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UV Unwrapping a sphere perfectly walkthrough discussion 

Fun with Blender
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UV Unwrapping a sphere perfectly walkthrough discussion
In this tutorial we show you how to UV unwrap a sphere perfectly and cover some of the challenges, methods and techniques around this

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30 сен 2024

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Комментарии : 28   
@FunwithBlender
@FunwithBlender 3 года назад
uv unwrapping is an interesting topic
@pooydragon5398
@pooydragon5398 2 года назад
Instant dislike. Did not delete the default cube to then add a new cube. Lol😂
@FunwithBlender
@FunwithBlender 2 года назад
haha :)
@SkysimAir
@SkysimAir 6 дней назад
It's not perfect at all on the UV sphere poles, you can recognize this on the trinangles in the UV map. You just use a texture where you are not able to see that. Mission failed.
@FunwithBlender
@FunwithBlender 6 дней назад
perhaps this is more what you looking for ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-JU3cIP9z308.html&ab_channel=FunwithBlender
@Serielko
@Serielko 3 года назад
This is not UV unwrapping, sorry, this is playing with texture coordinates map :( What would you do if you need to texture it externally?
@FunwithBlender
@FunwithBlender 3 года назад
"UV mapping is the 3D modeling process of projecting a 2D image to a 3D model's surface for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common operation in computer graphics." Playing with texture cordinates by the very definition is uv unwrapping, what you talking about is exporting your uv ie) to substance painter etc.... and that would be something else
@Serielko
@Serielko 3 года назад
Its "UV mapping" in given definition, not "UV unwrapping" :)
@tom_elijahbabs9109
@tom_elijahbabs9109 3 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-xPoxqOcUzNQ.html try this tutorial instead
@bigbrawler7078
@bigbrawler7078 Месяц назад
bruh you have got everything wrong lol
@shaocaholica
@shaocaholica Год назад
The native sphere and the modified plane are the same lat-long UV unwrap which is the standard UV unwrap for a sphere in all 3D packages
@rottenjoystick2221
@rottenjoystick2221 3 года назад
Please use Football texture and unwrap, I got some problem on the poles
@FunwithBlender
@FunwithBlender 3 года назад
I added this to my trello for a future video, I know what you mean as to why you want to use that
@mikaeelirani55
@mikaeelirani55 Год назад
When I try making a soccer ball, it still pinches around the poles? Is there a solution to this problem?
@FunwithBlender
@FunwithBlender Год назад
it will always do this i show oyu on another video how to make a soccer ball not appear pinched....when i show 4 different ways to get a perfect sphere....might be worth a watch.
@Manim8
@Manim8 Год назад
@@FunwithBlender Might be worth giving us the link to that then?
@johnblaze3973
@johnblaze3973 Год назад
JUST ADD A SPHERE. On node editor switch from flat to sphere projection. Bingo
@gustavodutra8578
@gustavodutra8578 2 года назад
Weird. The planed sphere has a gap on the top for me.
@FunwithBlender
@FunwithBlender 2 года назад
I would suggest checking this one out, perhaps it will solve this problem for you ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-b0N_Bz8amlw.html
@filyusahmedyanov1492
@filyusahmedyanov1492 2 года назад
Remove one Subdivision and add Weld modifier at the end.
@JohnDoe-m4w2j
@JohnDoe-m4w2j Год назад
Does the plane cube work with seamless PBR textures?
@riotechanimations
@riotechanimations Год назад
now give me a Kiss Prefect
@alexandergolubev6358
@alexandergolubev6358 2 года назад
thank you!
@FunwithBlender
@FunwithBlender Год назад
it is a pleasure
@Aldebaran80
@Aldebaran80 2 года назад
fuck, i never thought that we could unwrap a sphere like a simple plane without stretching, very creative way to make a sphere, sincerely, another question i have is about the paraboloid shapes, like a bullet, where to cut seams to avoid stretching at the head of the bullet...
@FunwithBlender
@FunwithBlender Год назад
if you have a link to an example i might be able to make a tut on it
@Aldebaran80
@Aldebaran80 Год назад
@@FunwithBlender like this shape with the less stretching and less visible cuts possible... without cutting all in two halfs longitudinal... i don't know if i explained well: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-aJgUHqtD0RA.html
@Aldebaran80
@Aldebaran80 Год назад
@@FunwithBlender and the wooden parts of this sword for a game... where to cut if i want a good wood texture without a cut in the middle... upload.wikimedia.org/wikipedia/commons/0/01/Roman_gladius-transparent.png
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