I love all your work but don't often have the time to watch all of them. This subject in particular is something i am very interested in. Thanks for all your excellent work. Looking forward to this series.
I've been looking for a simple solution to play music when the game starts and when the enemy sees the player chase music starts... i just found that solution - spawn sound at begin play on the enemy bp and on sight event execute trigger, on dead event or lose sight stop music and spawn sound again works like a charm gonna watch part 2 now
Hey Ryan, i need help about eqs querry . When i'm in editor everything is fine AI cant detect me through walls but , when i'm playing AI detects me through walls i cant figure out why is that please help me. I did everything exactly what you did in your tutorial.