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Unreal Engine 5.2 Finally good on M1/M2 MacBooks!? 

Nico Linde
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13 сен 2024

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Комментарии : 118   
@rayamc607
@rayamc607 Год назад
Iv'e been using 5.2 beta for about a month and it's solid and it's the first time that mac looks comparable to my pc. Before most vegetation was near black and I spent hour fighting with lighting. Now it all works fantastically and at a decent speed (M1 Mx studio) It's great the 5.2 has finally landed as the beta build was a bit incomplete (compile errors) but I have had to use it for production as my PC is just not up to it performance wise. Finally I can load it officially. Unreal is a great tool for mac users. If I was dedicated to using it it would be windows all the way as you need a massive RTX to get the best out of it but just a s an animation tool to use now end then it's great on mac
@jacksword4766
@jacksword4766 Год назад
Hi Raya, please see my comment/request above regarding best settings for UE5.2 on Mac to achieve a cinematic / photorealistic look. Cheers
@KarlMusic
@KarlMusic Год назад
Does fullscreen finally work?
@sahogrygoryan7993
@sahogrygoryan7993 Год назад
Hello! So with all the optimizations comming to M2 with UE 5.3 apple will be finaly a GOOD machine? And is it worth to pay for 64 instead of 32 ram? Thx
@rayamc607
@rayamc607 Год назад
Depends what you are going to do with it. 32 gb on apple silicon goes a long way. I have m1 max and unreal is ok. M2 will be better but not massively better. Nanite is supposed to be coming to m2. M3 should be a much bigger leap. If you can wait. I got a hp omen desktop with rtx 3070 and 32gb for a bit less than the m1 studio and unreal works better on that. If you are going with a laptop and unreal is one of many apps then m2 max is a good choice with 32 gb. If you are primarily concerned with unreal then pc has better options@@sahogrygoryan7993
@djpvma
@djpvma Год назад
Thanks for the heads up, you're the first result that came up when asking "Can Macbook Air M2 handle UnrealEngine." I appreciate the insight, I have been debating if I wanted to go through with this or not, and this helped me know that I made a good purchase. The shipping is taking a whole week though. LOL. I subbed. Thanks again.
@jimofhughes
@jimofhughes Год назад
Thank you so much for this, your entire channel is absolutely fantastic.
@jimofhughes
@jimofhughes Год назад
Follow up, are you using the Unreal build straight from the Epic Games launcher or did you build it from source code?
@NicoLinde
@NicoLinde Год назад
@@jimofhughes Thanks :) I'm using the one from the Epic Games Launcher. Since UE 5.2, this version runs natively on Apple Silicon.
@ericeirapodcastlab
@ericeirapodcastlab Год назад
@@NicoLinde Hey Nico, been struggling with running UE on my m1 for some weeks now, honestly never made it work. After this video I was hoping it will work straight from the luncher but still nothing is happening and it asks for Xcode, not even sure what it means. would appreciate any help here.
@atom_octum6098
@atom_octum6098 Год назад
WoW ! Your Channel is Nice, Hope we get more tutorial on UE5 i’m going to give it a try now with 5.2 on M1 Max
@Originalpolo_
@Originalpolo_ Год назад
How long does a render take in your machine? I’m looking for a M1 Max 32 GB for architecture rendering.. not sure if is a good buy.
@RealLYS
@RealLYS Год назад
I just want to tell all young developers: Running Unreal Engine on a Mac will be your Nightmare after you get into deeper.
@SunnyandNova
@SunnyandNova Год назад
Please explain
@captureinsidethesound
@captureinsidethesound Год назад
@@SunnyandNovat’s means don’t waist your time or money because otherwise it would likely take you a week, maybe longer of fiddling around in Unreal Engine trying to find out the problem until you finally realize that’s it’s not the “wrong settings” but rather it’s your Apple computer that’s simply too weak. Also, no magical software optimization is going to remove its imaginary training wheels and make it a real bike. Hope I saved you from a headache and sad state of depression
@SunnyandNova
@SunnyandNova Год назад
@@captureinsidethesound No you gave me a headache and a sad state of depression…so no unreal engine ever on my ipad pro?
