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Upgrading the Flyer to a Multi-Thruster Quadcopter! (Scrap Mechanic Survival Ep.40) 

kAN Gaming
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Hey everyone back with more Scrap Mechanic Survival! Today we are finally back in survival with enough component kits to make 2 more thrusters and upgrade our flyer into a proper quadcopter setup! Hopefully this new setup will allow us to not use any stabilizers and have a more legitimate flying experience!
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3 окт 2024

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Комментарии : 460   
@Rraptor1012
@Rraptor1012 4 года назад
Kan: "we can fly" also Kan: uncontrollable spinning
@SeilingMart
@SeilingMart 27 дней назад
First time flying Fpv drones and it’s a 5 inch pov:
@themilkymatrix88
@themilkymatrix88 4 года назад
Me: goes to engineering school Person: "what did you use your degree for?" Me: "scrap mechanic"
@Crummieboi56
@Crummieboi56 4 года назад
What a waste of $40,000 This post was made by the youtube education gang
@Crummieboi56
@Crummieboi56 4 года назад
Micah Lovejoy congratulations
@MisteurCraft
@MisteurCraft 4 года назад
@@Crummieboi56 European students are laughing :p
@niek12o23
@niek12o23 4 года назад
Same buddy
@disabeast3667
@disabeast3667 4 года назад
Maybe you could make the thrusters that get turned off for control pulse to decrease the thrust differential between sides
@kANGaming
@kANGaming 4 года назад
I thought about this. Just need a bunch more logic gates but I could have the controls pulse.
@erictheepic5019
@erictheepic5019 4 года назад
@@kANGaming The solution should be to make the arms much shorter. Presently, the thrusters are far out from the center of mass, meaning each is creating a very large torque for a given amount of upwards thrust. When all of them are on, this cancels of course, but when one side turns off, that massive torque has no matching counter-torque, and the thing flips over very fast. If the torque were smaller, then any imbalance would have a smaller effect over a given time, so the current manual controls wouldn't be so twitchy. If you didn't want to move the thrusters further in (or if you wanted to further reduce the effect that the torque has), you can increase the moment of inertia (resistance to turning) by putting a large amount of mass far out on the craft. A larger moment of inertia would also make a given torque have less effect. TL;DR: Shorter thruster arms and/or big weights far out on the craft. EDIT: Gyroscopes would also be a neat idea. Not the gyro-stabilizer things you usually find in Scrap Mechanic, but just a big spinning mass. Similar to the big weights idea, but possibly more effective per mass.
@Beregorn88
@Beregorn88 4 года назад
@@kANGaming I think it really would benefit from tank driving 😁. Jokes aside, instead of pitching the whole build to fly forward, you should just pitch the thruster, using the tank driving logic and the same system you have in place for yaw. If you add a second set of bearings directed along the main axis of the vehicle you could also add strafing.
@legoyumyumman6965
@legoyumyumman6965 4 года назад
What up
@spacewalk3046
@spacewalk3046 4 года назад
i was gonna comment this too but it adds even more logic. I think moving the thrusters in more would help.
@CamronJK
@CamronJK 4 года назад
The test flights remind me of Iron Man 1 when he's first trying out the boots.
@prasannapalla4189
@prasannapalla4189 4 года назад
Yeah 😊😂
@jax_dera273
@jax_dera273 4 года назад
Yeah😭
@diamondapocalypse5019
@diamondapocalypse5019 4 года назад
Who is iron man
@CamronJK
@CamronJK 4 года назад
@@diamondapocalypse5019 I am Iron Man.
@Thesuper997
@Thesuper997 4 года назад
Haha, yes...
@nip8238
@nip8238 4 года назад
13:02 it looks as if he doesn’t have his legs anymore... terrifying and magnificent in the same time🧐
@Bnm0l
@Bnm0l 4 года назад
HAHAHA!!! 😂🤣😅 I was looking for a comment like this 👍🏻
@kevinpark1
@kevinpark1 3 года назад
You think the legs missing were scary when he lands in the water it looks like hes "hanging" out
@triplezap2061
@triplezap2061 4 года назад
ScrapMan: Has no component kits Kan: Literally had 100 component kits.
