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Unveiling the Dark Secrets in Alan Wake 2: OLD GODS | Animated Movie 

Cinematic Gameplays
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14 окт 2024

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Комментарии : 2   
@Untold_Tale_of_Pandaria
@Untold_Tale_of_Pandaria 10 месяцев назад
Hi, it's LimeMango! Bouncing there following our conversation on Reddit. I don't know the game enough, but I can believe that the preparation process and the video editing may have taken some time. My suggestion would be to also work on the sound editing. This may be the most challenging part while doing in-game recording, but sometimes the background is high and NPC are barely audible compared with the main character. This removes a bit of the immersion. Shorter videos, or some narrative breaks (dairy maybe) between some chapters could help? Other than that, the atmosphere is great! 👍!!
@CinematicGameplayz
@CinematicGameplayz 10 месяцев назад
Thanx again for through answer. The " super cut" was an experiment on my side to check how longer format works the viewers and algorithm. First time made that way, and I had removed "manuscripts" read by Alan that I have put as "in between" on my shorter (15-20min) format series. I suppose I shouldn't have done that 😅. Good that I want to learn and I'm not adamant on my ideas 😬. Would love if you would tell me how did you watch it? TV, PC, SP. With headphones, on in built speakers or on some audio equipment? I'm using stereo in editing so some sounds can be off on some equipment, I tested it on my TV 5.1 and headphones and it was good (OK there is one scene I fuc Ed in editing that I unfortunately rendered without checking, where Alan read manuscript 3s too soon and is drown out by sfx, that should not be there in final product.) so I can pinpoint the problem, and decide if making it in mono isn't better overall, or at least record talks separately in mono, Thanx again.
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