That’s what I love about the kelvin timeline. Seatbelts man. You’d think for an organization that has people getting thrown out of their chairs so much they’d have learned that by now.
That would definitely improve the incidence of people tumbling over the console. As in any ship, I still cannot understand why they keep things untethered.
@@IsaacRizard To make sure the audience knows the ship is being hit and tensions kept. Pretty sure in the actual reality seat belts would be pointless, because anything that gets through the inertia dampening is probable to paste the crew. EV suits for survival after hull breaches or life support failure should be standard though. Actors would just hate it even more than already memetic TNG uniforms.
@@Starjumper2821 I think the audience of today want some realism on screen but I do think you have a point on the seat belt front but still it is problematic. Without seat belt, a person may survive an impact by being flung forward to cushion the momentum of impact but at the same that person becomes a projectile that might hit hard surfaces and another person. With seatbelt, you may got bruises on contact points but at least, the risk to life is minimal. And having standing station while flying a starship? What's up with that? If I'm not mistaken, the lower the centre of gravity, the more stable a person is. The Expanse illustrates space travel mechanics better than Star Trek.
It's due to the people that have the smaller package CBS all access with commercials.... The more people go back and watch the more money they get off of commercials..... They make more money off the commercials than people who have the package with no commercials...
Imagine if a ship from year 1200 was transported to our time and all we did was add a diesel engine and give everyone on it a smartphone. They'd be still doing missions on their wooden ship with their 1200 uniforms while texting each other
Well it DS9 during the attempted coup of the Federation, the Defiant was attacked by a 100 year old Excelsior class ship. Except that ship, the USS Lakota, was upgraded with phasers that would be more appropriated on the Galaxy class. Yes, it did do considerable damaged to the Defiant. Plus it had quantum torpedoes, which no starfleet warship had at the time. Sort of like when the the Soviet Union finally got the atomic bomb, we just exploded the hydrogen bomb. However, those upgraded Excelsior class ships were still no much for the faster and better armed Dominion ships with their swarm and often kamikaze tactics. Of course, sometimes old ships given different tactics might still win against more modern opponent. During the Battle of Surigaro Strait, a fleet of six old American battleships, all of them were originally sunk at Pearl Harbor that were later raised from the harbor and modified, managed to sunk a fleet of more modern Japanese warships, including 2 battleship. FYI, their original intent was to provide firepower to the marine landing force for the invasion of the Philippines.
@@bermanmo6237 I have always presumed that the Excelsiors in TNG were mostly new build, or at least newer, rather than the hulls being from the original construction run. The Excelsior hull form was an old design that didn't mean the ships themselves were old. Upgrading the power, engine, computer, and weapon systems to 24th century standards would probably require ripping out and replacing all the power conduits and computer systems and such throughout the ship on a regular basis. I'm not sure it wouldn't have more efficient and cost-effective to just build new ships.
@@2themoon863 Wesley also put the ship in danger several times. In fact, I think the thing he most frequently saved the ship from was himself. Kind of a shame cause Will Wheaton has gotten a lot of crap for that roll while he seems to be a pretty nice guy in person. Going back and watching the series now, it's not so much that Wesley was bad. It was that there was too much Wesley. And I don't know if that was an inherent flaw of early TNG writing or because they wanted to have a relatable 'kid' character for younger audiences.
That or he kills himself and the crew if he accidentally teleports into Discovery's warp core triggering a catastrophic explosion resulting in the destruction of the ship!!
@@walterdayrit675 If he transported himself into the warp core, he would be converted to energy... he is matter, the warp core is a Matter/Antimatter Annihilation reactor. ;) But I'm sure that something equally catastrophic actually happened in this timeline at some point. Say, Transporting a few centimeters too low into your seat, fusing cloth, skin and flesh with the seat. Ugrrghhh... afterwards, there would be security measures implemented, like designating only certain parts of the ship as "teleportable" with auto-abort procedures of course included. And later, some other poor crewman probably found out that they shouldn't integrate a replicator into it, either for... a variety of reasons.
"...and if the ship takes a glancing blow, the programmable mater in your consoles is programmed to reformat into irregularly stone-based objects to be blown away by a hyperpolarized gravitational wave magnets complete with holographic spark systems." "do we really need that?" "well it's not standard, but historical records show a more primitive feature was used on ships until the mid 25th century."
@@pyrioncelendil - They also need to start thinking in terms of energy efficiency. I have never understood why control consoles need so much electricity flowing through them that a short circuit is equivalent to getting hit by a lightning bolt. *Time Police* - 1.21 *gigawatts!?* If we find a DeLorean in the shuttle bay you are *so* busted!