@O-J007
@O-J007 4 года назад
Not anymore 😂😂
@thestignl1153
@thestignl1153 4 года назад
😂 I have around 150, but those will be gone in 6 seconds when I start building a flyer as well 😩
@TheSpoofyDuck
@TheSpoofyDuck 4 года назад
kAN 5 seconds later: no component kits
@loganpickard125
@loganpickard125 3 года назад
There is a a BIG key word there XD
@codybruce5533
@codybruce5533 3 года назад
When you removed the first switch and saw if fly into the distance I lost it. Love your videos!
@dragoncracker
@dragoncracker 4 года назад
i feel like a pulse control scheme would reduce the twitchyness and possibly lower the fuel consumption, i also remember an episode of workshop hunters where a flier used suspension to soften the thrusters. the deadman safety could use a latch gate
@vitasvitascoltd
@vitasvitascoltd 4 года назад
Amazing idea
@spacewalk3046
@spacewalk3046 4 года назад
u would use more fuel but ok and i remember that episode too maybe the suspension combined with moving the thrusters in more would help a lot. scroll up a bit and look for Disabeast's comment.
@Mr_Tooty
@Mr_Tooty 4 года назад
@@spacewalk3046 pulsing thrusters uses less fuel not more, check out scrapmans channel he did a test and it lasts double the time if you set it up right.
@spacewalk3046
@spacewalk3046 4 года назад
@@Mr_Tooty ik not exactly double the fuel but ok. My comment was on the wrong comment i meant to say u use more fuel to somebodys elses comment
@Mr_Tooty
@Mr_Tooty 4 года назад
@@spacewalk3046 if you time it to be on half the amount if time then you can double the fuel.
@polarbub
@polarbub 4 года назад
For pitch and roll use a one tick clock so the thruster is on 50% of the time. this is kind of like a PWM signal for a computer fan
@error404fnf
@error404fnf 4 года назад
24:17 Scrap Mechanic Devs: "And we are happy to announce the new, Block-Damage-Update. ;D"!
@matusfranko457
@matusfranko457 4 года назад
Put invisible block in the broken microwave from ship because broken microwave have only One inventory slot 🤔
@Neon-ws8er
@Neon-ws8er 4 года назад
What?
@matusfranko457
@matusfranko457 4 года назад
@@Neon-ws8er in the ship is the thing that is named broke microwave its near a bed in ceashed shop when you enter the room its right on right and you can open it and it has only one slot
@jamesfroyum23
@jamesfroyum23 4 года назад
I think I lost brain cells reading this
@TiaraSinica
@TiaraSinica 4 года назад
How is it hard to read? The sentence is not even remotely complicated.
@CatBorgor
@CatBorgor 4 года назад
Democracy Enforcer thats the thing he didnt even use enough words its like saying me see banana like
@benyed1636
@benyed1636 4 года назад
The large chest is not actually the heaviest thing in the world, the small one is heavier for some reason.
@spacewalk3046
@spacewalk3046 4 года назад
@Technology Boy durability is NOT weight
@spacewalk3046
@spacewalk3046 4 года назад
ik it's so weird i like the large chest much better
@kaking8882
@kaking8882 4 года назад
I think Scrapman tested it and the large chest is heavier, so maybe the weight stat is weight per block
@Mr_Tooty
@Mr_Tooty 4 года назад
@Technology Boy the large chest is indeed heaver, the weight is not for the entire item but for the amount of blocks it takes up, think about a 20 pound weight vs 3 ten pound weights.
@Baer1990
@Baer1990 4 года назад
Isn't it possible to make a dead man switch with timers? That will cut off engine power if you didn't use any controls for x seconds?
@spacewalk3046
@spacewalk3046 4 года назад
could be helpfull
@deanthompson3742
@deanthompson3742 4 года назад
🌭GLIZZY🌭
@thedude4039
@thedude4039 4 года назад
kAN every video: "Theoretically" "Theoretically" "Theoretically" "Either way" "Either way" "Either way" "Theoretically" "Theoretically" "Theoretically" "Either way" "Either way" "Either way"
@flyingpelican4138
@flyingpelican4138 4 года назад
Yup
@MrBobbyfresh
@MrBobbyfresh 4 года назад
Then a perfect when it’s far from perfect
@betterclone9521
@betterclone9521 4 года назад
Theoretically, He has to say those to prove his point, Either way it's repetitive
@spacewalk3046
@spacewalk3046 4 года назад
@@betterclone9521 omg
@dodman.
