Theory Viper is absolutely nuts... probably mechanically, THE broken character in the game. I compiled these in a few hours and there's so much more to explore.
In theory, using a hitbox or crossup stick would probably have way better accuracy to input those jump cancel seimo's and tk burn kicks right? Man, these are amazing! Reinvigorates my love for marvel all over again :D
I think those options are really good for Viper but are totally possible on regular fightstick or pad too. I can rapid seismo on stick but I have less control compared to hitbox, imo
@@hayd3nplz I used to play ALOT of umvc3 back in the day, and competed in tournaments often. I really wished this video came out then for when I was learning Viper. Doing rapid seismo's for me was quite difficult. I just stuck with 2 seismo's and went into optic beam for neutral. This video would've made me into a monster!! I always wanted to learn how Full Schedule did his seismo > FADC dash > into second seismo. Over time it became one of the best neutral tools leading into hit-confirms with Viper. But I never really knew how to do it until this video!
I think this depends on your controller option. Hitbox would be the logical controller option to consistently get Viper Ball. You want to slightly delay your strength button press (L, M, H, or S) until after holding the upforward or upback cardinal for a few frames. If you are using a stick for Burning Kick you can go from down, downback, back to forward to upforward to help with the motion.