Great video Mahone! Could you make a video on how to react to CT side aggression or how to punish bad CT positioning on T side while defaulting (maybe on overpass since CT's can do some much on that map)? While trying to IGL my own team I often struggle to get my team on how to react when something we didn't practice for/anticipate happens while defaulting. Thanks for making these videos on team CS, these are very helpful.
Love your channel and awesome vid. Bit of constructive criticism. For when you are talking about rush watching ivy for a moment before turning, your pause prevented me from getting a good idea of how long he waited, same with electronic in that instance. For plays that are timing dependent could u show the whole play at normal speed right after or before your explanation? Thanks for the amazing content!
Thanks so much, really appreciate it! You're definitely right about that part, I should have included a normal speed clip of both of those interactions, it would have drove the point home. I'll make sure to do that next time!
@@mahone_tv that round was so clean, the 2-2-1, and the timings, first conn, after ivy, and after starway... sry idk the calls in english but, aniway was amazing quality cs. keep it up, and go ninjas!
@@d4bz Yup it’s basically a principle that exists on all maps. It’s most applicable when doing splits on T side or retaking a bombsite on CT side! Hope this answers it
excellent breakdown yet again, showing the different perspectives and the timings of each player's actions with respect to their teammates makes it great for learning
omg i just saw youre video for b short mirage and it was awesome, than I saw how you answrred every comment, this is so incredible, you have my subscribe man, keep going
Class in session, boys n girls! Fantastic break down as always, thank you mahone! This is that fundamental play you gotta know before you are allowed to practice all the fancy k1to smokes :D
Really great video! If you don't mind me asking, what do you think happened to Navi on train in the final against Astralis? And what do you think about the narrative that their t side is really bad and boombl4 not being a great igl?
Hey thanks! I didn't watch that match too thoroughly so I can't comment on it. In regards to their T side, I think for the most part there aren't necessarily glaring problems, but they may want to think about trying to use a different approach/style that may suit their players better overall.
Would love if you could make a video on the CT rotation system in Nuke that pro teams use. Its something i guess a lot of people have not much idea about. Would be a great help.
@@mahone_tv yeah i see the video of 100thieves, and also its very helpfull. but nuke have 2 or 3 sistems of rotations that teams can use, for example EG makes tarik go down B always, and faze make niko play around the map. And in this same sistems sometimes hace variations. great content as always you know!
Hey mahone! Could you do more a ramp control on vertigo ct side?Also it would be really nice if you could maybe post a longer video on how u are reviewing ur demos aswell :) much love from Macedonia
It definitely would have been harder for NaVi if blameF played a bit more slippery towards ebox. I still think they were in great positions to take the site but there definitely would have been trades, so the round probably would have ended up in a 2v2 or something similar
We're an intermediate team hoping to make main this season, these are the kind of problmes we've been facing. Tell me, how do we practise this in an optimal way? How do i educate my players to be able to have this instict on all maps? Just scrims? Demowatching? Or is it something that just comes with time? Man i'm lost help a brother out
Not Mahone but I think there are two things that help a lot with that. One is just scrimming. The more you do FOCUSED play around these ideas the better. (Focused means reminders after/before rounds of who needs to make contact when and who needs to stay alive). Like you also said, demo review is crazy helpful. It may be a lot of work, but if you're able to find two to three rounds in a match/scrim for each teammate of when they did a good job timing their push, or when they did a bad job getting aggressive as an extremity player (just two examples) that can be huge for the individuals. I know the teammates I've coached have always appreciated it. You could also just tell them to watch this video!
This is a great question. First thing I would recommend is watching demos of your own games and identify situations where your team's pressuring/trading could have gone better. Once you've identified those situations, see if what you're doing as a team makes sense or not by looking at the enemy team's perspective and seeing how they react. Sometimes, the tactic itself isn't optimal, and other times it may be your team is lacking the proper coordination to pressure in the right way. This comes down to communication if you're doing it on-the-fly. But if you want it to be more organized, you should establish protocols for your team. For example, a simple protocol for pressuring on a mid/B split on Dust2 would be to establish that the B tunnels players do not pressure the site until the players splitting through middle make some sort of contact onto the B site players. For more complicated tactics, you'll have to implement more of these... This is much easier said than done. To scale across maps, it'd be better to come up with a set of rules based on a number of factors (number of players, number of pressure points, etc) and tweak it for individual maps depending on the types of situations you run into. And then continually review these set of rules and see where you can improve it. Unfortunately there isn't an easy way to be really good at this aspect. But by at least establishing some type of system, it's easier to spot where the mistakes are, and there's a pathway to improving without just banging your head against the wall hoping something sticks. A long response, but I hope this helped!
@@mahone_tv thanks mahone, this really helps. You're such an amazing guy, i can see that. If you could make a video on midround-calling that would also be of much help. ❤❤