[PC] Valkyria Chronicles Chapter 7: Desert Duel with Maximilian (Full HD)
New game 4 turns Rank A with ace down. 30 fps wielding latest lance Lancaar M3.
Deployed: Largo + Sniper (North trench), Scout (Base), Engineer + Theold or Yoko (South trench)
Note: Additional units must stay in trench, instead of base.
Trainings and Equipments: Soldier lv. 5-6, Lancer lv. 8 ; Gallian guns lv. 3-4
Credit to YayMarsha • Valkyria Chronicles - ...
戦場のヴァルキュリア 7章 · 砂漠のマクシミリアン戦
It has been known that with the correct weapons, Batomys can be defeated in 4 turns.
The key is to get all radiators down to low HP, so that Edelweiss can blow them up together.
This video shows the way to 4-turns the Batomys using Lancaar M3, the latest lance.
Other requirements are:
Finished the report "Largo's Passion".
A lancer with Tank Slayer (non-Largo).
Demolition Boost order. (Lancer level 8)
Edelweiss weapon upgrade "Increased Payload"
Edelweiss ammo module "Extra Magazine"
Patient to load game a lot. Both to hit and to get potentials.
[07:21 Turn 1 CP1, Sniper] Snipe enemy trooper. Go southwest a bit to get out of trench.
[07:44 Turn 1 CP2, Sniper] Snipe the other trooper.
[08:05 Turn 1 CP3, Sniper] Snipe enemy lancer. Crouch in trench A2.
[08:29 Turn 1 CP4, Scout ] Go uphill, down sniper, then crouch in trench A4.
[09:05 Turn 1 CP5, Welkin] Shot a right turret and drive south west towards slope foot.
[09:39 Turn 1 CP7, Welkin] Shot the other right turret and continue to reach the sloop.
[10:14 Turn 1 CP9, Largo ] Creep east to blow up one of the damaged turrets.
[10:37 Turn 1 CP10, Largo] Blow up the other damaged turret, then also crouch in trench A2.
[11:07 Turn 1] No spare CP.
[11:12 Turn 1 Enemy 1] Maximillian issue All Unit Attack order.
[11:23 Turn 1 Enemy 3] Batomys advance.
[11:48 Turn 1 Enemy 5] Scout runs down sloop and downed by interception.
[12:26 Turn 2 CP1, Welkin] Climb a bit, shot left front turret, and continue to climb.
[13:01 Turn 2 CP3, Welkin] Climb to top, turn north (left) and shot left back turret.
[13:24 Turn 2 CP5, Lancer] Blow up one of the damaged turrets.
[13:48 Turn 2 CP6, Lancer] Blow up the other damaged turret.
[14:05 Turn 2] 3 spare CP, and each lancer must have at least 1 ammo.
[14:25 Turn 2 Dialogue] First camp destroyed; Varrot gives hint and battle progress.
[15:29 Turn 3 CP1, Largo] Get close to Batomys for easier potential trigger.
[15:42 Turn 3] 1 spare CP without Theold, 2 spare CP with Theold. (Total 4-5 spare.)
[15:49 Turn 3 Event] Batomys fires on ruin wall. Isara notes the radiators.
[16:53 Turn 4 CP1, Largo] Trigger Veggi-Manic, shot first radiator, move to second ladder.
[17:22 Turn 4 CP2, Largo] Trigger Veggi-Manic, shot second radiator, move to third ladder.
[17:49 Turn 4 CP3, Largo] Trigger Veggi-Manic, shot third radiator, move to Batomys' corner.
[18:14 Turn 4 CP4, Lancer] Trigger Tank Slayer, shot first radiator, move to second ladder.
[18:45 Turn 4 CP5, Lancer] Trigger Tank Slayer, shot second radiator, move to third ladder.
[19:10 Turn 4 CP6, Lancer] Trigger Tank Slayer, shot third radiator, move to Batomys' corner.
[19:35 Turn 4 CP7, Welkin] Issue Demolition Boost order.
[19:49 Turn 4 CP10, Welkin] Get closer and mortar Batomys' roof, hurting all three radiators.
[20:16 Turn 4 CP12, Welkin] Mortar Batomys' roof, blowing up all radiators.
[20:31 Turn 4 Dialogue] Squad 1 and 3 retreats.
[21:14 Turn 4 Cutscene] Selvaria arrives to backup Maximillian as Valkyria.
[22:07 Turn 4 Dialogue] Batomys becomes vulnerable and Welkin orders focus fire.
[22:46 Turn 4 CP14, Sniper] Go west, climb the small dune, down the Ace behind Selvaria.
[23:13 Turn 4 CP15, Engineer] Resupply both lancers.
[23:34 Turn 4 CP16, Any lancer] Trigger any damage boosting potential and attack Batomys.
[23:56 Turn 4 CP17, Any lancer] Ditto
[24:21 Turn 4 CP18, Any lancer] Ditto
[24:44 Turn 4 CP19, Any lancer] Keep firing until Batomys becomes scrap.
The formula is simple. Radiator HP 2150, defence 300.
Lancaar M3 = 950 damage. Veggi +40%, Anti-Armour +60%, Tank Slayer +60%.
One veggi shot = 1030 damage ( 950 * 1.4 - 300 )
One slayer shot = 1220 damage ( 950 * 1.6 - 300 )
That leaves 100 HP. Edelweiss deals 50 damage after demolition boost and has two rounds.
There are other solutions. Royal lances. Lancaar M2. Even T-MAG.
As long as you get the radiators down to very low health, it will work.
21 окт 2024