@dodman. 4 года назад
Theoretically
@trollface-um2vw
@trollface-um2vw 4 года назад
You should probably get 2 or 4 more thrusters and dedicate them to lift, then turn your control thrusters down to about 3 or 4 from the bottom. Idk if that would work, but it's just a suggestion
@sheller153
@sheller153 4 года назад
I think you could meter out the force of the thrusters by turning them outwards simultaneously, making them fight against each other and cancel out some of the lift!
@THESLlCK
@THESLlCK 4 года назад
The empty inventory block is so you can free your hands lol
@AgentWest
@AgentWest 4 года назад
My explorer uses two sets of thrusters. One is pointed back, the other is pointed down. The lift thrusters also tilt the vehicle back slightly, the 'go' trusters tilt it forward. With both sets on the vehicle is pretty much stable. So the take-off sequence is such: lift/tilt back to about 45, then pulse 'go' a few times to keep the angle and lift off clear of trees, walls, and so on. Then 'go' only to gain speed and tilt forward some. After that pulse lift to keep the craft stable. Turning is A-D with a suspension glitch, but can be done with a reaction wheel or thruster tilting for purists. Main advantage is only four buttons total and no logic or controllers involved. Though it does take a few minutes to get used to flying the thing. As for 'player in seat' tracking for the quadrajet in this video, a sensor above the seat that goes into a nor-or-nor flip flop and a button instead of the main lift switch should ensure that once the pilot is out of the seat the system can not automatically activate until the main button is pressed even if the sensor sees something (ground, bot, player) again.
@samb4678
@samb4678 4 года назад
Nice Kan! I really like your garage in your base, I think you did a excellent job with the diamond plate as the floor and the metal block for the walls along with the glass roof. 👍👍
@etheraelespeon1986
@etheraelespeon1986 4 года назад
I read garage as garbage xD
@vitasvitascoltd
@vitasvitascoltd 4 года назад
The flyer reminded me of those super fast racing/stunt drones
@masterskywalker8445
@masterskywalker8445 4 года назад
Kan: “let me just put my imaginary lift in the chest”
@masterskywalker8445
@masterskywalker8445 4 года назад
I know i just thought its funny bro 🤣
@RasielDraconis
@RasielDraconis 4 года назад
Random suggestion for the Quad-thruster. Use 2 switches for always on. One that is definitely "always on", and another that pulses the thrusters. The pulsing ought to let you set the thrusters up higher and give you a "lower gear" for take offs or areas you want a bit more control over sheer speed.
@ww11ll
@ww11ll 4 года назад
Idk much about scrap mechanic physics but realistically you should be able to use bearings to control forwards, backwards, left and right so it strafes more than flips. it will be smoother and won’t tilt the drone so much.
@Dani-tq6um
@Dani-tq6um 4 года назад
Kan, maybe you could add a 2nd set of low tier thrusters for control to make it less twitchy and have your main ones work only for lifting your drone and have a switch that keeps your drone level in height?
@efrandom5472
@efrandom5472 4 года назад
You could fix the aggressive roll by adding a thruster on the opposite side on a lower power level.
@bottledwater6527
@bottledwater6527 4 года назад
As a safety mechanism you could have a timer that starts counting when you turn the switch on, and only resets when one of the other buttons is pressed or the switch is off. Once the timer reaches the end it turns everything off. You make small adjustments often enough that you would constantly be resetting the timer when you're actually in the flyer, but it would turn off if it flies away before it uses up all the fuel. If you feel you needed to you could also add another button that does nothing but reset the timer, and have a light flash on just before the timer ends so that you know you have to reset it.
@tropicalvikingcreations
@tropicalvikingcreations 4 года назад
Er kinda had an idea i created /thought of in another game. Basically it's a floating ball rolling in a 3*1 cage that has sensors in the edge walls to detect the ball and these sensors help counter rotate the craft when the tilt gets too bad, however i suspected it may be roo sensitive since you turn the thrusters off. This was for a flying creation but i as able to slow rotation separately and i used wedge blocks in the edges to center the ball so may not be a viable idea at this size. It functions similarly too the newly added angle sensor in trail makers. However i hoped it might inspire an idea or something. Tried to explain it simply without the logic.
