@@fella351actually i think this is because sans actually is using determination here, and its just enough to outclass the human's determination, if you listen closely, when sans gets hit you can hear the sound of a file being saved, which could imply sans is loading a save file he made to undo the damage. or that hes using determination to undo it
thats prob because yknow the theory that since papyrus doesnt move in his battle (everyone else does) because he is just that strong so if that was true then this would actually make sense kinda
its strange how paps is still using the last breath X disbelief sprites that were used in the original animation, while sans is just using new sprites altogether
Man! This was *_unpredictable!_* surely it was *_painful_* to make! xdd I really love how it feels more canonical than the original! Good job on this one! And good luck in your next works!
I mean this it's like the Phase 6 on the normal Mode and that's not canon the phase 6 only can appear on Hard mode but this feels more like the normal Mode.
Through this whole fight; Phase 1 Sans: Let’s take it back to the “good ol’ days” Phase 2 Sans: Coming back for seconds? Good…I hope you’re stuffed after this. Phase 3 Sans: *I sleep* and I fight! But, *I sleep* Phase 4 Sans: Finally…You will know pain! Phase 5 Sans: F*** it! Let’s ignore my .0000001 Hp and my 1 Def. I’m either going for Gold or nothing! *Sans seems to be filled with determination!* Chara: *That’s impossible!* *How did that skeleton achieve that.* *We must kill him now >:(*
Normally i hate aus with so much phases but this really is good. The Best phase was on my opinion phase 4. The healing bones are a good idea too. But, the soul is dashing pretty much on some other places but still good
You should make more phases in like a master mode or something... I think that would be pretty cool if you ask me. I love the edits you made for this though. Keep up the good work!
Phase 6 in a nutshell: Papyrus: "wh...what just happened...?" Gaster: "son..." Papyrus: "dad...?" Gaster: "rise my child, remember: dying is gay. Help your brother become straight again"
I think we need to stop pretending this animation is actually good. The original version of phase 6 (aka the canon version) was unpredictable and painful retribution combined. A badass combo. THIS is papyrus on his phase 1 again and sans being able to tank hits for some reason. It makes NO sense and it’s a massive disappointment. Look, there’s nothing wrong with putting your own spin on things. It usually keeps things interesting and it’s usually cool. But this is just wrong. Thank god the owner of HFTV isn’t using this version in the actual game. Regardless, I’m glad you’ve improved from this.
as cool as it is that they have another phase where they give it their final shot i just cant see it as making sense, cuz thats literally what phase 5 was, especially for sans
So you made phase 6 not like a Timeline collision but instead some kind of final try to stop the player, honestly i don't Mind It still looks really cool!
The animator probably didn’t put a lot of effort because it was just a bonus phase, and another way to show that is his change in personality, he would never say “you could’ve spared us” this was probably a rush project.
In this AU, is the red stuff leaking out determination? That would be the only explanation how sans could keep himself together when taking 9999999 damage. That would also explain the glitchy part, and that was glitchy because you can't put a lot of DT into a monster soul without it melting, and since sans didn't melt, that would explain the glitching and the missing textures. Or it could just be Gaster. Who knows?
Sorry for taking so long for ask this but why sans is on his classic style?(he was with difrerent sprites in other phases) *also the fact that the phase is kinda "easier" than other cause they are exausted is cool
@@skeley_gal_productions Diría que es mejor hacer la phase 6 Canonica ya que está phase 6 no es canonica ya que está centrada en la línea temporal normal, pero la canonica es en la del Hard Mode dónde los 3 tienen más fuerzas y magia para seguir pero aquí no debido a que es el modo normal, ASI que supuesta el Canon papyrus y Sans no son tan fuertes a su comparación para poder seguir dando pelea por lo que es poco probable que está fase 6 pasará por lo que yo diría que esto vaya a un Bonus cómo lo que paso con Interstellar Enigma.
Meanwhile asgore in the room of the left hearing everything but doing nothing to help them (or if it is like last breath watching everything but doing nothing)
Im an idiot for thinking it was over I love how determined sans and papyrus are because even though they are extremely tired they still fight with everything they have left I'll be really happy if there's a 6th phase involving the 6 phase of disbelief
I had a idea to get this phase -not healing every phase -no hit phase 5 -get all achievement -play at Hour's:6,minute:6 PM/AM -make sure every phase is hard mode That's it bye bye
Yo diría que esos requisitos serían para desbloquear el Hard Mode y tener que hacer lo mismo para desbloquear la phase 6 ya que está es la phase 6 pero del modo normal.
Si ya que en el normal Mode solo hay hasta la fase 5 pero si hablamos del Hard Mode canonicamente hay hasta la fase 6 pero si está es muy forzada ya que Sans y papyrus en el Normal Mode no deberían tener fuerza y magia para esto, ASI que no me gustó mucho esto debido a ese dilema.
If you dont understand what happends at the end of 4:26 than let me explain Basically sans died after the glitching effect also if you hear a slash at the end and a smack sound thats papyrus body getting slashed falling apart followed by his head falling and turning in to dust
Im sure someone will make a game 'bout this animation. To make sure we need just to remember about disbelief papurus and awesome FAN game by guy who's name i dont remember