Тёмный
No video :(

Unreal Engine - 3D Menu Tutorial 

Reids Channel
Подписаться 30 тыс.
Просмотров 123 тыс.
50% 1

Support the channel through donations. Crypto accepted!
PayPal: paypal.me/reid...
Patreon: / reidschannel
Bitcoin: 1JFwWHr4X6uAeoZadukzqKjzFBj3Qjy7Sk
Ethereum: 0x2B2Bc108F1Cc0fF899959dEF3226637787d8C3dE
Dogecoin: DNQ33YnhpWoTBokBNVkZP5ub8KTLkpyjpv
Join our community discord!
Discord: / discord

Опубликовано:

 

4 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 216   
@randomgamer8405
@randomgamer8405 3 года назад
Well I did the WHOLE tutorial! And I'm proud!
@ReidsChannel
@ReidsChannel 3 года назад
yay!
@billywap
@billywap 2 года назад
Same
@haroo5738
@haroo5738 3 года назад
i cant be the only one who loves the way he says button
@bingbongbangbingboom
@bingbongbangbingboom 3 года назад
This is just what I've been looking for! Whatever I want a tutorial for just seems to pop up on this channel! Keep up the good work!
@ReidsChannel
@ReidsChannel 3 года назад
Glad I could help!
@jbttbjtjjtbbtj4865
@jbttbjtjjtbbtj4865 11 месяцев назад
@@ReidsChannel Can it be made transparent?
@sma7765
@sma7765 Месяц назад
@@ReidsChannel hi i was just trying do same things/steps, but I'm still getting error that buttontext is set as readonly and the variable can't be set, so could you help with that?
@b.delacroix7592
@b.delacroix7592 10 месяцев назад
For future viewers: If you rearrange the collision off and collision on nodes to be self off first then new target on second in an effort to make the lines tidier, you will be frustrated at the first use case where both self and the new target are the same value. Its obvious in retrospect, but what you are doing in that special case is turning on collisions for self, then turning off collisions for new target which in this special instance also self. All that to say, order of those collision toggle nodes is important.
@SinglyPringly
@SinglyPringly 2 года назад
You are an absolute gigachad for making this video. I love this effect and your video made it so easy to implement! The way you did this left so much room for adjusting and creativity. Thank you so much, you're a beautiful human, keep on doing you
@publishedshadow3955
@publishedshadow3955 2 года назад
If you're having an issue transitioning back to the first menu, in the ACTOR BP_Menu3D (or whatever you called it) at 'Event Begin Play' -> Cast To Menu, make sure it is the PARENT class widget (so Menu3D_Widget) and not the Main Menu Widget that you pan to at the start of game. I didn't catch that at first and it took me forever to figure out why it wouldn't return to the main menu :)
@cyberaxe_lznj
@cyberaxe_lznj 2 года назад
THANK YOU, I was stuck on this for hours and after reading the comments of everyone not having this issues was feeling like a dumb dumb. Thank YOU!
@bloghoarder
@bloghoarder 2 года назад
Thanks👍
@Olejka_play1941
@Olejka_play1941 Год назад
Bro, if you still remember how you did it, then I ask you how can I create a widget from the child in the parent?
@leonv983
@leonv983 4 месяца назад
Had to figure out what you are saying for ten minutes or so... Now, my menu works ! haha :) Thanks, great tip, not super obvious though, I mean, for those who watch and try the tutorial for the first-second time it is.
@nochbesserer7730
@nochbesserer7730 3 года назад
Thank you. It also worked for UE5. THANKS!
@thefraternity-gamestudio6580
@thefraternity-gamestudio6580 3 года назад
You do very cool tutorial man, you got a lot of knowledge
@ReidsChannel
@ReidsChannel 3 года назад
Thanks :)
@marv8107
@marv8107 3 года назад
Dude you make it SO HARD to study for me xd i always want to get your awesome ideas into my game but then i never have time for studying
@Leo-oq9kh
@Leo-oq9kh 3 года назад
Hey! This is my tutorial request, which I asked for a few weeks ago! Thank you
@ReidsChannel
@ReidsChannel 3 года назад
You're welcome 😊
@KingEngine97
@KingEngine97 Год назад
Nice video. I know this tutorial is old, but I followed along and replicated it. I am trying to figure out how to instead of "Set View Target with Blend" you can use a Level Sequence to have a directed camera path for the "TransitionTo" function. The problem I have is that I don't know how to store all that individual information on which LevelSequence it should call at "TransitionTo" function For example from Main Menu to Options would be another one that from MainMenu to Credits. One solution I could imagine is using Map-Variables to attach an (Menu Index) Integer to a specific Level Sequence Object Reference, but I didn't test it yet. I would be interested to see on how to do that.