@@daniels7907 They're more like feedback explosions from power surges. The best analogy I could think of is that they forgot how to build step-up and step-down transformers in the third world war and decided they'd just run everything straight raw off the power station's output. And the moment there's a surge anywhere along the transmission line, the extra energy has to go somewhere, and it's the home appliance and its user who eats all the excess energy, very much analogous to a lightning strike. So they forgot how to build surge suppressors too. The sad thing is I'm not even an electrical engineer. This is shit a layman understands is necessary for electrical safety, just as seatbelts are needed for physical safety in a moving vehicle. Something else lost in the third world war.
@@pyrioncelendil I see it as the Surge starting in the EPS grid, basically imagine the flow as water running through a pipe. Naturally due to its nature, it can make safety features a bit difficult particularly when the EPS Surge happens it's like a water hammer. When it hits a power converter, it causes a power surge. The reason it's safe is because these power converters draw only as much energy as is required for the consoles that they are connected to thus making the need for Step up and Step down transformers sort of redundant, but the power converter converts the Electro-Plasma flow to AC Power. Thus you need a transformer to convert the AC to DC. There are circuit breakers, but sometimes the power surge that comes from the Power Converter overwhelms it. Then it hits the transformer and causes the thing to explode.
If we are to assume that this tech is out of the prototyping- testing phase, then you can be assured that they are "somehow" protected against this. Maybe the programmable matter forms a hard lock to nacelle in nanoseconds? Who knows. That's the interesting thing about this new tech I'd like to find out And just to reiterate, Discovery's Spore Drive, despite improvements and efficiency enhancements, is *still* a as much of a prototype as something can get.. unsanctioned because after 2188 it de facto stopped existing. ;) The "Human Interface Device" ethical problem has been solved by Adira though. ^^
I would assume that the programmable matter would maintain it's previous state inside of a dampening field. That would be a pretty "DUH" thing to account for, but this is Discovery we are talking about.
@@sd501st5 wouldn't the programmable matter need energy in order to function? if they did enter a dampening field of some sort that drains ower wouldn't that stuff just go inert?
@@cyberstar251 Well, this is all trying to find explanations for things the writers thought way less hard about than we do. ;) That said... 1.)You can shield anything against EMP today. I don't think I need to explain further ^^ 2.)Programmable matter is basically the same as the "Polyalloy" of Terminators T-1000, nanomachines. And those have a DEFAULT setting, which I imagine to be "physically connect again". Unless you destroy the matter itself, it will always attempt to reform the programmed design or function. The problems begin when the individual pieces get damaged in any way... Terminator 2 Directors Cut, after being frozen to extremely low temperatures, shattered, and then melting again, the T-1000 began malfunctioning. It involuntarily mimicked the surroundings(default behaviour, mimic to hide, return to main mass when possible) and sometimes just glitching out (reforming the Robert Patrick form despite already being in that form, with a visible metallic "wave" or ripple effect). That's how John knew which Sarah was his mother after all... the T-1000's feet had mimicked the wire plate it was they all were standing on. ^^
"Our power useage just skyrocketed with all these programable matter consoles everywhere and our nacelles being held in place by energy, not being physically connected. Therefore our useage of Dilithium has increased by a ton and we've started running out a lot quicker."
Aren’t all space craft in the Star Trek universe have consoles made of explodium. That tend to explode when a portion of the ship gets hit the console is linked to.
Explodium was discovered from the old way consoles exploded: conduit overloads. They realised they could harness the kinetic energy from the overload and pack it into a solid element.
I never understood why you'd want any sort of detached anything on your space ship let alone your means of ftl travel. if you have any sort of failure then they'll just float away it's the same problem they have with the lack of a hangar door a single force field failure and any crew in there are suddenly blown into space. Also i don't understand how it'll add increased maneuverability because they're still there they're just floating there right now it's not like you're moving any less mass. Edit: I am willing to concede that the detached nacelles might be for better warp travel but you can't convince me that the lack of a physical hangar door is a good idea.
It is my tentative understanding that the placement of the nacelles around the ship define the shape of the warp bubble around the ship. Voyager has a high-speed mode where the nacelles drop down. Having nacelles that can go anywhere around the ship at any time presents all sorts of options when it comes to shaping that warp bubble.
Think of it this way, with the nacelles being ditaches they can move in any directions and help move the ship better and quicker. Like the vector thruster nozzle of jet fighters.
