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#UE5 

SARKAMARI
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4 окт 2024

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Комментарии : 32   
@eduardoquintella8684
@eduardoquintella8684 Год назад
Hi. This lesson is life saving. Thank you very much!
@hgsupertramp
@hgsupertramp Год назад
Nice lesson. Good tool, I hope that they expand it even further.
@dariocarballo2614
@dariocarballo2614 Год назад
Great tutorial as always!!! I didn´t know how to used UV mapping in UE and now I have a good knowledge to start to experimenting. Thank you very much!!
@SeanLake3D
@SeanLake3D 6 месяцев назад
Always wondered why stacking UVs was good ;) I was always told to not stack.
@HussinKhan
@HussinKhan Год назад
Quick and easy! Thank you! ❤
@wesuckatgaming3874
@wesuckatgaming3874 9 месяцев назад
Thank you for this!
@florenciabalori3625
@florenciabalori3625 4 месяца назад
THANK YOU
@solarstoned
@solarstoned Год назад
thank you very muchly 💖
@ghosteyes2708
@ghosteyes2708 Год назад
17:35 looks like Akira Yamaoka 🤣
@willembuiting
@willembuiting Год назад
Thank you very much for this and all other great tutorials. I have a ton of self made Sketchup architectural designs witch i use in UE (5.2). Now, UV's are the weak points on Sketchup. Could you do a tutorial on such a model? I have log cabins and all the way up to apartment buildings, all with interiors.
@marcfruchtman9473
@marcfruchtman9473 3 месяца назад
Thanks for this great tutorial. Question, if we use "Lumen", do we lose something if we don't build lights for UV1 ?
@sarkamari
@sarkamari 3 месяца назад
UV Channel 1 is often reserved for lightmaps, which are used in traditional baked lighting systems to store lighting information.Since Lumen does not rely on baked lightmaps, you do not lose any dynamic lighting information by not having UV1 built.
@marcfruchtman9473
@marcfruchtman9473 3 месяца назад
@@sarkamari Great Thanks. I notice that the XFormUV tool doesn't show the layout live in the video. (You have to switch to Layout to see it). It would be nice to show the layout at the same time when in the XFormUV Tool.
@ParmidaRazavi-m6e
@ParmidaRazavi-m6e 3 месяца назад
great tutorial! but I am facing a problem where, my mesh has 2 UV maps which are both incorrect and useless, and when i generate (auto generate) UVs, they look pretty good for my purpose and I even bake some AO textures with it, but then when I preview the UVs in the static mesh settings, its not updated to my generated one. And the AO baked texture does not even fit on it.. do you have any clue why that is ? :/
@nintenjo64
@nintenjo64 9 месяцев назад
Nice work, But how to i Auto Unwrap or even Project UV data to another Channel other than 0.. ? It always shows UV 0 as the channel, but i might want to use a different UV channel for my Diffuse vs my Curvature map for example?
@sarkamari
@sarkamari 9 месяцев назад
UE is in the early stages of modeling and uv work. For more accurate customisation i always suggest to find tune everything in your preferred DCC and leave only the basic stuff to tweak in UE
@clkdiv3271
@clkdiv3271 5 месяцев назад
This is the second part of a tutorial, it is said in the beginning. But where is part 1?
@sarkamari
@sarkamari 5 месяцев назад
I renewed the modeling toolkit vids quite recently. As for uv mapping in UE this is the only one
@malindurashmika8386
@malindurashmika8386 9 месяцев назад
How to visualize UV map in a object that has multiple materials
@BingGeaux
@BingGeaux 11 месяцев назад
you didnt cover seamEd tool in the same UV tools
@michaelwerkov3438
@michaelwerkov3438 Год назад
I didn't know unreal had UV mapping
@sarkamari
@sarkamari Год назад
Neither did I until i watched this video 😉
@comicool
@comicool Год назад
Hi thanks for the video it is great! Do you know if there is a way to export your UV layout you make in Unreal as an image so you can use it as a reference layer in a program where you are making the texture? Without that feature I feel like a lot of what we can do in Unreal for making UVs is pointless unless you are just adjusting to an existing texture.
@MN3DAuto
@MN3DAuto Год назад
Hey man, may i ask how we can mirror uvs in y axis?
@erik8136
@erik8136 6 месяцев назад
how moronic is it to make the screen smaller by projecting it onto a smaller screen?!
@srod8509
@srod8509 Год назад
Does UE5 also do baking with curvature?
@sarkamari
@sarkamari Год назад
Not that I am aware of. I'd use Mari , Painter or even Sampler for that.
@srod8509
@srod8509 Год назад
@@sarkamari What is "Sampler?" I did a Google search, but nothing came up. Is it a Free app?
@sarkamari
@sarkamari Год назад
Hope this helps: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-rE8RGbBfurs.html
@boo2465
@boo2465 Год назад
Sir pls upload new nuke tutorials
@sarkamari
@sarkamari Год назад
Will do. Soon
@boo2465
@boo2465 Год назад
@@sarkamari Thank u 😃
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