In this episode, we create an Entity using "pure ECS" and use an EntityManager and EntityArchetype to create a simple cube from scratch. We also explore the EntityDebugger interface, which is essential to working in DOTS.
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gameacademy.school/1109-2/
Final project on GitHub:
github.com/UnityGameAcademy/D...
Software: Unity 2019.3.2f with HybridRender Version 0.3.4 and Entities Version 0.6.0 from PackageManager.
UPDATE: this video was updated to use the HybridRender Version 0.3.4 released on 02/17/2020 (which now requires adding the RenderBounds to the EntityArchetype).
16 июл 2024