I hate how weapons work.. Everyone has full inventory of weapons, and everyone uses same 4 skills on rotation.. Lighting curtain, Illusion shield, Blood counter, Surge and that's about it.. Spell casters are non existent as nothing can match versatility of full inventory of weapons x2 skills for each.. While in actual combat, all those weapons are used for split second for it's purpose in the given moment :S What about making spell + weapon build that have synergy? Nah, just BOOST BOOST BOOST and run them down.. Why even have damage on idk greatsword, when exclusively spear will be used to attack other players..
not exactly true, i understand what your saying but me and my clan run 2 spell casters who destroy ppl. its all about how you play as a team imo, and even in 1v1 scenarios its good if used correctly. 1.0 patch will make this more viable, and alot more versatility will come about.