@techmaster5000
@techmaster5000 4 года назад
Maybe you can put in a timer system when you release thrust on one side, then the thrusters output power in intervals instead of a continuous stream. That might make it a bit more controllable.
@angst_
@angst_ 3 года назад
Try using a gate loop to pulse the thrusters off? You'd be able to have fraction control. Off 1 tick every 4 ticks, or whatever you need. You could even make it so a thruster is on full power, but pulses 3/4 of the time and use the other 1/4 to yaw/roll/pitch. This would allow you to use 1/4 of the power while the thrust is off and still correct your vehicle.
@altaem9152
@altaem9152 4 года назад
Have you seen 00Fant's flyers? They all have the thrust pulsing on timers. This allows 3 states per thruster of off, full power and somewhere in-between. Ideally the default state has the thrusters pulsing to almost offset the weight such that the flyer very slowly drops out of the sky. This prevents the craft being lost.
@CL4R1T_Y
@CL4R1T_Y 3 года назад
6:25 satisfying button placement
@mohanmohan_rayappan3597
@mohanmohan_rayappan3597 4 года назад
You can use 3 thurusters for flying and 1 thurester for back and forth.
@flouyume2020
@flouyume2020 4 года назад
I'd like to see a quadcopter battle in either scrap mechanic or trailmakers now XD
@qdaniele97
@qdaniele97 4 года назад
In electronics one often have to control the "power" of something that, at any given moment, can only be on or off. To do that you can use PWM (Pulse-Width Modulation). Basically you just constatly turn on and off the thing and control how much time it stays on or off during every cycle. That's how you control brightness in LEDs, for instance. Maybe you can do the same in your "quad-thruster". Put two very fast timers in a loop and then connect both of them to each thruster, to one timer directly and to the other through some AND gates. Then connect the AND gates to four normally-closed buttons (button with NOT gate). By default the thrusters will be always on because connected to both timers, but pressing one of the buttons will disconnect the corresponding thruster from one timer making it stay on only half the time than the other (effectively cutting its everage power in half).
@goscar5075
@goscar5075 3 года назад
with 3 thrusters you can make a really cool helicopter!!
@fortyforty-seven1061
@fortyforty-seven1061 4 года назад
the weight is measured for every cube it takes up if you have a 3x3x3 object with a weight 2, it would be equivalent to a 3x3x3 cube of material
@luizbag
@luizbag 4 года назад
You could use pistons to extend the arms. Pitch forward, extend arms backward. Pitch backward, extend the arms forward. Use it for roll as well.
@roycerama
@roycerama 3 года назад
The timer/logic gates you set up for pulsed pistons, use that so instead of turning half the thrusters off for roll, it instead pulses those thrusters quickly. You can adjust the ratio of pulse on to pulse off to fine tune how finicky the controls are.
@christheviolaplayer8250
@christheviolaplayer8250 4 года назад
i believe the weight in Scrap mechanic is a measurement in "weight per block x volume", meaning the large chest is 5(5x4x3)
@EpsilonRosePersonal
@EpsilonRosePersonal 4 года назад
The weight and buoyancy ratings in scrap mechanic make me hurt. They just don't make sense, especially as they're two separate ratings and volume is a third thing that is already in the game.
@janb6271
@janb6271 4 года назад
What’s up con always watch your videos for tips and tricks because I know that you know how to build all this crazy stuff in the back of your head so that’s the reason why I always watch your videos and sometimes I watch it for fun
@amusedapple4933
@amusedapple4933 4 года назад
You like minecraft
@amusedapple4933
@amusedapple4933 4 года назад
My first vid will be a minecraft vud and will be posted soon
@Sascuache123
@Sascuache123 4 года назад
Yes....!!! I remember scrapman mentioned you with I believe moonbo for a monday episode I'm glad u got you a new spot many good vibes
@adamshults9810
@adamshults9810 4 года назад
How about eight thrusters at lower thrust. Four would stay on to essentially hover. The other four would activate for control.
@dubl33_27
@dubl33_27 4 года назад
200 more component kits here we go.