I personally agree with The_Nerd. The warp nacelles are only invovled in warp travel, they are not involved in sublight travel; for that manouvering thrusters are used. Consequently detaching the nacelles gives no manouverability advantage. They do give the ability to adjust the shape of the ship's warp field, yes, but as has been noted Voyager also had this ability while still having physical pylons; both less complex and less prone to failure, as the original comment pointed out any power failure however brief would cause the warp nacelles to irretrievably drift away into space and leave the ship without any warp drive. I also disagree with the notion that detaching the nacelles would have any advantage in reducing the target profile of a ship or in avoiding enemy fire. In both cases it must be noted that the warp nacelles' pylons are still present, so depending on the ship a large part of the target profile is still there. The odds of being struck are only slightly reduced, and only in the smallest area; the location most likely to be impacted by asteroids or targeted by enemy fire would be the secondary hull and saucer section, both of which are still exactly the same size. So any gains in hazard avoidance will be minimal at best. So for this minor advantage, we must now analyse the costs of this design that could have been achieved with technology hundreds of years old: chief among them, increased maintenance complexity and a constant large power drain coupled with a more fragile system. Remember, if the power ever fails at any point then the nacelles just...float away. So the system can never be shut down for maintenance, and can never be damaged, else warp capability is lost until the nacelles can somehow be acheived. I feel it is also important to note that no ship after Voyager ever implemented variable warp geometry pylons, so the advantages of that technology must not have been significant enough on even their comparatively extremely robust and reliable system to outweigh the costs of implementing it.
The explanation of keeping the interface similar to ease the crew's transition is a clever way of reusing the bridge set without having to build a new one.
They function as personal transporters, and could presumably send requests to the ship's replicators, so...probably? Maybe not out-of-the-box, but with a bit of jury-rigging, a transporter + a replicator within transport range = a personal replicator.
@@SeatBill Programmable matter could be nano particles, we are just seeing a huge number of them. Nothing says that they can't combine to come into the macroscopic world.
@@steeltimberwolf All good points; none of which I've denied or rejected out of hand. I just don't agree that programmable MATTER HAS to be nano-based; I think there are other technological reasons for the Federation using it that people aren't considering.
Here's a fun fact; they didn't actually manage to completely wipe out control,they just wiped out enough of it that what was left decided it would be a smart idea to hide in various computer systems for the next several hundred years until another opportunity came along to upgrade itself. I also suspect that the part of it that went genocodal lso got wiped out so the bit that's left is still not a friend to organic life but is no longer purely going "f*** all organics!"
Er that training program is underway. If you are refering to the interface, it adapts to THEM, and it was implemented to be already familiar to THEM. Did you listen to any of the dialogue?
It will be interesting if they explain why the hull number has been upgraded with a -A. My guess is that since Discovery was listed as destroyed that the -A is reflecting the ships reregistration.
Correct. That was why Admiral Vance was initially wary. Starfleet records (doctored after the Control debacle) list Discovery as having been destroyed in 2258. Since time travel is banned in the 32nd century, it's just better to publicly claim that this is a different ship that is merely based on the original. It helps that they time traveled because the ship itself doesn't register as being very old. Adira commented on the oddity of such ancient technology in a starship that looked practically new. Now it's full of current technology and Future!Starfleet can still claim it's a refit, but also pretend that it's not the same Discovery from the 23rd century.
That's a pretty logical reason, but there's no way that's the producers intentions. They had the animated Wrath of Kahn Enterprise as "1701-A" in Short Treks
Either that, or there's a theory that in a post-burn galaxy ships are scarce, so letters are now bestowed upon massive upgrading - they point to Voyager's-J "16 generations of upgrades" and the fact it looks the same. And of course there's the idea that it's a combination of the two.
@@bermanmo6237 "Enterprise" (the TOS one) kept the NCC-1701 even after the TOTAL upgrade for the TMP era. The Constitution-class refit model known as "Enterprise-A", even if being the same kind of ship, was a totally different vessel, so we started to know the practice to add "letters". Each of the next in the line Enterprise was a new one, so the letter kept going... This... "thing"... called "Discovery" is the same vessel, just rebuild. No letter was needed (unless something is in the making just to not let known in the future that is the same ship... maybe some kind of possible risk of "Time directive violation")
Linus needs his own show...about how he ends up in random places because he still hasn't mastered the transporter function of his comm badge. Maybe Grudge can join him. :D
They literally go around the room with each character in season 2's premiere. Goes to show how many of these comments are from people who haven't actually bothered to watch to see if their complaints are even still present 🙄
@@Rocksteady72a because most of the fans watched season 1 of this STD, hated it and peaced out. Noone knew their names, it took Pike demanding their names on a roll call for them to give the names out, by which point a majority gave up watching.
