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Unreal Engine 4/Quixel Rain in forest 

Ivan Trevojny
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Hello everyone, here I decided to quickly assemble a small location in the forest using the EpicGames marketplace and Quixel, modeled a bridge, and it turned out, as for me, a pretty cozy place, with drizzling rain in a warm forest)
Ty for watching:)
ivan_trevoj...

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27 фев 2021

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Комментарии : 5   
@derakon4791
@derakon4791 3 года назад
Круто
@ivantrevojny8586
@ivantrevojny8586 3 года назад
Thx)
@CornRecords972
@CornRecords972 3 года назад
Looks very nice. I think using some kind of global illumination like SSGI or light propagation volumes or even raytraced GI would fix some of the flatness of the overcast day, as well. Perhaps turn up screen space reflection quality and reduce the material roughness limit so that more objects are bouncing light?
@ivantrevojny8586
@ivantrevojny8586 3 года назад
Thank you, I have a weak computer and no rtx, all the light is dynamic, and I assembled the scene quite quickly, there is still a problem, export video with a very low bitrate (
@CornRecords972
@CornRecords972 3 года назад
@@ivantrevojny8586 My computer is really slow too I feel that. Looks really good! :)
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