@ivanmalau4945
@ivanmalau4945 3 года назад
love your explantion throughout ... you the best
@gamegod5559
@gamegod5559 2 года назад
Finally someone did this tutorial. Thank you so much. Was looking for this for so long
@vishwasprakash2621
@vishwasprakash2621 3 года назад
thanks for explaining every functions and reason why use certain things man, that helps a lot...
@elchopper5679
@elchopper5679 Год назад
GOAT man. Have an assignment tommorow and never used UE. But now I have a full pro Menu thx!
@happy-dz5pl
@happy-dz5pl Месяц назад
Thanks man your tutorial was so good keep going Bro Your the best❤
@HatPeasyCat
@HatPeasyCat 3 года назад
Thank you very much!! You legit make the best tutorials with a high quality standard. Can't wait for more ;p
@3DAntonio47
@3DAntonio47 3 года назад
Wow, this is exactly what I've been looking for! Thanks a million for creating this and sharing your knowledge with us! How would we optimise this to work with a game pad? Would be super sweet to find out. Thanks again for an amazing tutorial! Instantly subscribed!
@Kage_Furiku
@Kage_Furiku 6 месяцев назад
This tutorial was great for my Final Major Project last year! Now im hoping to apply a similar camera movement system by pressing different keys while playing to make it work for an in-game Diegetic or Spatial UI interaction system 😂
@tomaslaaperi5849
@tomaslaaperi5849 2 года назад
I feel so guilty after doing Reids tutorials lol .. It shouldn't be this easy for beginners! ^__^
@conceptyphoon
@conceptyphoon 3 года назад
this is tough, nice work honestly
@TheNapkuchen
@TheNapkuchen 3 года назад
This is awesome. TYVM, this is what I needed! I love your tutorials :)
@maisythegamingpug8802
@maisythegamingpug8802 Месяц назад
Could you please update this tutorial for unreal engine 5?
@R69Games
@R69Games 3 года назад
Awesome, thank Reids a very nice Tutorial!
@ReidsChannel
@ReidsChannel 3 года назад
You're most welcome!
@RAYS1911
@RAYS1911 Год назад
thanks man :) i am looking for this exact tutorial again thanks
@user-gs2sd7kx6l
@user-gs2sd7kx6l 2 года назад
This is the best tutorial i've ever watched
@JOEFRAUST
@JOEFRAUST 4 месяца назад
I just thought of something advanced it would be cool if the menu was interactable, for example if you clicked on the water a ship would pull up, and there would be a man on board saying hello to you, and when you click on the boat he would leave and say have a good day! that's just for example.
@kiragalzu5134
@kiragalzu5134 3 года назад
this tutorial is very useful so thanks for posting this :)
@TheFriedMovies
@TheFriedMovies Год назад
Anyone notices horrible snapping when clicking 'Back' before the animation stops? Seems like I am the only one who noticed this horrible glitch
@b.delacroix7592
@b.delacroix7592 10 месяцев назад
There are many "how to make a main menu" tutorials around but this one is the first one I came across that advocates for good data organization and explains some things I'm sure are easily forgotten by an expert but a new person is flummoxed by. Such as, why is my camera moving around in the main menu?
@Saas_1
@Saas_1 3 года назад
Great tutorial and great looking main menu!
@damsan7777
@damsan7777 Год назад
Can,t do it. Can,t find: CALL TRANSITION TO LINKED MENU. Can anyone help?
@scottfreeman8589
@scottfreeman8589 3 года назад
Thank you Sir, Thank you!!!! Finally found a really good 3D Main Menu Tutorial
@raccoon_05
@raccoon_05 Год назад
You made it look so easy! Thanks so much for this video;)
@shinobilynxx7063
@shinobilynxx7063 3 месяца назад
fyi showing us how to make the buttons work actually matters. Idk why you think it doesn't. its part of the menu tutorial
@Tommyboi7566
@Tommyboi7566 Месяц назад
Learn UE5 that basic knowledge this is a intermediate tutorial dont just use tutorial to make a game it wont work well you wont know how to fix bugs
@kodyborja3744
@kodyborja3744 2 года назад
Very nice, clean work. You also did a great job explaining the process. My question for you: Instead of a rolling camera panning to the next menu, would it be relatively plausible to have a character anim (such as running to another room) if you did this with a 3rd person controller?
@archiestutorials8716
@archiestutorials8716 3 года назад
instead of putting all numbers inside of the color values just put in the Hex linear color and it will be the same thing.
