I think your problem you had with needing so many torps was mainly because of the lack of spread on the warship. They will have way more bulkheads and even if the damage in one place is severe it can be saved by the watertight compartments. You gotta think about it like how the titanic sank, the more flooding in different compartments means the more strain on the ship overall. With how much you were hitting one spot from both sides it's spine probably would have cracked, same good job but less cost effective lol. But also great work on just being able to get so much off and your evasions 10/10, just the ability to do that is way more impressive than the sinking.
Yup I hit her with 4 on one side with a nice dispersion and I finished her off with 1 on the opposite side. Now I just have to figure out how to leave.. I try to get around the island south but the escorts always find me and kill me. I hit the deck and go silent with everything and they just circle until they get a solution and kill me. I try and book it full speed and they still catch me.
I sunk it with 3 torps in one side, 100m dispersion 😮 Unfortunately there was so shallow that it went down only by 1-1.5 meters So i could not see it sinking😢
Personally, I would have waited for night and fired all torpedoes with a little spread but this was a job well done. Glad to hear you took those tips on hiding on the sea bed to heart. I watched a creator try to fight their way out of a similar situation to no success. Being clever is the only way to go.
Haha yeah just sitting on the bottom worked out great! I remember you told me that and had to give it a shot. Would have loved if the area was a bit deeper, but we were victorious
What I learned from this video: When you have a single objective and you finally get in position, fire ALL your torpedoes at the one single objective. Just in case.
I hit her with a 4 torpedo spread and sunk her on the first salvo and fired a shot in the dark with my stern torpedo on my way out at the Pegasus carrier and somehow sank it in one shot lol nice vid
Don’t worry… It took Gunther 9 torpedos to sink this juggernaut in real life (a lot of them missed or didn't detonate). He had to relocate to reload and then return again. It must have been a little too exciting in that small strait.
I have not tried this mission but have seen many videos of others failing horribly. Pretty funny that you not only succeeded not once, not twice but three times like that is beyond my ability to comprehend! Amazing to watch how easy you made it look. I wouldn’t say you were ever in danger really. You avoided everything completely
A really good spot head to so you can get a clear shot is just the the north west of where the target is. Its a little circular beach head if you look on the map. You can get a torpedo off and then reverse into there and the enemy will hardly ever check that spot. That is where I went when I got to this mission the first time around.....after many failed attempts that is haha.
Rather than send all the torps at one spot you might have more success in sinking something if you spread them out a bit so that they are flooding multiple compartments rather than just one (assuming the damage model in this game is somewhat accurate, which I believe it is). Hitting the ship lower down in the water should also be more effective. If you check the ship identification chart it lists the ship's length and draught (how far the ship extends below the waterline, which you probably know). Using that you can then set the torpedo depth to be as low as possible without actually going under the ship (scraping the bottom might lead to detonator failures in the same way that trying to hit at a sharp angle does as the bottom is round but I'm not sure if the game models that. Probably best to not just set the absolute bottom of the ship to be safe), and for dispersion it's how far apart your torpedoes will be at the target if you've aimed correctly so assuming the ship is 100m long and you fire 4 torpedoes then a 20m dispersion will punch holes all the way from bow to stern with some margin for error, flood that entire side and likely sink it.
Today, we learn about this thing called "Damage Saturation" and "bulkheads". Tip: Don't just attack the same location over and over, spread the damage out so you break the most bulkheads.
Thank you for allowing me to learn from your mistakes here lol Though funnily enough it felt to me like it was easier for you than it was for me since they did latch onto me right away with active sonar. I decided to try this mission when exiting the dock on 18th of december. Got in there after dawn on 21st of december, came out in the night of 22nd and got home just before midnight on 23rd just in time for my sailors to get to their families for christmas. Knights Crosses are a pretty nice gift I'd say.
Like the videos. Keep up the good work. A side note: battleships, carriers, battle cruisers etc... usually have torpedo belts that's why you needed that many torpedoes. You need magnetic triggers and send them under the ship so that they will blow below the torpedo belt and you wont need more. Only 1 or 2 well placed shots and they sink easy. Same goes for the cargo ships. one torpedo below the belt would do the job. You can find that info in the identification book. Only bad side is that your dud percentage can go up with magnetic triggers.
I am right now by this mission and holy smokes, so much torpedo's. Great job to take Scapa Flow out. Great vid & keep up your great work with the series. Cheers! By the way, with the 'N' key, you have free cam, press 'N", use WSAD and shift to roam freely ( handy to scope a convoy ) and press 'N' to switch back to your sub.
Idk but I noticed you did not use dispersion which would have knocked multiple holes around the ship. Could it be that you cannot stack damage on top of each other and that each hitbox is either damaged or not? I do not know the details of the model but I heard Salty talk about T5 torpedos and propeller hitbox and that more than one torpedo will not make a difference. Would be nice to hear from someone that know the answer to this.
I'm attempting this mission for the first time currently. I found that there is a space underneath the netting that you can squeeze under towards the northern side of it. I launched my first salvo where two hit, and one dud. Retreated back under the net and reloaded my last two torps without knowing just how much damage I did to it. About to head back in after giving them a little time to calm down in there.
Follow up, after reloading and crawling back under the net, I made my way back within range of the ship. Launched my last two torps with both recording hits, the first one sunk it however. Then made my way back under the net and back home. So it only took me three torpedoes to sink it, but recorded four hits. Now to go back and get the carrier parked there at some point.
