I'm grew up in Hong Kong and still lives there. All I say is that, in terms of the road itself, the accuracy is spot on, EXCEPT the width. They haven't just made each lane wider but really adding them. For example, at 2:35 the highway narrows to 2 lanes at this point. Also this highway in real life has more ramps that leads to tunnels going off Hong Kong Island. But since this game solely focus on Hong Kong Island, those split roads are removed. This is why all those lane guidance sounds off at times telling you stay left or right when the road simply has nowhere to go off to in the game. The other thing is that in Hong Kong, there a lot of central dividers and the traffic lights are at the middle of the road to split on coming traffic. The game developers simply removed them for playability. By the way the solar crown race track is a Jockey race ground in real life.
I lived in the Belchers (Sharps HQ) up until last year. In real life the mall extends to about 6 floors after which the structure fades away into an apartment complex with an entrance next to the University further up the hill. The details are SPOT ON. The MTR metro stations are missing but everything else, the signage, the lights on the floor, the rock formations in the surrounding area are all exactly the same. It's extremely strange to drive around these areas without having the shops/stores/restaurants as they are in real life. But with my familiarity of HK island, I can say that 90% of the map is exactly as it is in real life. Even the rural beach areas like Shek'O. Its truly a shame that they didn't model the Kowloon side of things because that area is pure chaos, but I guess that would've pushed development for another few years, so take what you get!
@@TheAlexVII @Alex! Real nice video, again! I've got 2 questions about TDUSC: 1. What do you think about the races in TDUSC on consoles/PS5? Will we need to have a subscription to PlayStation Plus to be able to play the races? Or will they be automatically filled with AI drivers if you have no subscription (which would be completely fine for me)? Or will we not be able to join any races, unless we have PlayStation Plus? 2. Will the Logitech G923 be compatible on PlayStation 5? I can't find any official info about this. Thx for your answer and the nice vids! ;-)
@@GroovyTrancer it might be like TCM where you’ll be able to play the game but just only have AI lobbies I’m not sure. They’ll explain before launch I’m sure. I’ll add that question to my dev interview. G923 will be compatible yes
You are great man. You are one of the only people who has kept the hype of test drive unlimited for so many years now. Keep up the good work. I really hope this game gets the success it deserves because it looks great. But there will be some people with bigger voices who will be over critical and influence the masses.
Thank you! And yeah I know exactly what you mean, at some point the masses will turn, even if it takes years it’s a growth of a franchise returning, which I can’t wait for :)
@@TheAlexVII Real nice video, again! I've got 2 questions about TDUSC: 1. What do you think about the races in TDUSC on consoles/PS5? Will we need to have a subscription to PlayStation Plus to be able to play the races? Or will they be automatically filled with AI drivers if you have no subscription (which would be completely fine for me)? Or will we not be able to join any races, unless we have PlayStation Plus? 2. Will the Logitech G923 be compatible on PlayStation 5? I can't find any official info about this. Thx for your answer and the nice vids! ;-)
@@GroovyTrancer well PS plus is required to play, i dont know if you will be able to login the game without it, as for wheel support the devs worked on WRC generations so why not
This game looks breathtaking, the cityscape and lighting along with how accurate the recreation of Hong Kong Island is, this video demonstrates that well, it's extraordinary and I absolutely cannot wait for release.
@@Ckou95 I think the players are split on handling/physics. I think it's alright as it's in-between sim and arcade. Rwd traction needs attention, but think with a couple tweaks it'll be alright. It gives a good sense of speed, I'm not going 300mph in a golf like Forza haha. What are your thoughts if you can pin them down??
@Ckou95 I havent played it but from what I can see during wheel gameplay the cars handle naturally and there's a difference between cars based on drive train and weight, the car reactions to inputs look good. Have you played it yourself?
@@bobmarley6306I have over 10 hours in the game, the handling is very fun most of the time .its not afraid of the player and his ability to learn and gradually master the game which is the best part the graphics are great and the environent layout of the map has alot of interesting stuff to see it has a cozy vibe. You should give it a try !
