awesome trick, any chance you could try this with one of the free paragon characters?? my torso on the paragon character with the UE5 Mannequin control Rig, is offset my 90 degrees, how to check if the orientations of the bones are the same.. Spine 01, 02 and 03 controls /bones get twisted when i connect forward solve. Thanks in advance!!!! obrigado
Hi! its pretty useful! Thank you! Could I ask you a question? I would like to use this method to MIXAMO character and animation . but despite it is converted with MIXAMO CONVERTER , it would become a twisted mess.... If you have any idea to fix this.. I would be very glad.. thank you.