@hithere-oi8vu
@hithere-oi8vu 4 года назад
1-3 more gas container full gas more
@Felvincc
@Felvincc 4 года назад
i think itd be too heavy on the gas
@RokStembergar
@RokStembergar 4 года назад
I think pulsing the engines all the time would make sense... That way you'd get a hover mode, going up only when you hold a button.. you can also move the vehicle when shortening the pulse to two of the engines.. would take a bunch of logic tho :D
@jonahzucker134
@jonahzucker134 4 года назад
You could put forward and back thrusters on a clock so it acts more like reduced thrust in a actual quad or do away with pitch and just go forward and back on bearings
@gaalidas4836
@gaalidas4836 4 года назад
With some self installed mods, you can configure the vehicle to only respond if the seat is occupied. You jump out and it shuts down. Sensor works too I guess. Good call. Maybe you need a safety second switch on an AND gate in a hard to delete apot? I'd experiment with variable thruster positioned eliminate over adjustment of pitch and roll by altering the center of mass instead. Too complicated? You bet it is!
@MagicalPorkChop
@MagicalPorkChop 4 года назад
A couple of ideas... - Use a timer / logic loop to pulse the thrusters instead of turning them off - Put the thrusters on pistons (save weight on the arms)
@mosquitodaselva7319
@mosquitodaselva7319 4 года назад
for stability improves you should put the thrusters upper than the gravity center, like 4 or 5 blocks, and correct the thrust add (in maneuvers) rotating the respective thruster on the opposite side of the moviment, and doing this with the other ones, all pointing to the outs
@NewtIsMeName
@NewtIsMeName 4 года назад
For the roll, you could maybe flip the thrusters 70 degrees or 80 degrees in the opposite direction.
@loomko
@loomko 4 года назад
you could set it up to pulse the thrusters to slow things down a bit maybe even get it to hover by pulsing all 4 all the time and going full throttle when you want to go up or have a gradually faster pulse
@angelaabrams9108
@angelaabrams9108 4 года назад
I had two ideas for your pitch and roll problems. If you use timers on a very short loop, you should be able to pulse the thrusters instead of completely turning them off. But I think a more mechanical solution might be better. Instead of turning off thrusters for pitch and roll, what if you moved the center of mass using some blocks on four different pistons? Pitch forward? Extend the front piston. Level off? Bring in the front piston and extend the back one for a second. Etc, etc.
@sammy_1_1
@sammy_1_1 4 года назад
Now i see why i like Main Assembly quads: proportional control!
@mycatsbreathsmellslikecatf4413
@mycatsbreathsmellslikecatf4413 4 года назад
Suspension glitch: am I a joke to you? Kan: yes also suspension glitch: ...
@jameshansen1903
@jameshansen1903 4 года назад
If you want to pitch down, rather than completely turning off the front thrusters, just tilt them toward each other. Their horizontal components of lift will cancel each other out while their vertical components will decrease by the cosine of the tilt angle you select. e.g. 60° tilt = 50% reduction.
@pannaliza9479
@pannaliza9479 4 года назад
Kan's logo: trash can with eyes Kan:I AM TRASH
@rexsauro5831
@rexsauro5831 4 года назад
I've been waiting for that for a long time
@TheRealPauseacorn
@TheRealPauseacorn 4 года назад
Make it always flat, only tilt the thrusters. Tank control for left/right. For forward tilt them forward about 30°
@KostellOnY
@KostellOnY 4 года назад
To not loose it by accident try to make some kind of a system that will be like a sensor switch. If you put a sensor above driver seat and it will read your presence, then it will allow all thrusters to work. Like sensor that reading driver-AND gate-everything else (sorry for my eng) edit: oh... you did this later in a video xD
@Leftysrev3nge
@Leftysrev3nge 2 года назад
19:15 is the greatest moment of kAN's channel in history.
@captainbear6188
@captainbear6188 4 года назад
I think you if you were to make a triangle design, you would get better performance this way, and you could use a 4th thruster as your main propulsion. You could centralize the cockpit to further balance the weight distribution. I feel that this would help reduce the overall weight of the vehicle. You might be better off with 2 small chests instead of the single large one.
@outzymes3636
@outzymes3636 4 года назад
I should not be laughing at the music that played when he did the test flights. But here I am.
