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Unreal Engine - Last of Us Inspired Level Design Blockout - Environmental Storytelling 

Félix-Antoine Gosselin
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30 окт 2024

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Комментарии : 21   
@VambraceMusic
@VambraceMusic 6 месяцев назад
Super interesting to see how you guide the players eyes with points of interests and items. The feeling and atmosphere its all there even without textures. Nailed it!
@felixantoinegosselin
@felixantoinegosselin 4 месяца назад
Thank you so much! That's the beauty of framing and level design techniques!
@robertoprocacci5420
@robertoprocacci5420 9 месяцев назад
Incredible. I also started a game design course this year and, as an ignorant person, I didn’t know that the levels were achieved through this way. You made the idea very well with the total absence of aesthetic objects, a real work as a level designer. I hope I can achieve levels like this in the future, great job!
@Becuzus
@Becuzus 9 месяцев назад
I really like the rhythm of the level design. The layout using the difference in elevation between the top and bottom and the layout of narrow and wide spaces are excellent. I think it would be great to make it into an actual game.
@felixantoinegosselin
@felixantoinegosselin 9 месяцев назад
Thank you very much! Glad you liked it :)
@immortalfivem
@immortalfivem 7 месяцев назад
IWALS is crazy good tbh, great for making projects like this
@felixantoinegosselin
@felixantoinegosselin 4 месяца назад
It is indeed amazing! Allows me to focus on Level Design instead of programming it all myself
@herbertpimentel
@herbertpimentel 2 месяца назад
This looks amazing 😱
@Clydiie
@Clydiie 3 месяца назад
so much story telling without any words spoken
@92zight
@92zight 5 месяцев назад
your game is so bautiful that it had me crying of joy
@Daniel_Swonson
@Daniel_Swonson 7 месяцев назад
Wow thats. great man
@rickships1333
@rickships1333 8 месяцев назад
Verry nice man
@CommanderColson
@CommanderColson 5 месяцев назад
What did you use for the box at @1:53? I have been painstakingly trying to create a blueprint like that but can't get it to work for the life of me. Did you get that from a marketplace pack?
@ЮрийСитов-э8п
@ЮрийСитов-э8п 9 месяцев назад
Hey, it looks really good. There are a couple of points that I personally noticed. 1- It seems as if the way to open the gate at the beginning is too easy for the player. It is possible to close the door to the house, let the player reach the gate, and let him understand that the gate can be opened by finding a way to get into the house standing next to it, let's say by hanging wires from the gate to the house, and leaving a broken window to which you can push a trash can. 2. I wanted to understand and feel more about what happened in the town that we went down to after we passed the gate. Get more into the history of this place.
@parthnaik2033
@parthnaik2033 8 месяцев назад
Some awesome level design, are all the animations made by you or did you get it from a pack?
@Smokey-A
@Smokey-A 8 месяцев назад
Uses alsv4 as the base which is free
@felixantoinegosselin
@felixantoinegosselin 8 месяцев назад
I am using Interaction with ALS system by Jakub W. You can look up his patreon here : www.patreon.com/JakubW
@felixgagne7002
@felixgagne7002 8 месяцев назад
The day before but good
@specnator-vin
@specnator-vin 9 месяцев назад
If you release like that is already better than The walking dead
@motokultivator_bolji
@motokultivator_bolji 7 месяцев назад
Hillcrest
@Ron19870
@Ron19870 3 месяца назад
im working on a vietnam style game that's gonna be gore would you like to join me on the journey the games called post 31 takes place in vietnam 1978 and your macv sog sent in to find out what happened the north was working with russians to make super soldiers with an unknown alien origin virus they were basically testing it on POWs and fellow troops who volunteer but things went wrong no one heard about this till after the war in vietnam so they started in 1965 so when we fly in we will face firefights and mutant creature fights that can shapeshift into people it's gonna be a sick game man and my characters are my own creations post 31 is based on the thing but we are doing it in war torn vietnam after the war so the facility will be gruesome and completely swallowed by the jungle
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