Huge congrats to Ryan! Don’t forget to follow his Twitter: x.com/karmanory?s=21&t=x4EgcboeZNS2dD93gDfdzg and Twitch: www.twitch.tv/karmanory You can also follow his team (Raid ‘n’Trade)’s channel here: youtube.com/@TeamRaidnTrade
incorrect my man. It considers any trap you set during the turn of activation. Only thing you have to look out for is having a Labrynth on field during activation of said trap.@@MrMangacomic
I've gotta remember that trick with Big Welcome, I might have done that sort of thing once or twice in a mid-game but it slipped my mind to do as an opening to play around common hand traps.
@@InfernitBlu88 Most of the time Arianna is what you want to get ashed, also it's fairly common that you open Arianna + clock + furniture + lab trap with this build so it's still a good play, I'll sure test it on Master Duel.
@simisimoYGO I don't disagree, and the combo seems pretty sick truthfully cause the original hand rip combo is fragile, but to get lovely to protect big welcome before you activate is pretty nice. With this, I can see the hatred for BWL and people screaming for labrynth to get hit. But it's still a fair card too fair.. can't even use both effects the turn it is activated, and if you reset it with lovely and your opponent gets lovely off thw field, can't get a fiend back on field, you can't activate the reset BWL.
I like the list and kudos to Ryan for the win, only thing with Punishment is that Bucephalus>Garura gives plenty of reach to consistently pop 1 draw 1 which is a good play against a lot more matchups than pop 2 with N'tss.
Even though Droll doesn't hurt Labyrinth nearly as much as other decks, it's worth maining Called By just for the chance to negate an important hand trap from the opponent. Ishuzu shufflers makes a lot of sense. I love Crossout Designator. All the impactful cards like Ash, Droll, Imperm, Nib, Dimensional Barrier.. you can use your own copies against your opponent and negate theirs. Seems like a no-brainer, particularly if your deck only needs one card to combo off. I like channels like yours, Galzo, Squiddy, etc. Good deck profile, very good player (obviously) and a great channel. Keep up the good work.
Haha thank you, and those are some good channels! Not sure if you were saying that I’m a good player, I definitely don’t think so lmao. Unless you were referring to Ryan, which makes way more sense
After seeing this profile, I'm glad I'm not the only one to have cut the floodgates. They are awful going 2nd this format and even going 1st can be iffy. I think I'd want to play more anti-branded and links cards though, since they're easily the worse matchups for Labs.
Super late comment: But are 3 Chaos angel really needed? i could buy 2 more, but its just 100€+ for me, which is a lot of money for a card that could be enough at 1? i get that having 3 is nice if you are playing extrav, but could i also just play 3 prosp instead, and 1 extrav ?or are the 3 chaos angel just 100% the way to go? ALso can anyone explain the virus combo? like how can you turn 1 virus ur opponent?
Kinda late response but 1) sure you can play 1 and the 1 prospy, the chaos angel is really good, but you can live with it getting banished off the extrav, so the difference between 1 and 3 is not that huge for most games. 2) You cant turn 1 virus (at least not before we get transaction rollback and the butler, but thats a whole can of worms), but for turn 2 you need to get lady + clock to hand + activate any trap. For example you have a lady + big welcome: activate bwl, chain lady set EEV, summon and bounce cooclock with bwl, activate clock, activate EEV. Alternatively, if you did not use lady's effect to summon herself you can instead summon arianna to search clock and bounce back lady, then summon her back with her effect and then use EEV. lady + normal welcome: activate welcome, chain lady to set EEV, summon arianna, add cooclock, pitch clock, EEV. Of course if you have both traps you just summon lady of the first and do whatever combo you prefer.
To be honest with you, Karma Cannon is the only reason you can win against Purrely consistently and pretty much nukes EVERY rogue matchup while it's a great disruption against Kash and also baits a lot of branded stuff. It's my favourite card in the deck.
it was legal but they played floodgate lab not Ikea lab. the play with muckracker likely wasn't experimented with until recently which is cool how new lines are still coming out with this deck.
I Went to locals and I lost to imperm, triple tactics, bystial (separate games) and ash because I couldn't establish a big enough board. I also got my coo clock banished by a Kash player. crosscut designator is a must. everyone is running those problem cards. I was going to make this change for next week. Glad to see other players were thinking along the same lines
only problem with that combo is that most players will just shotgun ash the first search effect you use so it doesn't really matter most of the time. Plus if your lovely gets bystial then yikes
Ryan on that industrial-grade copium thinking they will kill Kash next list. They like their floodgates, Arise-Heart is not done gatekeeping every single new deck yet.