@Silvyya
@Silvyya 4 года назад
kan gaming: we are playing surivival very modest scrapboy: haha hank and my lag castle go brrr
@moosles1357
@moosles1357 4 года назад
Were glad your back
@uniixxofficial
@uniixxofficial 4 года назад
Make it so that the two back thrusters are facing at an 45° angle outwards when going forward and same with the front. The reason for this is to eliminate the pitch completely so it makes it more stable. And for roll make the two side thrusters go at an 35° (less or more) angle inwards to get rid of the roll. With this, make the thrusters on the opposing side equally place as much thrust as was inputted. Ex. When you go left, being the right side thrusters outputted power to move left, the left side thrusters output just as much power as the right had inputted.
@poisonpal8817
@poisonpal8817 4 года назад
A reaction wheel system could allow you to have finer tuning for pitch and roll
@VAXHeadroom
@VAXHeadroom 4 года назад
use a logic gate pulse system to run the thrusters as a PWM ORd with your 'always on' switch
@vsevolodportniagin2642
@vsevolodportniagin2642 4 года назад
U can add 4 more level (2 or 3) thrusters to control ur flyer so there will be not such a big drop when u turn off one side of the thrusters, and have 4 other thrusters that u have now constantly working
@captain_loeffel
@captain_loeffel 4 года назад
@kan Gaming You can build in a protection. You could build a dead man switch. So if you press 5 a timer runs down and to keep the thrusters running you need to press a push button to reset the timer. That's the same system as every modern train has build in to prevent hazard when the locomotive driver has a hard attack or anything else happens to him so he can't operate the controls anymore. That way you could at least recover you quadcopter. What time I can't say, that is something to try.
@HexaDecaHelix
@HexaDecaHelix 4 года назад
Ill have to send you my "carrier" design. It takes some practice to learn but it has full controls for every direction, it can carry cargo, and its pretty darn balanced
@rafaelcastro.01
@rafaelcastro.01 4 года назад
Using the unlimited inventory command you can get rid of the repeated tools in your inventory. I had the same deal with the lift twice.
@tonyiscool8640
@tonyiscool8640 3 года назад
kAN: We are crashing! Also kAN: doesn't talk for 8 years kAN: realized hes in danger, after 8 years of not talking. 24:17
@cyphi474
@cyphi474 4 года назад
I think you dont need roll at all. Thrust at 4 points itself should be enough to keep you stabilized on X axis. Another thruster at back ponting backwards should be better than tilting uncontrolable thrusters. All you would need is keeping your vehicle oriented in direction you want to go, rotating around 180 for slowing down(another thruster at front for braking would be option too). Its not optimal, but with gentle control it should be way easier to fly.
@kylehappy6744
@kylehappy6744 4 года назад
A pitch/roll idea. If u made pistons pull the thrusters closer it would lessen there effect relative to the further out thrusters meaning that it will be like what u have now but instead it wont cut the power just lessen it
@turrboenvy4612
@turrboenvy4612 4 года назад
I find plus-shaped quadcopters work better than x-shaped. You're only turning off one thruster to tilt. You could also add logic to still activate thrusters when 5 is off.
@kylevanwinkle2081
@kylevanwinkle2081 4 года назад
Have your thrusters on a pulse loops using logics for when you do the turning and roll to slow down the movement then have 5 just bypass the pulse loop for steady power. A pulse loop could be a simple loop like you would use on a spud turret
@littlevinster2224
@littlevinster2224 4 года назад
SM survival finally!! I was going insane and had to watch moonbo's questionable content!
@O-J007
@O-J007 4 года назад
Lol
@TheInvertedCow
@TheInvertedCow 4 года назад
Can you control the roll and pitch by just turning the thrusters themselves? Set a third bearing in the joint where the "arms" connect at the "wrist" perpendicular to the two that you already have allowing the thrusters to rotate outwards or inwards. then the only time you need to modulate the thrust is when you need to roll in which case a fast pulse timer should allow you to toggle the roll in fractions of a second and give you more precise control. Either way it looks like you could have a good idea here
@questieee
@questieee 2 года назад
Cool. Also, i made a quadcopter who's really cool too. And guess what. Same thing, faster and smaller. Also, idk if yours does too but if mine doesn't have the thrusters to go up it doesn't steer *and you don't have to hold buttons continously*
@llooller
@llooller 4 года назад
Maybe 4 lvl 1 thrusters for roll and pitch can do the job? So you always have the max thrusters to fly/hover and the low thrusters for steering
@durgun8247
@durgun8247 4 года назад
You could use flywheels to control instead of angling/pulsing the thrusters
@funtimefoxy4388
@funtimefoxy4388 4 года назад
Even the craftbot thought this was a bad idea
@aceplays1491
@aceplays1491 4 года назад
After seeing the thumbnail i unnderstand why its been so long. Good job!!