@unrealdevop
@unrealdevop Год назад
This turned-out great man.
@jacani1152
@jacani1152 3 года назад
This is like the Sniper Elite V2 Main Menu
@PiterTraceurFA
@PiterTraceurFA 2 года назад
how did you manage to make a 50min tutorial on something so simple is beyond me
@nagybalint1474
@nagybalint1474 3 года назад
wow awesome i dont really think i will use it but maybe its cool tho
@jhonatantomaz1893
@jhonatantomaz1893 3 года назад
Your tutorial helped me a lot! thank you so much!
@alexioplexio
@alexioplexio 2 года назад
For anyone who has already loaded in their 3d bp but cant click on it just enable hardware in put in the blueprint of your 3d widget
@phitho3973
@phitho3973 3 года назад
Very nice Tutorial! Thank you very much!
@randomgamer8405
@randomgamer8405 3 года назад
Wow very cool! you can make so much from this tutorial. :)
@Riley_Christian
@Riley_Christian 3 года назад
Thanks! Works great, except for one little bug. The camera always starts facing down and with a seemingly random rotation. It also flickers on the first few frames it seems. after that everything works fine. But if anyone knows why this happens please let me know, Thanks!
@wolfwirestudios
@wolfwirestudios Год назад
I'm having the same issue.
@brim-skerdouglasson
@brim-skerdouglasson Год назад
Map looks just like Dishonored 2, had me fooled!
@dreadtrain2846
@dreadtrain2846 2 года назад
Works great, thanks, I learned some stuffage!
@wolfwirestudios
@wolfwirestudios Год назад
For some reason, when I deploy this Actor Blueprint in my level, all the text on these buttons is blurry. I tried changing the draw size on the actor in the level but nothing works. There's something wrong in the way it's implemented.
@boostedplayer503
@boostedplayer503 Год назад
did you find any solution for this?
@wolfwirestudios
@wolfwirestudios Год назад
@@boostedplayer503 I increased the canvas size in my UMG BP and the draw size in Widget component in the level. Increasing them and adjusting the scaling fixed it.
@SirB3ast
@SirB3ast 3 года назад
Great video! I was messing around and tried to learn a bit of UE4. Guys in comment section, any ideas on how would one hide Option/Credits widgets during inactivity? Something with Set Visibility/Add to Viewport? This might be a dumb question. Hah
@fredpeterson5967
@fredpeterson5967 2 года назад
Hiding the other menus so they don't show up in the other views?
@gayralt1386
@gayralt1386 2 года назад
Thank you very much. It pretty works for me!
@lorryburger8165
@lorryburger8165 3 года назад
Excellent Tutorial, thank you. I found that the BeginPlay event on the Map Level gave me an "Accessed None" error when reading the Player Controller. I fixed this by inserting a delay and an IsValid on the Player Controller... for anyone else getting this error. I'm not sure why.
@ReidsChannel
@ReidsChannel 3 года назад
Are you running it networked mode or something? Idk why else that would be happening.
@lorryburger8165
@lorryburger8165 3 года назад
@@ReidsChannel Ah yes, my game is multiplayer
@ReidsChannel
@ReidsChannel 3 года назад
@@lorryburger8165 Well on the main menu you wont be connected to a server so u should be testing in offline mode
@lorryburger8165
@lorryburger8165 3 года назад
@@ReidsChannel Noted. I've only been game programming for a month now, so its not full on multiplayer yet! Thank you for your advice :)
@JustJoshinYouBro
@JustJoshinYouBro 8 месяцев назад
This is awesome. I do run into a problem when I click Play and goto my game it make me "click for mouse control" basically requires me to hold the mouse button down to rotate and look around.
@AdamWoolnough1981
@AdamWoolnough1981 2 месяца назад
is it just me , or did you select the default gamemodebase, instead of the one you just created
@Hotberginaa
@Hotberginaa 4 месяца назад
10H45i cannot "set" the variable button text
@h1ddenpalace
@h1ddenpalace Год назад
Works perfectly in UE5, thanks.
@Tommyboi7566
@Tommyboi7566 Год назад
How do i make my widget pop up after doing this? my main widget dont pop up when i click play and load into another map but when i just go to that map and play that map through the editor it works the widget pops up so how do i add the widget to viewport?
@JamalPennant
@JamalPennant 2 года назад
Great tutorial! any ideas how to implement the keyboard and controller navigation into this menu system?
