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UEFN: Smooth transition between level sequence camera and gameplay camera 

Lenka
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Chapters:
00:00 - Tutorial
01:19 - Game view
                                                                
Smoothly Transitioning Between Gameplay & Sequencer Cinematics
Smoothly transition the Cine Actor Camera to Gameplay Camera with Unreal Editor for Fortnite (UEFN)
Level Sequence and Gameplay Camera Blending

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Опубликовано:

 

30 мар 2023

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Комментарии : 12   
@BlueSpawn
@BlueSpawn Год назад
There are many tutorials out there on this, but none of them as simple and easy as this one. Thank you for sharing it.
@PurplyBTW
@PurplyBTW Год назад
OMG!!! I FINALLY FOUND A TUTORIAL!! TYSM!!
@flevo
@flevo Год назад
True life saver.
@achob
@achob 5 месяцев назад
Thank you very much. That's exactly what i've looking for!
@EllisPl4ys
@EllisPl4ys Год назад
your videos are simple and easy to learn, thanks!
@whyhsgjabcsjsjsjn
@whyhsgjabcsjsjsjn Год назад
was looking so long for this! would love to see more tutorials. :)
@Peeper1235
@Peeper1235 Год назад
Thank you so much for the help!
@BlueSpawn
@BlueSpawn 15 дней назад
I found a problem with this method. Once the Blend portion starts, there's nothing you can do in Blueprints to stop it without causing an issue. BP node "Pause" doesn't work. "Stop" will cause the camera to restart at some other point and swing back. Even destroying the Actor Level Sequence will give the same Blend issue, where the camera jumps back. If anybody finds a solution, please share. :)
@rodlopt
@rodlopt Год назад
Thank you
@eXe08
@eXe08 Год назад
Thanks
@dreurope
@dreurope Год назад
Amazing video! How do you make it so that you can switch between the different pov's ingame? How can I switch to the camera's pov ingame? Thanks in advance 🥰
@lenky.uasset
@lenky.uasset 11 месяцев назад
Use the cinematic sequence device dev.epicgames.com/documentation/en-us/uefn/cinematic-sequence-device-in-unreal-editor-for-fortnite
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