@Sixty4_Redstone
@Sixty4_Redstone 4 года назад
Idk if it works like this or not but if your worried about loosing the flyer you might be able to put a sensor that when your not in the seat it shuts off the thrusters automatically.
@gervaisbuilds6175
@gervaisbuilds6175 4 года назад
Use 00fant’s player seat sensor from his mod, detects when a player is in a seat, it will solve your flyer problem I think
@amusedapple4933
@amusedapple4933 4 года назад
Like so he can see this
@patrickhector
@patrickhector 4 года назад
The Orientation block from The Modpack has a player-in-seat detecting mode, but last time I checked I think it was broken
@ufukbasci6412
@ufukbasci6412 4 года назад
Guys, you have any idea how troubling it is to use mods in survival even if they are designed for survival? And you are talking about bringing creative mods into survival. That IS NOT EASY
@greekfire5630
@greekfire5630 4 года назад
I think he wants a mod free survival
@ericb8882
@ericb8882 4 года назад
They need to add a kill switch to the seat for when the player gets out. Have a setting to have it activated or not. Like a lawn mower IRL. Haha
@adamdevaux8486
@adamdevaux8486 4 года назад
You could try adding 4 more thrusters only dedicated to roll and pitch. You wouldnt have to upgrade them all the way, and they wouldnt be at full power, therefore allowing easier movement changes.
@claytonheath484
@claytonheath484 4 года назад
If you controlled pitch and roll with controllers and bearings(you could use the same ones for pitch and yaw with some logic) it would be much more gradual than shutting the thrusters off completely
@Deadshot-cy1vr
@Deadshot-cy1vr 4 года назад
It’s like a flying mechanical bull 😂
@maderaditya.1302
@maderaditya.1302 4 года назад
when you turn a quadcopter in real life, you need half roll(aileron):for giving trust to the side, and half yaw(rudder):for rotating (sorry for bad english)
@liveepically
@liveepically 4 года назад
Hate to say it,but you might need a set of flight thrusters, and a set of control thrusters. That would avoid the sudden shut off of flight thrust when trying to adjust position.
@EvolvingFrontier
@EvolvingFrontier 2 года назад
"T"F"G"H" controls are harder for flyers because you have to press the thruster-on key too, Except when you put a switch, which is risky if you accidently hop out of your seat If you have one of those big Desktop Keyboards, It's easier to Remap them to "Home" "Delete" "End" "Page Down" and control them with the Right hand
@MisteurCraft
@MisteurCraft 4 года назад
What about using piston to adjust in real time the distance of each thruster from the mass center? With small variation (like one block for an initial 5/6 block distance) the induced torque, and therefore control, would be smoother
@ColdRiverAutowire
@ColdRiverAutowire 4 года назад
Yesss some survival
@mr.person5209
@mr.person5209 4 года назад
For the sensor, you might be able to adjust the range to compensate for your player moving.
@slate613
@slate613 4 года назад
Scrap Mechanic - The home of really fantastic bad ideas. :D
@Rbraden
@Rbraden 4 года назад
Just add additional thrusters to the sides. Very low thrust amount so its not as aggressive and keep them closer to the body so they can't manipulate the body as easily.
@Willis-xh2zx
@Willis-xh2zx 4 года назад
You could add a sensor that detects if you are sitting down, then if you accidentally jump out the thrusters will turn off
@EpsilonRosePersonal
@EpsilonRosePersonal 4 года назад
Silly question, but could you put a weight, on a piston, on a bearing that rotates it parallel to the ship and then use a combination of rotating and extending it to control pitch and roll? It seems like that would give you much smoother control then varying the engines.
@kadboodle
@kadboodle 3 года назад
Lmfao I lost it when you removed the button
@fireplayz2970
@fireplayz2970 4 года назад
welcome back kan
@lesyeet8207
@lesyeet8207 4 года назад
Kan: grab some metal Me: bruh that is wood
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