@tacticalbacon8064
@tacticalbacon8064 3 года назад
can you explain how to make these widgets invisible to other cameras or only visible to the camera within its blueprint so i doesn't take from the scenery when you can see the other menus from your main
@lilethan000
@lilethan000 3 года назад
So my next question with this is it possible to have this and also a sequence that is linked into UMG? My idea is to have the main menu like this and also have some sequence animations put in it. On the actual menu, screen let's say the character and some background elements animated and having them change depending on the option you selected?
@sudanemamimikiki1527
@sudanemamimikiki1527 Год назад
for some reason, all of my buttons except my new game button stopped working all of a sudden (this includes the quit button).
@Jen-R
@Jen-R 3 года назад
Please do a tutorial on texturing this scene. I really want to know what technique you used in this scene.
@athradian4752
@athradian4752 3 года назад
It's just a Marketplace asset. Here is the link: www.unrealengine.com/marketplace/en-US/product/modular-seaside-town. As for how the original creator made the scene, not sure you would have to contact them
@Hotberginaa
@Hotberginaa 4 месяца назад
10H45i cannot "set" the variable button text !! help please even if i checked is variable
@Uskal_
@Uskal_ 26 дней назад
Did u find a solution ?
@gary-levskyi
@gary-levskyi 3 года назад
Amazing tutorial, thank you! Have any ideas on how to get focus (on any button) for controller support?
@luxiiien
@luxiiien 2 года назад
Thank you very much!
@conmander6363
@conmander6363 5 месяцев назад
am i the only one having the issue that the menu doesnt recieve any input?
@lilaelefant2494
@lilaelefant2494 3 года назад
Thanks. Great tutorial. Been looking for this for a few years now. Everything works fine now. Only one Problem i encountered. I used the 3rd Person Example Map and when i hit play it behaves different then what the map normaly does. The Mouse Inputs while walking forward arend controlling the camera so i need to adjust the camera with the right mouse button while ingame. Could this be linked to the GameMode? Kinda Clueless
@phitho3973
@phitho3973 3 года назад
I have the exact same problem
@changtc8873
@changtc8873 2 года назад
Wow man! love this thx a lot
@statebriga6172
@statebriga6172 2 года назад
This is exactly what i was looking for! Nice tutorial and you make easy to understand
@statebriga6172
@statebriga6172 2 года назад
Regarding 1) i would like them to be invisible until i enter the menu so they do not overlap...
@tacticalbacon8064
@tacticalbacon8064 3 года назад
can you do a video explaining how to accomplish this same effect without child blueprints and inherited components so that each blueprint can be accessed and communicated with to accomplish such tasks as setting a blueprint hidden in game after clicking on a button ext.
@cyberaxe_lznj
@cyberaxe_lznj 11 месяцев назад
You rock!! Thank you.
@grandmasteryoda3187
@grandmasteryoda3187 Год назад
buttons dont seem to be working for me at all any help would be appreciated
@michaelmano7261
@michaelmano7261 Год назад
I ran into this issue: @25:34, I missed this part. it works perfect now
@Armegedon
@Armegedon 2 года назад
I have a weird problem with a ball spawning on the game start location and in the main menu, I can move it around with wasd. I'm a little confused about what it is I can only assume it has something to do with the main menu game mode. Any ideas?
@austinc2997
@austinc2997 Год назад
in your world settings, you must set your default pawn class to none or spectator.
@sussywussy2550
@sussywussy2550 6 месяцев назад
bit of a unrealated question but where did u get those assets are they ripped from dishonored 2?
@CashtynSomethingCool
@CashtynSomethingCool Год назад
bro is mythical
@ahyin9567
@ahyin9567 2 года назад
using this as level transition not bad too xd
@dovatard
@dovatard 3 года назад
I followed the whole video correctly but my options and credits buttons do not worked when clicked, only play and exit work. I have no idea how to fix this :/
@nitrix2995
@nitrix2995 Год назад
Whenever i hit start game it teleports me under the map. Do you know how to fix it. Btw thank you so much for the tutorial
@michaelmano7261
@michaelmano7261 Год назад
This is because in your game mode blueprint you had the default pawn class set to none instead of default pawn. - i dont think the buttons are clickable in 5.1 any way
@CashtynSomethingCool
@CashtynSomethingCool Год назад
why isnt the back button working I have done a bit and nothing is working Im on ue5
@lizziek5111
@lizziek5111 2 года назад
Hey @Reids Channel . Thanks for the video, it’s been really useful. Everything is working but I'm having issues with the resolution of the text and backgrounds in the menus. Why this that? Also, do you know how to fix it?
@wolfwirestudios
@wolfwirestudios Год назад
Having the same problem. Did you find a fix?
