@@bigjdog3354 I'm not saying they are bad by any mean, but Squiddy and John just don't fit quite well. Miss the old day when they make fun of each other instead of desperately trying to win
@Sean James both the saddle and the drivers saddle are functionally the same to their "seat" counterparts with the only difference that the saddle seats are 3 in width
Next monday...... Team build vehicles for two seater racing on an med/hard race course with obstacles. One seat controls the acceleration (and/or misc.), the other seat controls the steering (and/or misc.). Hybrid land/air/ocean triathlon would be cool to see. Switch seats at checkpoints, maybe? I don't know....you guys could figure it out. Don't have the game myself, but love the content. Keep it comin : )
Do a competition of your choosing BUT you have to design and build your opponents vehicle/contraption and they have to use it, Should make for an interesting episode 😉 lol
Try doing a race with cars that shift their weight either with counter bearing systems or with pistons. That drastic weight shift makes drifting all sorts of crazy, but it's interesting none the less. Example is a car that has a bottom frame with the wheels, but bearings and pipes connecting the rest of the body to the frame and the weight can be anywhere from about 40%-60% either or top or bottom. You rig up some of the math blocks to some controllers to turn the frame bearings into the turn while counter turning bearings connected to the body so that the body stays upright and the lower frame essentially is now either X# of pipes out to the left or right from the body. Again, it's a weird concept, but it's really (for lack of a better term) gnarly to get a hang of. Trying not to spin out vs. drifting too far vs. getting the turning transitions wrong and flipping rather than shifting your weight. I think it'd be challenging. John can also install "Unleaded Gravity" onto his build.
You know what would be really interesting for M.M if you did something classic like battle bots or a race but with mods like you chose a mod each and just see what you could do with the mods and like no vennila things
Multiplayer Monday idea, i would love to see some more tank battles of sorts kinda like the ones you have done in the past. maybe add a new twist to it like a specific wheel type or different allowed structural blocks. so much has been added to the game since your last tank battle. there are a lot of new options for such things.
Here's an idea for next multiplayer monday: open a new survival world and get all thr items from the survival spaceship You can only use what you find in the ship and what you can craft in the spaceship's craftbot Then race the vehicles (And you can also use scrap wood, scrap metal and circuit boards)
Please make more multiplayer challenges and ur the best And pls test my basic robot dog in a workshop hunters episode The name is DogBot v1 or something like that Pls try it!
I don't know which one is used more Gravity Racer or Soapbox Derby. I use Soapbox derby to describe this type of race. Gravity powered confused me when he said it.
I've got a free tip for you: i assume someone already pointed it out, but in case noone did: You're getting far less views than you should, because ScrapMan ALLWAYS posts his videos first. Don't get me wrong, i enjoy watching you both, but watching the same MM video twice is not really entertaining u see? :)
GG, please dont say this course is a one off. Yall have to use this course some more for other races. I wouldn't mind seeing a gravity rematch or some other racing for this course, especially now that yall have ran the course and know what to expect.
I say figure out a hungry hippo episode where you have to move the most balls from the center to your position with a mobile hippo you ride instead of a stationary one!
Idea: make drift cars and when times up show your cars then attach them together then work together 2 people on each team then the team that wins gets to make the loser do any anything the winners say