For as much criticism as the game is getting right now, it's honestly just sad how insanely impressive features of the game like the map are getting completely overlooked. Heck even the multiplayer that people kept criticizing (and fairly because the servers don't always work) looks just as fun as tdu2
Aquí en España es una vergüenza la actitud tan negativa que están teniendo con TDUSC. A mí me encanta lo que veo por ahora, ya reservé la gold edition.
I miss Sleeping Dogs so much if it didn’t release next to GTA it would’ve never went out of business that is another game developer that took GTA as a joke and should’ve released a year or two after GTA 5 with a lot of marketing
There's definitely some places that would suit, the pier, a yacht, skyscrapers and probably some in the mountains. I'm looking forward to houses that were said they would introduce after launch, hopefully they include uniqueness to each one and customising them too
Really waiting for a game to have good turbo sounds. The cheesy F&F over the top BOV noise has been done to death. I wanna see if they could add that turbo spool you get from Catless GTRs, AMGs, Bimmers, Audis, Porsches, turbo R8s, turbo 5.0s, Turbo Vipers. Just that constant spool🔥🔥🔥
Wheel Vs controller. What's your recommendation for TDU SC? It's kind of a dilemma for me because wheel means buying the game on Xbox and controller means buying it on PS5. PC isn't a possibility for me because I have an i7 8700 and GTX 1070
It would be so cool and weird if someone made ,mod to integrate google maps and tdu but also so so hard it would require the fakery of gps but also reading game inputs but tbh it can be done, it would just be very weird
A companion app would be pretty incredible. I guess if you can somehow read the games telemetry of the vehicles position you can make a program that takes that and outs it on an IRL zoomable Google maps
@@TheAlexVII oh yee actually there are mobile apps that already can let you walk on fake gps they were very popular during early pokemon go explosion before it got patched out if you could plug that telemetry into the steering input of fake gps you could do it
It wouldn't even be that hard on Android (no idea about iOS). This is called a "mock location provider" and it's fairly basic stuff. However, the difficult part would be to: 1) retrieve the vehicle's position from the running game, and 2) translate the position from whatever coordinate system the game uses, into Earth's latitude and longitude coordinates, so that the mock location shows up in the correct place of IRL Hong Kong Island
(Probably a stupid question.) As far as I know, PS5 and Xbox, for the most part, require a subscription in order to access multiplayer. Does that mean that those people who don't have a subscription will only be able to race with bots?
I’m guessing? No idea for sure honestly, but they’ll detail how that works before the game launches or during the first console tests I’d think. Not a stupid question though haha!
For Xbox any game that is ONLINE ONLY does NOT need a subscription to play. The Crew for example can be played without Xboxs Subscription. PlayStation do not do this and for ONLINE ONLY games the player will still require a subscription.
It's online only but not PVP only, so you can race against bots. I totally understand if you don't want to buy an online only game though, honestly valid.
@themorocco6921 This I'm unsure about as I havent played the demo, I assume it's like every other online only racing game where you do have the option to race bots, but someone who has tried the demo will have to confirm.
I have played demo and had one or two where it's two humans. Normally 99% of the time It's PvE, 1 human, 7 AI racers. If someone joins it's PvPvE so like 2 players and 6 AI racers. It's not strictly PvP unless they add special clan races as that would make sense too.
1:1 means the actual size and topography of the island is 1:1. It doesn’t mean every road is recreated, that would be tedious as both a development timeline and gameplay design tbh. I get what you mean tho
I'll be pretty upset if I keep seeing all these people playing the game and it looks beautiful but when I play it looks like fuckinh dog shit - doesn't make sense. I have a good PC lol
@TheAlexVII lol I hope so man - I want this to be the go to racing game. I just uninstalled and reinstalled it and it still looks reeallllly bad. I'll still buy it just because it's test drive
@@mmdreza.m i Played the Demo....ist bad.....Player all Forza Horizon games....but getting boring over the Time....i was hyped for the game sinced it got announced but ....its bad
This segment is so entertaining man. Please do it at least once a month when the game is released.🤩 It's even more fun for a HKer to watch this since we care a lot about accuracy. I wish they hadn’t cut out as many narrow roads as they did, but hey, I appreciate them for how it is finished now! Salute KT racing🫡 Again I know it’s a far fetched possibility but I wish they would tackle the Northern Parts of Hong Kong to make this game epic !