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Last time i implemented a system to prevent characters overhanging on ledges in unreal engine 4. But as i was moving back the character to inner side of the edge in that system, It looks like the character is sliding even if my character animations are coming from a 2d belndspace. Today, I am going to fix that problem by adding a step back animation with root-motion when the character is moving away from the edge
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8 сен 2024