@onejreaper2420
@onejreaper2420 Год назад
hey...how do I do this.... if I wanted to delete a sqaure object, & when you do it un deletes a new square object. & if I delete the new object the other one undeletes again. the objects are all linked with eachother. can you do a tutorial on that please if that's ok.
@shakaama
@shakaama 2 года назад
Ok now could you help setup a beautiful menu? AFTER we've watched this video...
@Dragon-hq5ni
@Dragon-hq5ni 2 года назад
This is what I have been looking for! Thank you very much, I just finished your tutorial and I have my classic themed main menu hahaha, I got 1 problem though, Im using UE5 version, and on the option widget, when I link the on clicked (Back Button) to Transition to Link Menu, it just said error, and in the problem terminal, it said that The Target node must be connected, the other thing is pretty much intact, oppose to the back button, please help, I don't know what to do, thank you very much
@ArtStrongArts
@ArtStrongArts 2 года назад
Hey there, thanks muchly for this example project for this menu system, I currently am working on a new horror game, and i have used this in the project, Everything works perfect, cept when I hit play Unreal crashes, I am using UE 5 and I guess this is a known bug. Question is: Would you have any suggestions on how I could do a work around? or should i wait for a hotfix from unreal? Thanks for the awesome content :)
@samb7363
@samb7363 2 года назад
Its is not working for me idk is it the buttons or the UI, The camera works that will go for the Start UI but idk whats makeing the Buttons not geting clicked?
@tayam92
@tayam92 2 года назад
Really awesome Menu System! Please please show us how to include the use of gamepad along with the mouse in this system. I tried to figure it out but I keep messing up the blueprints. Ended up watching this tutorial a lot of times just to undo my mistakes. Please tell us how...
@tayam92
@tayam92 2 года назад
Or rather, how would you switch focus to the options menu when you're in it and return focus to the main menu when you're back in the main menu? How would you set up the Set Actor Enable Collision for gamepad focus in this situation?
@Osiris261
@Osiris261 3 года назад
One button----> open level stuck in menu while level runs in the background.
@jetytherian9951
@jetytherian9951 3 года назад
very lit
@StickyCerealStudios
@StickyCerealStudios Год назад
How do I add options? Also the options did not work when I pressed back, I just deleted it and changed it to a tutorial area, I still want an options though. (I need a resolution, Lighting quality, And volume.)
@Mustafa-sv3zz
@Mustafa-sv3zz 3 года назад
I spend all the day working on it and it didnt work for me edit:it worked now
@KylezUwU
@KylezUwU Год назад
Why do I have a random ball moving around when using WASD in the main menu...? (Ngl kinda scared me im making a backrooms game and have the menu as level 0 thought my ai went rogue xd)
@LimitedPerfection
@LimitedPerfection 6 месяцев назад
king
@NemraV1.1
@NemraV1.1 2 года назад
the buttons work, but the first transitions when you hit play (in ue) doesn't work and I don't know why at all
@ryankowalik7904
@ryankowalik7904 11 месяцев назад
How do I change the font? I know there should be a font family option under appearance. But I don’t see it any idea?
@AUTG
@AUTG 3 года назад
danke
@websers-4402
@websers-4402 3 года назад
I need help for mobile touch screen..
@TFx2TV
@TFx2TV Год назад
Has anyone else had an issue where the options widget and credits widget don't appear?
@TFx2TV
@TFx2TV Год назад
I was in the wrong level, I was opening the main menu level and not the persistent main menu level. derp
@140point15
@140point15 2 года назад
I'm trying to do something similar to this but struggling. Basically trying to make a simple interactive menu similar to something you would see on console and to be used with a controller. So for example, start new game would be the first screen, then from there you can tab left or right to options and credits with a single button press and the camera will pan to that screen. Basically your system but with a single option on each screen and using keyboard/controller input. Possibly a new tutorial idea? I'm struggling badly!
@maiskorrel
@maiskorrel Год назад
Did you managed to figure this out?
@Darkss2
@Darkss2 Год назад
Thanks
Далее
Unreal Engine 4 - Debugging With Breakpoints
12:10
Просмотров 6 тыс.
Unreal Engine - Casting and Interfaces Explained
21:31
Как дела перцы?
00:25
Просмотров 51 тыс.
How I Remade MW2 with Unreal Engine 5
12:37
Просмотров 3,1 млн
How To Make A Pause Menu In Unreal Engine 5
7:36
Просмотров 26 тыс.
Introducing EasyMapper for Unreal Engine 5
28:47
Просмотров 229 тыс.
How To Make An Options Menu - Unreal Engine 5 Tutorial
27:12