"quite frankly i think i can" vs "nah id win" vs "so its the same type of stand as star platinum" vs "i havent used this technique since the heian era"
Hey linguini, theres this mod called "Exit Door Manager". It basically makes it so you can change where each level goes to. Great mod for these challanges.
Regarding the eyeball speed, it’s because drones have new super fast behavior on brutal, so there speed was probably copy-pasted onto the eyes, which are basically themselves copy-pasted drones.
And Alt-Core Eject is basically a spammable diet Malicious Railcannon if you jackhammer the cores, since they get turned into hitscan explosions, which also means they can be coined!
Imma keep it real, Minos on brutal would be harder than sisyphus if he was given a second health bar because holy crap that man is juiced up on brutal. I also still thoroughly believe that brutal flesh prison is the hardest singular boss in the game.
You actually can one-cycle the brain on brutal. You just wasted time on coins and other things. Sawtrap, drill (i know, don't bully me) and shotgun swapping with occasional parrying is still sufficient. I didn't even move much on my brutal run on the brain. Cool vid, as always.
I definitely think that Ultrakill should have separate categories for difficulties. I'm surprised they haven't done it sooner but I think they'll have to now.
Idea time: What if you add the chainsaw along with the rest of the saws in the saw trap? It orbits the e ma gf nets as well so it's just extra damage right?
Okay some may call this a skill issue but a swear that they made some of the boss parries easier like in violence I struggled timing minos’ fist and Gabriel’s spear. But now I can part them really consistently
Sisyphus is too overpowered until you realize that his extra glitter explosions follow him and not you. It's kinda stupid that it doesn't use the "this will hurt" explosion considering that's the case
High-quality skill-play ngl, but for myself i died too many time because of my braindead syndrome(joke aside) i still need a lot of practice to pull awesome move&skill though
I think the magnet change was because when playing around saws it would really limit vertical mobility to not be able to slam safely for a lot of players (myself included) and would effectively punish you for playing as intended