@captureinsidethesound
@captureinsidethesound Год назад
@@SunnyandNova , Epic would have NO logical or practical reason to put Unreal Engine 5 on iPad Pro. This video is in reference to the M1/M2 Mac line using Unreal Engine 5, not iOS/iDevices. Unreal Engine 5 is far to big and GPU intensive for the iPad unplugged because the battery would be drained within 1-2 hour doing projects with heavy calculations. That’s assuming that it hasn’t closed for the sake of keeping the M1/M2 from turning it into a skillet. The iPad Pro can be a remote interface that’s wirelessly connected to a Windows PC and I’m sure that’s how the iPad or Surface tablets ate used at studios.
@mosubekore78
@mosubekore78 Год назад
This!
@bellousow2607
@bellousow2607 Год назад
Amazing video I think this is the last time that a buy a Mac I have M1 Max mac 64GB ram ….everything maxed but no pathtracer no nanite no …… man all this great technologies….
@gunterstunter
@gunterstunter 11 месяцев назад
In light of of recent Unity drama, can you make a video for how to build to android from a Mac in unreal. It’s not a trivial process and nobody else has created a good tutorial on this.
@NicoLinde
@NicoLinde 11 месяцев назад
As I'm only using Unreal for filmmaking and rendering, I can't really help you :/
Год назад
i love my Mac and all in all a better Workflow for me as with Windows. But i wish epic would support nanite anytime soon
@sahogrygoryan7993
@sahogrygoryan7993 Год назад
seems we'll have it in 5.3 but on m2 only
Год назад
@@sahogrygoryan7993 which is of course a pity if the M2 works but the stronger M1 Max doesn't :(
@sahogrygoryan7993
@sahogrygoryan7993 Год назад
@ that is totally sad story with epic and apple… still waiting them to finish their courts and give us a possibility to work with icon engine on icon devices.
@Gerhard_Schroeder
@Gerhard_Schroeder Год назад
Great channel Nico!
@NicoLinde
@NicoLinde Год назад
Thank you!
@TechForgeEmmad
@TechForgeEmmad Год назад
I have an M1, works really smoothly, better than my desktop at times but somethings like Nanites are so broken it is awful and not worth it.
@nickgennady
@nickgennady 10 месяцев назад
Base M1 with no pro / max chip?
@TechForgeEmmad
@TechForgeEmmad 10 месяцев назад
@@nickgennady ultra chip
@BubbaSatori
@BubbaSatori Год назад
Nanite is working for the Mac in 5.3.
@Wayne-sn6qy
@Wayne-sn6qy 11 месяцев назад
But only for M2 :( M1 Max users die.
@dreamphoenix
@dreamphoenix Год назад
Thank you!
@sammacsammac
@sammacsammac Год назад
Untick "Enable High DPI Mode" in Preferences on Retina…
@NicoLinde
@NicoLinde Год назад
That option doesn't seem to exist in 5.2 anymore but lowering the "screen percentage" works just fine...
@Mnerd7368_
@Mnerd7368_ Год назад
I bought a $4000 Macbook pro just for Unreal Engine 5.3 and I was WRONG. Do Not buy Mac for game development for any game engine such as Unity, UE, CryEngine, etc.... Only Windows 11 laptops for game development/design. So I bought a Windows 11 gaming computer and I'm quite satisfied. MacBook is horrible in any simulation software either game development in game engines or any heavy simulation software.
@Amely2014
@Amely2014 11 месяцев назад
I got Dell XPS laptop with quick update for Windows 11, it was pure horror to try to fix Windows updates for almost year because it crashed even from simple Google Chrome.
@drbodacious1520
@drbodacious1520 10 месяцев назад
The thing is, don’t get a Mac for Unreal, get it for everything else, and use it when you want to do a bit of work away from your actual PC, without needing a second laptop just to run the damn thing. Creative work doesn’t have any hard lines, that’s the nature of creative work, what people want is convenience, so that when they’re struck with sudden random inspiration, they can pull out whatever they have on hand, and work on it
@PopoRamos
@PopoRamos Год назад
Nice! i will be taking unreal for another spin on my Mac Studio Ultra and see how it goes! I'm still budgeting for a killer windows machine
@CJ-uh8bk
@CJ-uh8bk 7 месяцев назад
How does this run on a base model m1 MacBook Air (7c gpu and 8gb of ram) out of curiosity?
@brujyyy
@brujyyy Год назад
Is Live coding now on macs supported on Unreal Engine 5.2
@djdavewarren
@djdavewarren 9 месяцев назад
have you tried Unreal on an M3 Mac yet ?