@@J.Wolf90 All guys are no response guys, because men suck, amiright ladies? Ladies? We know you're the only ones watching. This show is clearly for the "grrrrl power" contingent....
@@J.Wolf90 Umm... The comms officer is a man. Saru is a man, mr. Squidhead (not being racist here, we just don't know the species' name) is also a man. (Even though they are a different species.) Man is present in this sip, and some of which is a bridge officer. (Yes, I know it's a joke)
After a thousand years a GTX 3070 finally became affordable to upgrade the Discovery, shame the ship still had a spinning disk going into black alert instead of an SSD :)
The “programsble” matter looks way to weird and can see them switching back to button pressing cause something is going to cause the new updated stuff to shut down
I wonder how Klingon and Rumulan tech would look like. Also, how advanced would be the Kelpiens in 32nd century? Did they live in peace with the Ba'ul or exterminated them thanks to the federation's intervention?
Why do these people look like children being given toys instead of Starfleet officers? Also did I see correctly that a cat just penetrated the Federation distortion field?
it seems thats wgat the writers want it to be these days, its all about lens glare, cgi, swearing and things being dumbed down, or just willy nilly stuff for the story, if you can call it a story, and of course a checklist and all that rubbish, instead of episodes that actually get the mind going, encouraging thoughts and ideas,
Kind of like when cell phone, internet, e-mail, smartphones, and mobile computing were all new. When you finally get to use it for the first time, it is like a kid with a brand new toy. Well, it is like that same feeling.
Havent you ever seen a father with his sons new birthday present toy or gadget from his say, grandparents? Heck the same goes with grandparents too... Play has no age, neither awe. I am quite certain the elders of the recent fleet jumped up from their chairs Yoda/grandmaster pycelle style and had an impromptu short "party" between themselves, after "obtaining" the spordrive. Even Vulcans would, and then say, age gives one certain liberties about handling of ones feeling. Not something we haven't heard from them.
They are not in any emergency, ship just got retrofitted, and everyone's in a good mood. In addition, they also received cool new gadgets with new tech to work with. To be excited like a kid is very normal in that situation.
@@ismata3274 Oh yeah I'm sure in the marine corp, Army, Navy and air force when the commanders give them some new tech the recruits act like kids and the officers are fine with it, they don't expect them to act like mature recruits at all
The problem with this ST series is the exagerated tech. Everything is so possible and perfect... there’s no room to imagine things. It has more of a fantasy feel.
...That's the point of tech.. making it better and better but there comes a point where you cannot imagine an upgrade to something so perfect like programmable matter
@@Jelly-go9zm Programable matter means it it vulnerable to malicious hacking. Just imagine the horrifying chaos that will ensue what all that programable matter is used to attack the crew!!
Arthur C Clarke's Maxim: "Any sufficiently advanced technology is indistinguishable from magic." Imagine what a rational, smart, non-superstitious 1750s middle-class man would have thought of a modern phone and tried to describe it to his peers. Say an American founding father. "They have a device or apparatus about the size of an index or calling card, the thickness of about one quarter inch. Upon this device, men may manipulate the front surface (which appears to be made of glass) with their fingers, on which there is only one obvious button, which they press to activate. This device may be consulted to ascertain facts much in the way of a library of books; they may also be used to pass messages to another device by way of some communication or transmission through the air. No wires are required, unlike the telegraph. The devices allow men to hold conversations with other men who have similar devices, again through the communication abilities of the device through the wireless telegraph. The device can also obtain the likenesses of persons and store them as an image upon the device, and they can be recalled to the front surface and shown upon the glass with perfect replication. It is made by man... but it is as close to magic as I have ever seen of its like."
Then just imagine harder, like space tech with inside bigger than outside, nano-battle armor, nano-converter, holodeck with everything almost real and the entire ship could be a giant holodeck. Quite frankly, with enough science fiction I read and watch, this ship or this 32nd century is quite low tech.
Yea they’ll probs use translucent plastic, but that never looks good in my opinion (Just look at the ISS Charon) but I won’t judge too critically until I actually what they might do.
