Song: nitro / Line Delta UKSRT Ver.
Player: Left - WinDEU, Right - Telperion
DOWNLOAD: www.dropbox.co...
Full playthrough of UKSRT9, including Cutscenes and lore, is on CosmicLAER's channel: • UKSRT9 - x:\boot_seque...
Ayaze finds a bunch of secret documents about the hospital doing some shaaady shit - and attempts to keep the documents for herself in order to blackmail the hospital.
Whew, where to even begin with this stage. First off, this is a Long Version of Line Delta that did not exist before this tournament. Huge shoutouts to Nitro for making this song.
/ @nitro-pv
/ nitrohk
That section at the end where Ayaze eats shit was thrown in by nitro at the last second and we were like "YOU KNOW EXACTLY WHAT TO DO HERE"
I'm really happy with how this thing turned out. I'm mostly just proud of how expressive I managed to draw Ayaze getting beat up (she kinda deserved it this time) and how well I managed to recreate Groove Coaster.
Also, I don't think any single stepmania simfile has required more source code changes to work in the history of stepmania.
December last year - arrow paths for groove coaster
Somewhat later - redone splines
later still - invisible mines
and then - fake judgment flashes so that we don't need to render splines and notes on both players - this section was very cpu intensive.
We also had to continually make performance improvements to splines until the stage was presentable.
Large sections of this file are done in long, continuous 12800 pixel tall driven drops, with the topscreen acting as a "world camera" following the playfield around.
Additionally, Puurokulho and Kuut made the shaders for the PS1 lowpoly section and the ?????? (scold) section.
/ puurokulho
Oh man, and SHADER support was added to notITG by FMS_Cat
/ @fms_cat1245
As of right now, I think this file is one of the coolest things I've done in stepmania.
I think that's everything...
20 окт 2024