@matteomammoliti6828
@matteomammoliti6828 Год назад
Hi Nico, being that I've to work on a project in Unreal Engine 5.03 I was thinking to by an Apple Mac Mini with M2 Chip. Is it runnable and reliable ?
@NicoLinde
@NicoLinde Год назад
That depends on your project. But for anything related to 3D rendering, I recommend using the Pro and Max chips (or a dedicated windows machine)
@divinevideo
@divinevideo Месяц назад
Hi, thank you. what do you advice me for my rendering ? my problem is that I am on a Mac M1 and when i'm rendering, the images are blurred . How can I slow down the process to increase the quality ?
@moow950
@moow950 Год назад
So when does Apple release Macs that have 3D Raytracing capable GPU's?
@luckyekezie8101
@luckyekezie8101 Год назад
Thanks for the video Nico. Want to ask, which is better, using unreal engine 5.2 on Windows or Mac ?
@NicoLinde
@NicoLinde Год назад
Unreal on Windows has more features. Nanite and raytracing only work on windows. But of course it depends on your hardware...
@luckyekezie8101
@luckyekezie8101 Год назад
Thanks for the heads up .
@sahogrygoryan7993
@sahogrygoryan7993 Год назад
@@luckyekezie8101lumen and nanite will come to M2 with UE 5.3
@nishanthkumar9773
@nishanthkumar9773 Год назад
I can't really use UE5 that it really lags and when i check for troubleshooting. It shows that my system's OS doesn't reaches it requirements can anyone help me. And my device is mac M2 the OS is also uptodate.
@canigetuuhhh
@canigetuuhhh 8 месяцев назад
Did anyone try UE5 with a M3 Max Macbook Pro to see if it works better ?
@kermit5687
@kermit5687 Год назад
Hey I have a mac book pro with m2 chip and 16gb ram. But I have a very low fps even on the default FPS project on Unreal. What might be the issue? Do you have any recommendation for me?
@ponic12
@ponic12 Год назад
there was an option in the general settings in UE5.0 but I could not find it in UE5.2......
@FierroSev
@FierroSev 6 месяцев назад
Get a windows pc
@Zoophilla
@Zoophilla 3 месяца назад
Did you ever get this fixed?
@newearth33
@newearth33 3 месяца назад
What about using unreal on an M3 Max Mac using parallels to install it on windows 11? Any thoughts?
@ghostlightodyssey
@ghostlightodyssey 3 месяца назад
Having render issues, Apple res is not appearing. Is there a simpler way to render videos?
@jacksword4766
@jacksword4766 Год назад
Hi Nico, thanks for this video. I've been getting into UE over the past year or so on macOS and have just upgraded to the following machine - MacBook Pro M2 Max 96GB RAM 8TB SSD via my employer, mainly to be using Adobe Creative Cloud (Premiere + After Effects). I'm very keen on understanding the best settings for UE5.2 on this machine, in terms of Project Settings, Post Process Volumes, Lumen, Software Ray Tracing, Virtual Shadow Maps and anything else that is essential to getting the best possible cinematic renders on Mac. I'm not really trying to make games, more so the photorealistic environments as best as possible without Nanite or Hardware Ray Tracing capabilities. It's very clear that a PC with RTX 4090 is way better than any Mac and when I can afford to buy one I definitely will. But for now while I'm learning UE5.2 I want to optimise my supercharged MacBook Pro and hoping you can tell me how to do that. Thanks. Jack
@NicoLinde
@NicoLinde Год назад
The real magic usually happens in the settings of the post process volume. 1. Fix the exposure. As in real life, manual exposure is your friend, so search for "exposure" and set the Min and Max values to 1. If you want to control the exposure, increase or decrease the exposure compensation. 2. If you have emissive materials in your scene or you want your sun to have a realistic looking glow, activate "bloom" and set the method to "convolution" (NEVER Standard😀). Play around with the intensity. 3. For more realistic refelctions, search for "Reflections" and activate "High Quality Translucency Reflections" 4. If your scene is fairly large, select the directional light in your scene (the "sun" light) and search for "distance". "Increase the Dynamic Shadow Distance Movable" (usually adding another 0 is enough) as well as the value of the "DistanceField Shadow Distance". If you've ever had an issue with shadows looking weird once the camera is too far away, this is going to fix it. 5. Back to the Post Process settings: If you want to render your scene, activate motion blur and set the target frame rate to the frame rate of your project. 6. You can also increase the quality slider for global illumination and reflections but in my experience this didn't make a huge difference. 7. If you want to learn more about getting more cinematic renders, William Faucher has a great tutorial! You'll find it right here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-doUDJFKLyZs.html
@nikolaikrustev1159
@nikolaikrustev1159 Год назад
Ahem, instead of an M2 Mac with that much RAM and such SSD you could not only build an RTX 4090 rig but also a get a thin and light laptop..