@@smudge4331 yeah well I mean we can’t complain too much there’s no real alternative to translucent plastic, unless they use real magnet lev in which case the price would be astronomical. They show kinda put them in a hard place but I don’t mind too much cause the refit looks awsome
Well... after they're upgraded with extremely post TNG technology, yes. Did you want Starfleet to install a shuffleboard deck and a grand gallery for promenading?
At least the have a real Star Trek showrunner, Brannon Barga, the showrunner from TNG. Apparently, they also have real Star Trek writers. Even Lower Decks have real Star Trek writers.
@@bermanmo6237 yea then maybe its time for those "real writers" (whatever that means) to step down and let people who care do new stuff instead... discovery is full of itself, not full of star trek...
Well, I mean, the impulse engines would be more like the wheels, and those weren’t housed in the nacelles. The nacelles are like jet engines strapped to the back of your car.
I have many notes with 32nd discovery -no more Corredor’s from the out side ring to the middle ring -detach warp necelles -faster spinning (jumping and Energy dispersion) -brighter could more Silver and blue then copper -More curve to the saucer section from the secondary hull -secondary is more smooth -cut outs on The pylons
I mean, it shouldve been called star trek: discovery, cause its a star trek show about a ship called discocery, oh wait the show is called star tre discovery
geez this show has some big young adult dystopia vibes to it - not in the CGI (which is great), but in how the characters react to everything, good god remember when federation officers were portrayed with a level of professionalism?
that's kind of been my issue with the series since the beginning. I get they wanted to start with the inciting incident but they gave me no chance to buy into the character of Michael Burnham before pitting the character into some prolonged process of redemption arc. Its a really jump to imagine any other XO to go from "I think you got the wrong of this" to mutiny in the space Michael Burnham does. I don't think Kira would jump down that well that fast. And Kira legit hated Sisko in episode 1.
Remember when Star Trek officers were professionals, but often also giant nerds who geeked out over interesting new technology, life forms, and other discoveries? I do. I mean, Picard may not have been as hyper about it but he LIVED for those moments. Dr. Bashir on the other hand was every bit that hyper about stuff he discovered.
@@davidlewis5312 Yeah I agree with that one. IMO they kind of made the mistake many Star Trek series make, that in season 1 they try too hard to be just like previous series, and just do it worse. Then later, usually around season 3, they discover what they want this series to be, and it gets way better.
This makes me immediately think of restaurant supply catalogs where every picture of a cook makes them look like even the spatulas are laced with cocaine. Like "Oooooh omagherd they're _AAAAMAAAZINNNNGGG!_ I'm livin the dreeeeeaaaammmm!!!"
The day he transports in while a fight is engaged. And he ultimately saves the universe by transporting to the exact spot where the person nearly kills the crew. And says "This isn't the gym!?! "
The problem with turning science fiction into fantasy is that everything loses its "weight". Stuff that can do basically everything sounds cool but it isn't interesting to watch
This looks like what I wrote in primary school, basically a power fantasy of fighting a medieval army with modern artillery. It *could* be good (see the ISOT event), but these writers have consistently shown to be unable to actually write decent characters. Or story. Or believable anything.
@@03chrisv Isn't this premise finished in like 2 episodes with a total crushing victory of Japan and then the rest is about Japanese playing US in the middle east but with a harem? Or did I mix my anime again?
I'd ask for some separate handheld equipment like a tricorder at least. Give the badge as backup. Frees up UI so I can use the badge for coms or transporter only.
Exactly. It was too advanced from the start to be 10 years before Kirk's time, even if you accept that TOS was primitive looking due to the budget and film limitations of the time, which it definitely was. You then had the movies that didn't have the budget problem and STILL they looked way less advanced than the Discovery did, 10 years prior to the Enterprise before it's refit in the first movie. Just totally out of place. If they had set Discovery after the end of Nemesis, then all the advanced tech would have made sense and not been a continuity issue. And if a ship comes forward 900 years into the future, you're not gonna refit it. You're gonna turn it into a museum or break it down to use the parts and material to remake a modern ship. This is like saying you can take a wooden sailing ship and turn it into a modern day AEGIS destroyer. LOL no you can't. You would never even try because it's not worth it.
@@compmanio36 The Spore Drive is too valuable to make the ship a museum, and the Sphere Data has a highly-developed sense of self-preservation as part of Discovery, and is becoming sentient.
