to target multiple foes simultaneously, coupled with its piercing shots that can penetrate through numerous adversaries, renders it unparalleled in crowd control. Moreover, its upgrade path offers a spectrum of enhancements, from increased fire rate to expanded range and damage, ensuring adaptability to diverse enemy waves. This tower's ability to dominate both early-game skirmishes and late-game onslaughts makes it a linchpin in any defense setup, providing players with a reliable backbone for victory. Beyond its sheer offensive might, the Enforcer tower demonstrates exceptional synergy when combined with other towers, amplifying their effectiveness. Its ability to weaken enemies and slow down their progress allows other towers in its vicinity to capitalize on these vulnerabilities. When strategically positioned, the Enforcer not only acts as a stalwart guardian but also augments the overall defensive capabilities of the player's arsenal. Its proficiency in handling flying enemies further solidifies its superiority, as it efficiently targets these adversaries, making it a versatile choice across various game modes and maps. In essence, the Enforcer stands tall not just due to its individual strength but also due to its ability to elevate the entire defense strategy, cementing its status as the cornerstone of triumph in Tower Battles.
Why is everyone here using the worst loadouts for literally everything. Like,seeing you use Zed and Mortar for 1v1's is driving me nuts because none of those are good EG and they all die to mid-game Anarchist rushes. Also,Enforcer IS good. He's horrible for survival (except Grasslands eg) but you can still use Enforcer eco in survival and it's somewhat functional. (I'm refering to the "Art of Enforcer Eco" which is basically just a maticiluously written document that explains how to use Enfofcer for early game in versus.)
enforcer is not a tower that is for early game, mid game, or neighter support. Its more likely a eco tower just like shotgunner but more reliable due its single target dps and stun ability