@design-dwg5785
@design-dwg5785 10 месяцев назад
@@nikolaikrustev1159 He said "via my employer"
@VvvaaaChannel
@VvvaaaChannel 2 месяца назад
How you have 60fps in scene? I have 21fps on the launch with blank scene
@Post_Oak_
@Post_Oak_ Год назад
I can't get the freaking launcher app to open. Already tried disabling my firewall
@billB101
@billB101 10 месяцев назад
Nanite and raytracing doesn't work. Ok well that's that then.
@disney__hari__
@disney__hari__ 5 месяцев назад
Can i use unreal engine in MacBook air m3 with 8gb ram 512 ssd
@bigbulkystar
@bigbulkystar Год назад
I guess buying an m3 max is sufficient to run it properly 😅
@cekirdekci32
@cekirdekci32 Год назад
I m having hard time instqalling it to my m1 mac. can you please help? why there is no guidience on this? so hard to find.
@NicoLinde
@NicoLinde Год назад
Did you install XCode first? If not, that's your problem 😃
@flablo
@flablo Год назад
This is great but no way I can install 5.2 on my M2 Max. Tried Epic Launcher, Xcode is installed, but I don't have the option for 5.2 install. Any clue? Thanks!
@reuko_
@reuko_ Год назад
have you tried the new 5.3 preview?
@MsCool132
@MsCool132 10 месяцев назад
Where can I find tutorials for Unreal Engine on MacBook? Paid or free is okay...
@SFCFilms
@SFCFilms Год назад
I got a message installing UE 5.2 on my mac osx ventura it come up with a message that it doesn't meet system requirements of mac OSX 12.5. Should I ignore thisand install UE 5.2 anyways?
@johnycinema21
@johnycinema21 Год назад
did it run for you I had the same issue and still cant run unreal with that same message
@dhineshkumars8007
@dhineshkumars8007 Год назад
Is QHD screen okay for a beginner in UE 5
@NicoLinde
@NicoLinde Год назад
Absolutely! Most people I know still work with Full HD screens :D
@aggiechase37
@aggiechase37 Год назад
M2 max vs a haswell machine 4770 with Nvidia 4080? Which one should I be working in? All we are doing is creating a character for a chatbot. Not actual game or scenes or anything like that. Just a talking head.
@NicoLinde
@NicoLinde Год назад
If you want good performance, an NVidia 4080 is the way to go. Especially if you want to use the new animation functions, I’d guess that your PC is going to be more reliable.
@aggiechase37
@aggiechase37 Год назад
Even if 4770 is pretty weak vs m2 max chip? What calculations must be run on the CPU in Unreal development?
@nikolaikrustev1159
@nikolaikrustev1159 Год назад
I strongly suspects he means Nvidia GTX 480 not RTX 4080 ;)
@aggiechase37
@aggiechase37 Год назад
@@nikolaikrustev1159 4080
@swiftdetecting
@swiftdetecting Год назад
will this work on m1 macbook air?
@NicoLinde
@NicoLinde Год назад
It might, but I would absolutely not recommend it!
@dhyit
@dhyit Год назад
Does it work enough on MacBook pro M2 with 16GB on unified memory? Or at least with 32GB?
@NicoLinde
@NicoLinde Год назад
Since I'm on a MBP with an M1 Max chip, I don't know, but from what I've heard from others, 64 GB and a Max chip is sort of a minimum for decent performance...
@dhyit
@dhyit Год назад
@@NicoLinde I see. Thanks.
@TheDigitalGuerrilla
@TheDigitalGuerrilla Год назад
Who buys apple for GD?!
@NicoLinde
@NicoLinde Год назад
People who develop games for Mac 😂 But this video is not about using Unreal Engine for GD.
@neon_arch
@neon_arch Год назад
Intelligent people.
@elpathdigital4391
@elpathdigital4391 Год назад
People who also sell their games on iPhones and Macs.
@TheDigitalGuerrilla
@TheDigitalGuerrilla Год назад
@@NicoLinde Ah sure, mobile games...
