Ai games are going to be very interesting going forward especially if you pair up an ai enthusiast with custom models with someone like yourself who has game dev experience. I imagine a really solid 2-3 person team could probably hammer out a great adventure game pretty soon.
I'm working with ChatGPT and Midjourney to aid in a more VN style game with combat sequences I'm working on in RPG Maker MZ. I've been able to get Midjourney to create good full body character renders, which I'm using as my direct images in the game (not using sprite characters). The ability to get certain outputs can greatly depend on how you prompt it. From my understanding, the words you place at the beginning of the prompt tend to have more weight to them then later, so I start my prompts with words like "full body" and "character isolated" so they are the first/highest terms it starts with and then at the end adding in an image ratio argument of "--ar 2:3" for a more portrait layout. Depending on how you describe the character in the middle of all that will often give a full head to toe character, sometimes will be like a head to knee generation. But it's what I've found gives the best outcome for a full body character. Other than that, I have 2 separate GPT Chats going that I feed information back and forth; with one focusing more on writing the story itself and the other focusing more on writing character interactions, combat scenarios, and other smaller choice driven concepts based on the information I feed it from the main story writer chat. Depending on certain things that happen, I will feed that information back to the main story writer and they kind of build off each while also breaking down their respective rolls.
i think learning to code then learning chat seems to be the way to go, i have noticed that it a lot easier for chat the more info it has you could setup a sever with a automation routine and chat will keep doing it over and over until you run out of space, or you stop it because you got soething that works
Thank you so much for making this video. I've worked in RPGMaker since Rom hacked versions of RPGMaker for the Super Famicom. I'm currently working as an AI Prompt Engineer and have recently picked up some Midjourney and GPT4 creds that I am going to apply to game dev using RPG Maker. A lot of your thoughts echo my own as I use AI Assisted development, but I am getting ready for a major push and curious what I can create with the use of the assistant as opposed to flexing my raw skills.
Still watching, but wanted to say your journey with ChatGPT and developing a RPG/adventure story has been very similar to mine. I have been using it to try and help flesh out details for Elendaria: Veil of the Nightsong (my opus of nearly 20 years of on and off work that's basically a grimdark Lovecraftian supernatural fantasy RPG in the vein of Ultima 5 meets Fear and Hunger). The biggest problem is working around ChatGPT's short-term memory limitation. It effectively has 4k of tokenized contextual memory. Once you cross that 4k threshold it will start loosing memory of stuff from the beginning of the conversion. This 4k contextual limit includes the response AND the prompts. As you can imagine trying to dump a metric ton of world building background as context information is gonna see it forgetting and/or stop processing before it finishes. And thus MY frustration with it as a story writing assistant. In the end, like you, I found myself Frankensteining story elements together in batches. Great tool. But definitely not for everyone.
Your explanation of the limit makes a lot of sense. No wonder gpt had such a bad case of short term memory loss. Also 20 years! What a milestone. I can only imagine the world you've built. Will check it out sometime 🙂
For AI art, you might want to try a local Stable Diffusion installation. Auto1111 is nice, easy to install & has a ton of plugins, etc. (including DreamBooth which gives Midjourney-esque results). It's one of a few I use. I'm also fiddling with StableVicuna which is a new open-source LLM chatbot from the same developers (Stability AI). I can't speak much for RPG Maker itself as I haven't used it in years, but I did see that they were recently added to Unity which I've been using for ages, so maybe I'll have to have another look. Have fun & keep the great content coming!
That's the scary but neat thing about A.I. it can identify patterns and learn about character sheets. While rpg maker is niche, there's plenty enough information for midjourney to gather what it needs to do
As a comment on your actual RU-vid video I think its edited a bit slow, I think increasing your videos pace would improve the viewers. Take this with a grain of salt because I have no experience or anything like that, but the video was a great watch.