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Unity Shader Graph Basics (Part 4 - The Depth Buffer) 

Daniel Ilett
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The depth buffer is instrumental in rendering objects correctly. Similarly, the depth texture is extremely helpful for creating certain effects. Learn how both work in Part 4 of this Shader Graph tutorial series!
I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
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👇 Download the project on GitHub: github.com/dan...
💀 Get the zombie sprite: kenney.nl/asse...
📦 Get the cyberounk character model: sketchfab.com/...
📰 Read this tutorial in article format instead: danielilett.co...
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✨ Grab my Hologram Shaders Pro package here (affiliate): assetstore.uni...
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6 сен 2024

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