This short sequence was made as an experiment to learn Unreal Engine 5.1 and get as close as possible to a film look. I used Lumen, Nanite meshes and Path Tracing to achieve this result. This is my very first project on Unreal Engine and I am excited to continue.
I will soon post a short behind-the-scenes to get a glimpse at how I approached making this piece.
Software used
Unreal Engine with Quixel Bridge and Megascans assets
Davinci Resolve
Pro Tools
Topaz Video AI
#unrealengine #3d #cinematicvideo
1 окт 2024