Big Popcorn Time. Also I find it so funny that you took the Prisoners of War of your first deployment to your second and now your third. Forgot to hand them over in the base, have we? At least if I interpret the lifebelt on the right correctly.
just did the mission at night around 1939, after going back and forth scapa flow couldnt find the BS and was about to leave. Found 2 DD and sank them and mission just move forward, BS was more in the north and next to pegasus illustrious escort carrier. Sank both with 3 and 1 torpedo. Almost alt + f4 the mission because was stuck at move to the certain point.
The problem with a surface approach in daylight was the shore batterys and OP's . Particulalry by the anti-sub nets. Not to mention the air patrols and destroyer screens outside the three enteances. In reality you would have to do a night time submerged approach.
@@crazedjester Why do you think Scapa Flow was used in the first place? :-) A right bugger to attack. It is also why, from memory, the only successful attack was through the southern entrance which was deeper but a more dangerous approach.
I have a few things to say. First off congrats on 1k! You’re very underrated and I love your content. Secondly. I’m not sure if you are using re-shade, but I would recommend it if you want to make the game look better. Although it does affect your computers performance due to the better visuals, it doesn’t affect your save files.
Played this mission with a type IIA sub armed with electric torpedoes ( they were free so why not ). Entered the harbor at night. Two of the three torpedoes were duds and with the single hit the battleship Royal Oak capsized. Was hunted all night by a destroyer but I managed to escape. I returned to base but mission still listed as incomplete. Rearmed and refueled. Returned to Scapa Flow but no Royal Oak. Fired on HMS Pegasus and sank her. Returned to base with no credit for completing mission. Had to cancel mission and lost all accrued points for sinkings. After action report: never use electric torpedoes.
I have tried this multiple times and I cannot escape Scapa Flow. Took me 5 torpedoes to destroy the Royal Oak. I have a save just after destroying it, and no matter how many times I try and I cannot escape, the amount of ships hunting you is too unrealistic. I have tried multiple differant strategies to escap and none of them work. I'm going to try yours, sit and wait and hopefully most of them stop searching and go to anchor
Sorry mate, but that battleship you hit was NOT the HMS Royal Oak. The Royal Oak was a Revenge class battleship; the ship you hit was a Nelson class battleship. Note the unconventional arrangement of three 16-inch main gun turrets on the foredeck. So that is either HMS Nelson or HMS Rodney you have hit, not HMS Royal Oak! It probably took you so many torpedoes to sink the ship, because all your fish hit the ship in the same place; you forgot to launch them in a spread so that each torpedo strike impacts a different part along the length of the hull, thereby creating more holes and letting more water in faster. That was insane to take U-48 into Scapa Flow in broad daylight, by the way! When Gunther Preen sank HMS Royal Oak on October 14th 1939, he did it on the surface at night under the cover of darkness! That crew of yours certainly have balls of steel to conduct the attack albeit at periscope depth in daylight. The British observers, both onshore and offshore, should receive a Court Martial and be drummed out of the Senior Service for incompetence! If you wonder what the Senior Service I'm referring to is: The Royal Navy is known as the Senior Service because it was the oldest of the British professional armed forces to enter service back in Tudor times.
Game is still glitchy, I had stopped playing a long time ago because of it, I did this mission sunk the ship and even got an aircraft carrier that was behind it. The game noticed the aircraft carrier sinking but not the royal oak battleship, I then left and came back with more fuel and torpedos only to realize that I’d just have to restart the mission(U-4 Sub/ game just got released). Thankfully my earliest save was before I had selected the mission. Hopefully this time around it works correctly. Another thing don’t speed up time near the port or it might freeze and then launch the sub into a wall causing damage and injuries.
They will do random patrols all throughout the mission. Best way to not get pinged that the views told me....turn off engines and dive to the sea floor and just wait it out. Works really well. This is the most challenging and awesome mission in my honest opinion
You got this Gabe! Long shots are where its at. Around 5km! You'll know if you sink it though because the mission accomplished sign will pop up. No need to try and get too close because those DD's are disgusting
@@crazedjester yeah you played it safe better than dying though you just gotta spread your torpedos out more so all the compartments get flooded it’s not easy to sink a battleship awesome vid though
Haha heck yeah Bowers! Have only 15 meters of water to play with is just ridiculous. How many torps did it take you to sink the Oak? I swear mine was bugged or something haha
Haha just nice an slow. You're going to get past them and sink that battleship Golem! Hugging either the north or south always helps. Taking shots from maximum distance as well if you can.
@@crazedjester I ran out of battery sneaking in so I decided to go to an old save to do a couple other missions and research a snorkel so I can charge the battery's submerged
No way!!!! This mission destroyed my moral so many times in the past when I was getting stomped on by destroyers. Let me know when you make it out next time! I know you'll kick it's ass on the next run
I played it on medium AI difficulty, went in balls deep and fired torpedoes from like 1km away perfect 90d angle. They dropped on me tons of explosives since they were all around me but somehow they all missed. Well obviously I was on forward 5 making last second sharp turns to evade but I'm still amazed I managed to get out of there alive with so little depth to work with. At some points I had 4 ships right on top of me and they just kept taking turns lol.