Permanently separate nacelles from the main airframe are one of the worst ideas EVER applied to a ship in space. That is waaaay too much trust placed on technology there. History has shown that a space ship's power source can go offline due to sabotage, accidents or violent engagements. The last thing the captain of a ship wants to hear from the bridge crew is " We've lost power and our warp nacelles are floating away!" Even when the old NX series ships lost power everything remained intact and you could get to it to fix it. You can't fix something that detached from you and is now a few parsecs from you.
Not all the touch screens have been upgraded I do believe. Only seems to be key panels. Could be just the bridge controls, some engineering panels and the spore drive interface.
Grudge the cat knows about Starfleet's secret main base. That cat could be a security leak. I would also get that cat to wear a camera in the cat collar to get some spying use out of the cat at the same time.
It's just what Star Trek does. The first couple of seasons of every show tend to kind of suck. It isn't until later seasons that they find themselves. It's getting really good, and I fully expect it to get even better.
How exactly do detached nacelles improve maneuvering? It seems like that would be detrimental overall to have your wheels or engines detached from your vehicle. That being said I think its meant to improve maneuvering through *WARP FIELDS* not sublight space. Sort of like Voyagers folding nacelles but a LOT more advanced. Still, at least they removed one feature from the newer ships, the command centre no longer seems to be encased in solidified rock and space concrete that blows out in chunks when even the most insignificant damage is taken, so there's that I guess. Also how does a housecat know how to open a communication channel? Or send access codes? Or meow "helloooo" If I was captain I'd be asking some pretty large questions about that cats origins. Seems more like a "talking rick and morty cat" type deal than a housecat. Inb4 the cat turns out to be a shape shifter or something like an intelligent Flerken.
The rationale behind them is really stupid. The ships already use inertial dampeners to overcome the issues of changing the velocity of the ships mass and they can't be to help the ship 'manoeuvrer' at warp. Tom Paris ' At wrap flight no left or right' The ships don't manoeuvre whilst at warp, or at least they don't in any significant way having detachable nacelles is going to make it vastly better. You also have the fact that the ship already has a drive system in place that is vastly better than warp. I could have bought the rational if they had allowed something like the quantum slipstream effect or transwarp but no doesn't seem so. You also have the fact that they have significantly changed the structure of the ship and implemented two very large parts of it which are essentially contained by energy fields. On a ship that has an experimental drive that in essence no one in the future should technically have ANY knowledge of let alone whether or not it would work or be affected by their technology? Also doesn't help that it just looks plain stupid as well.
@@L8ugh1ngm8n1 Honestly there's a few benefits that i can see with this. - There may be no left or right in warp, but the shape of the bubble is defined by the warp coils. Unless they need to be reattached for warp - this means Discovery could just change it's warp profile essentially at-will. Warpodynamics/Aerodynamics is still a thing in Trek. They reattach when using the spore drive. - Assuming that it's a cyclical tracking beam, these detached warp nacelles can actually assist with sharp turns and the like by dragging on Discovery's frame like if it's attached to ropes (which tractor beams substitute in most cases). The fact that these nacelles can move on their own as well improves maneuverability and can - in some cases - make the ship more maneuverable than even fighters.
Combining Mecha: When two or more independent mecha can combine to make another, larger mecha. It can be a decent way to hide a really big robot in plain sight, by breaking it up into pieces. After the merge (accompanied by the stock Transformation Sequence), the new mecha will have powers and abilities greater than the sum of its parts. Combining Mecha are frequently a metaphor for Team Spirit and/or The Power of Friendship because of this. - TVTropes website Interestingly, Star Trek only does the opposite. Saucer section detaches, nacelles detach. What’s next?!
at least the saucer detaching always made sense... this disco thing tho... well... its a hipster trash way of having a "rule of cool" (that means its the opposite of cool)...
@@bloodfoxtriberc How quickly people forget. TNG already gave the reason why and Voyager expanded on it a bit. The ability to move the warp nacelles changes the shape of the warp field, thus providing the ability to reduce the damage to subspace in certain regions of space that are susceptible. If programmable matter allows you to move them independently of other moving parts, then why not. While there are things that are done just because someone thinks it's cool (e.g. the ridiculous amount of space around the turbolifts or pretty much all of Star Wars 😄) this isn't one of them.
Increasing the distance of the most dense/heavy object of a starship (the engine nacelles) increases the rotational momentum. This REDUCES maneuverability, not increases.
@@Sasha-sj4xe how? TNG era holograms look and feel like real matter and you can make them look and feel however you like, and interact with them. Programmable matter is completely redundant. If anything they should have started using those holos as user interfaces back then. Programmable matter in this context is a completely useless gimmick.