Project Files : www.patreon.com/CodeLikeMe/po...
in this episode of my unreal engine open world game, I am going to address the problem of overhanging the characters near the ledges. characters looks like floating completely outside the ledge with ue4 default settings. In order to prevent this, there are few options that we can use in combination with can walk off ledge property and perch radius threshold. But that introduces some other complexities to character movement. I am going to tackle those problems today.
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27 авг 2019