Same I hate V3. It's the hardest aiming system but the most realistic. - timestamps - 00:00 - Intro 00:35 - SharpEye & Viewmod 01:10 - Calibration 01:40 - Movement & Headbobbing 02:10 - Extra 02:38 - Cringe edit
How do you do the rechambering stuff with the AR in the beginning of the last edit, ive been tryin to figure it out for a little bit? (also what was the ar itself)
they are inspection animations of the Call of duty Modern Warfare Base weapons, if your magazine is full you can press reload again to inspect the magazine and chamber
I think it would be decent for a shooter to stop using NOHUD for immersion and just introduce sensory crosshairs that are inferior to laser sights (crosshairs that are warped around by effects and only roughly tell you where you are aiming at on the screen). A true immersive NOHUD would make VR shooters superior, and since bodycam shooters have limitations as long as they are Flat, I think it's okay to make compromises without forcing them to be NOHUD.
@@wouldyoukindly2667 yeah i downloaded gore mod and game gives me 5 fps when i blow more than 3 heads at once ( i got 24gb ram and i5-10210u and nvidia mx130 ) i ran doom with this ( doom 2016 fpz 60 medium-low graphics )
What people manage to do with Garry's Mod and the Source Engine as whole never ceases to amaze me! This would easily pass as a modern looking game! Looks even better than some ones that currently exist! And the fact people are able to do this on a game engine from 2004 is nothing short of incredible!
Weapons manipulation techniques are great! Besides two, you really don't need to rack the slide/bolt three times on a semi auto pistol or rifle unless you get a pretty bad jam.(maybe if you got a double feed.(drop mag, rack, magazine in, rack)) And not a good idea to "cowboy spin" a double action revolver. otherwise, this looks dope AF! Also, I love the brass check.
As another commenter said, these animations are pulled directly from call of duty. Also, they're verifying that the chamber is empty; first one is to check, second one is to make sure there wasn't a round that somehow just didn't make it to the chamber the first time, the third time is just for good measure. Can't be too safe. You'll see people do that with pump action shotguns as well.
Helo everyone, i have such a problem with mw base, namely the viewmodel works badly on the stairs, it 'bumps' on each step in a very unnatural way, does anyone know how to fix it, or are there any addons that conflict with it?
@@z3nophobic I tried, but it seems like sharpeye doesn't affect it. Anyway the only way to fix that garbage is to uninstall every add-on except mw base and next install other things