Тёмный
VLRN | Valerian
VLRN | Valerian
VLRN | Valerian
Подписаться 3,1 тыс.
I am a CG artist & content creator using Blender and Unreal Engine. I love to experiment and learn new things. I combine my job activities as a sound engineer to complement my art with custom sound design.
I also make some music... but you can find more info on my instagram or the linktree !
Комментарии
@MagicThorDE
@MagicThorDE 3 дня назад
Great! Thanks! 🙂
@Neverbomb
@Neverbomb 4 дня назад
Gold!
@corgilife241
@corgilife241 11 дней назад
Excellent video!!!
@dadiyao827
@dadiyao827 12 дней назад
i test on ue 5.1,and not work,i try to change reflection to lumen or screen space or raytracing,but also not work
@manish7627
@manish7627 17 дней назад
can you send the the sheet,icant get the sheet
@acsomiT
@acsomiT 18 дней назад
🙏
@ebrahim_mr
@ebrahim_mr 18 дней назад
I realized you haven't used '=' in your command. according to Google AI the command should be like this. r.Streaming.PoolSize = (DesiredSizeInMB)
@ebrahim_mr
@ebrahim_mr 18 дней назад
Perfect. Thank you for guiding us
@GerardoGeovia
@GerardoGeovia 18 дней назад
Okay, but the texture sizes can be defined within the quality settings per platform and by setting the quality configurations accordingly: Low, Medium, High, Epic. Defining the sizes there without having to touch the texture compression settings directly in the files, as this is the least recommended option to solve the problem. From what I understand, when starting, the editor can run with 1GB of space for textures, but over time, this space gets exhausted and is not released. Is there any other performance setting that we are not considering?
@Retsih
@Retsih 24 дня назад
helped a bit . thanks .
@OjalaStudios
@OjalaStudios 25 дней назад
This is fantastic, I recently started working with unreal from unity :) Thank you.
@TFallenGrim
@TFallenGrim 26 дней назад
I am able to get the textures to be set at 2048, but no matter what I do, it either crashes or bluescreens when I try to save. No idea how to fix
@xjuliussx
@xjuliussx 26 дней назад
my dear Valerian, this is one of best tutorials i could follow, also it's very calm(tks to your voice and intonation) and is very well explained. Please make more, cause i enjoy this one and i follow and encourage me to look more of your videos. Thank you for your research and video!
@VLRN_
@VLRN_ 25 дней назад
Wow thank you! 😊 I want to make more videos but I am not really using UE these days. I will start doing Blender tutorials at some point, and maybe come back to UE later on!
@CamilloRealTime
@CamilloRealTime 27 дней назад
perfect overview, thank you!
@sandeepkumarsethi5635
@sandeepkumarsethi5635 Месяц назад
bro can you please cover the auto material part yourself as well... for ue 5plsplsplsss
@mbarker_lng
@mbarker_lng Месяц назад
Clean and concise. Thank you so much!
@GAMINGAPOSTLEJ
@GAMINGAPOSTLEJ Месяц назад
edit selection in property matrix tho
@diliupg
@diliupg Месяц назад
What a great explanation! Thank you for this. You are a good tutor!
@unrea13st
@unrea13st Месяц назад
Dude wtf please why the f*** do you have to torture us with that backgroudn music?
@cstar666
@cstar666 2 месяца назад
Really great tut. Thank you!
@robot5kgamer
@robot5kgamer 2 месяца назад
Hey, it keeps freezing when changing the maximum texture size, is there a way to fix this?
@creaprisme674
@creaprisme674 2 месяца назад
Thanks a lot !
@coulterjb22
@coulterjb22 2 месяца назад
Thank you for this! I’ve been banging my head against a wall trying to apply a face animation to a lable. Hopefully a saved fix animation with that material can be placed on a curve to give my label a talking face.
@user-fi1ml4dx2i
@user-fi1ml4dx2i 2 месяца назад
i have one question if i render the scene then the quality will automatically increase or we have to change it again manually
@Spot120
@Spot120 2 месяца назад
thanks a lot.
@kriros97
@kriros97 2 месяца назад
I can't paint foliage.. do you know why?
@oxhid3
@oxhid3 3 месяца назад
in 5.3 is called "edit selection in property matrix"
@_XAIR_
@_XAIR_ 3 месяца назад
Good job thx <3
@teuspolito
@teuspolito 3 месяца назад
Is it possible to apply foliage to a skeletal mesh?
@CodeJourney557
@CodeJourney557 3 месяца назад
"Un pti verre d'eau" tu as refait ma soirée mdrrr
@juliotorres64
@juliotorres64 3 месяца назад
OMG thanks a lot i always thought my PC wasnt powerful and now with this i realized that was rendering with a huge texture quality. Thank you again for the optimizations tips.
@FortniteJams
@FortniteJams 3 месяца назад
thank you
@tomjumper3937
@tomjumper3937 4 месяца назад
thanks dude this helps a lot !
@CAD_gaming
@CAD_gaming 4 месяца назад
Thanks this is gonna help a lot with my game.
@YahiyaJasem
@YahiyaJasem 4 месяца назад
Great video sir
@mebessusn
@mebessusn 4 месяца назад
This was an extremely helpful video, thank you so much for the optimization tips!
@tomahawk81
@tomahawk81 4 месяца назад
Great and useful information! Many Thansk! You got a new follower.
@spektra_exe
@spektra_exe 4 месяца назад
Tu peut parler français on ta griller
@jayhop960
@jayhop960 4 месяца назад
thank you for putting this out man i appreciate it thank you
@kwanhofu2968
@kwanhofu2968 4 месяца назад
thankyou
@synthesis117
@synthesis117 4 месяца назад
AWESome tutorial.subed
@rellethias
@rellethias 4 месяца назад
Compression as an option is missng for me, any tips?
@OverJumpRally
@OverJumpRally 4 месяца назад
8:10 Don't do that!! MegaScans come with a Master Material that's already set up with VT sample textures! It's in the folder underneath the basic Master Material!
@VLRN_
@VLRN_ 4 месяца назад
Oh I missed that, thank you
@JamesBrett2008
@JamesBrett2008 Месяц назад
I cant find it, what is the folder path and material name? thank you
@zenitsu4139
@zenitsu4139 4 месяца назад
I have rtx2060 super gpu can it render in this quality. I have tried the best quality but still the render seems to low quality like the leaves and other assets are not getting high quality texture.
@IstyManame
@IstyManame 4 месяца назад
What textures are inside of a streaming pool, and which are outside, in the vram
@richardrothkugel8131
@richardrothkugel8131 5 месяцев назад
I'm a Unity dev switching to Unreal, and this is exactly what I was looking for, but it's way easier to do in Unreal (if you know how). Greatly appreciated.
@theothergameygamer
@theothergameygamer 5 месяцев назад
This might be useful for concept work but I don't understand how it would benefit a game designer in their daily work.
@theothergameygamer
@theothergameygamer 5 месяцев назад
Nicely done! On point and more informative than the documention for those of us not getting paid by the hour.
@siddharthpaul6539
@siddharthpaul6539 5 месяцев назад
how to use this material in my project what i have to copy?
@otherknights
@otherknights 5 месяцев назад
Thank you for sharing experience 🙏🏻✨