@perfectionbox
@perfectionbox Год назад
Did your nose get busted or was it always like that? Just curious.
@jwe2223
@jwe2223 Год назад
Hello, I just got an M1 pro 14 in w/ 16gb ram and the 8 core gpu 10 core cpu model. I have seen videos with this laptop being supported for base functionality (nothing fancy) on a the laptop with 10 core gpu and 12 core gpu. Because it is now integrated does this mean I will be able to use it on this model macbook? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-GFYrdoSu7ao.html (video I saw for reference)
@cgzero7
@cgzero7 Год назад
My Windows PCs are way more expensive than any Mac.
@Happiert
@Happiert Год назад
Impossible
@LikeAGentlemanPlease
@LikeAGentlemanPlease Год назад
Here’s a cookie 🍪
@saimon1987
@saimon1987 Год назад
Just dont use Unreal on Macs. Any serious 3d artist would know that the best way to get the jib done on any software without unexpected incompatibilities is using a Windows PC. LOL
@NicoLinde
@NicoLinde Год назад
I don't think that's the point of my video. Many people using Unreal are not serious 3D artists. Unreal is only one out of many tools, creative people can use to create whatever it is they want to create. I've started using Unreal only to render some simple background shots for a short film we had to shoot in front of a green screen. And that kickstarted my journey into the world of 3D. But yeah, if you are serious about 3D, get a proper PC and an RTX 3090 :D
@CharlieConcepts-pw9ur
@CharlieConcepts-pw9ur Год назад
That's how it used to be. But with all the work that the unreal team has been putting into Ubuntu compatibility. Unreal on on Debian based Linux distro's is getting pretty damn good. Why shouldn't Unreal engine be as good on Mac's as it is on Linux? It'll take some extra work to get macs there. But it'll still be a big step forward for the engine if they are able to get it perfectly stable on Windows, Ubuntu, and Mac Os. Getting Unreal working on all three would also give them an edge over Unity. Since unity has great support on PC and Mac OS, but its linux support is dodgy. So, if unreal can get good performance on macs then they'll basically have a 3 to 2 advantage over unity when it comes to cross platform support. Which will ultimately lead to more adoption of unreal engine over all since some enterprise users are switching over to Ubuntu. And, of course, some enterprise users also use Macs. So stability across all three major operating system platform will let Unreal engine draw in more big business competitors than its rival unity.
@rayamc607
@rayamc607 Год назад
That's fine if all you do is unreal/3d but if you have a mac it's because you do other things and a mac has the best workflow for you. It's so easy just for somebody just to say buy this or buy that. The point of this discussion is if you already have a decent mac setup can you use it to integrate Unreal into your work flow. I use Unreal for animation. I don't need it to render at 120 frames a second. On my mac studio it is now working fine. Fast in the editor and rendering out really well. Would I like a $4k pc to run it on - yes. Do I need to spend 4k to do 10% of my work - definitely no! I do all my game development with Unity and that works stella on Mac.
@lebombe8342
@lebombe8342 3 месяца назад
Nah. Still better on Windows
@SubjektDelta
@SubjektDelta Год назад
Easy rule of thumb: do not use Macs if you want to do actual work besides video and music editing.
@mattc16
@mattc16 Год назад
or programming or graphic art or anything except 3D Unreal Engine game development and gaming. So…….buy a PC for Unreal game development or gaming but buy a Mac for everything else
@longjohnson3319
@longjohnson3319 Год назад
Funny nose hahahahah
@sixesandsevensus
@sixesandsevensus Год назад
No one that wants to use Unreal is getting a Mac. Big yikes. 🤡
@syndromeX
@syndromeX Год назад
Dump the Mac if you are using it for Unreal or Blender, or Unity. Please do yourself a huge favor and get a professional mobile workstation like HP, Lenovo, Dell with 128gb RAM, i9 or Xeon, and either gforce rtx or quadro rtx. Mac is for audio/video editing. You can get these maxed out specs and config for less than 4k$ PCs.
@PKperformanceEU
@PKperformanceEU Год назад
the m1max is on par with a 150w 3080ti laptop. So saying that you get a laptop that's just as fast for half the price is obvious BS!
@artemlapunov
@artemlapunov Год назад
😆😆😆you're so funny, then look at rendering 8 hours on a mac vs 1.5 hours on a 3080
@jeffreytgilbert
@jeffreytgilbert 4 месяца назад
I need a 5.4 update. Is it any better now?
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