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Valve Actually Speaks about CS2! 

3kliksphilip
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Check out the interview here: www.pcgamer.com/counter-strik...
I feel kind of okay making a video about a PC Gamer article given how many articles PC Gamer has made from my videos :P
See also this 2014 presentation from Robin Walker: • Community and Communic...
0:00 - Valve's communication strategy
1:14 - CS:GO's successes and mistakes
2:10 - Why make CS2?
3:19 - Subtick and hitreg issues
4:43 - NFTs
5:38 - Porting digital items to Source 2
6:09 - Was CS2's release a success?
6:24 - Release date
7:29 - System requirements
7:49 - Premier Mode's success
8:21 - New weapons?
9:21 - Aiming using Sights
9:49 - Dust2 is awesome
10:26 - Casual gamemodes?
11:04 - How to make a good map?
12:02 - Future plans for CS2
12:38 - What wasn't asked?

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1 июн 2024

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Комментарии : 1,1 тыс.   
@TheInfamousCloaker
@TheInfamousCloaker 7 месяцев назад
Good communication > No communication > Bad Communication > Good communication followed by No communication once things go wrong
@Fs3i
@Fs3i 7 месяцев назад
It’s not as easy, because good communication can only be determined in hindsight. Like, if you say “we don’t have any plans to focus on ADS for CS:GO”, and then, 6 months of playtesting and developing later, add it, people are gonna be mad. You didn’t lie, you did communicate everything, but players will be annoyed.
@The_Viktor_Reznov
@The_Viktor_Reznov 7 месяцев назад
​@@Fs3iThe infamous (pun intended) Payday 2 microtransactions fiasco. They specified they wouldn't add MTX and years later the publisher went "we're adding MTX"
@SalvationThroughDestruction
@SalvationThroughDestruction 7 месяцев назад
Communication being bad is only the fault of the developer. Communication can always be done correctly by the developer, EVEN 343i can do it. There is value in what Valve say in the GDC talk, e.g in the event of balance issues, but sticking to that philosophy for all forms of comms is a get out of jail free card. Valve stick to their archaic GDC 14 philosophy because Valve are completely disinterested in the clear communication since all of the topics they would be asked about would be difficult questions and it would hold them accountable in many different ways and theyre scared of that.
@dantekiwi7926
@dantekiwi7926 7 месяцев назад
?
@jakedill1304
@jakedill1304 7 месяцев назад
I remember some talk about the 2010 era where source developers would ask questions in email, and then like a month later they would get one of the questions answered or so, seemingly at random or something.. I can't speak to that being accurate, but I can speak to the source wiki and developer resources and the interchanges from developers on that, often having problems where they just were like well I guess this is a problem now.. anybody got a clue? And then like a couple of months or a year or weeks later you'd see the reply where they either figured it out, or somebody was asking if they were still having it, and then somebody would respond if they had a fix or a workaround or what they did to solve it maybe.. and then there's like a ton that are just like.. anybody? And then that was the end of the thread.. So.. if the whole magic genie random one question guru email thing is true.. it would not surprise me one bit.
@finian2
@finian2 7 месяцев назад
Ngl I would kind of love a "playtest" mode where the highest rated maps on the workshop are cycled through, and then everyone on the servers can vote on it at the end of the match/round.
@epj0211
@epj0211 7 месяцев назад
Maybe you could eMail Valve with that idea?
@aibadenshi
@aibadenshi 7 месяцев назад
Good idea if the workshop vote can't be manipulated.
@m1ichi
@m1ichi 7 месяцев назад
I guess thats kinda like how we had maps in operations that then got popular enough to get added proper, I like this idea of adding another stage for maps, just as long as it filters out all the crappy lego 1v1 maps and that
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 7 месяцев назад
that does sound fun, but keep in mind that not everyone is subscribed to every workshop map maybe have an optional "subscribe to all maps in rotation" button?
@kaspervercruysse5710
@kaspervercruysse5710 7 месяцев назад
I was thinking a map of the week/map of the month could be featured or something
@sidefack
@sidefack 7 месяцев назад
The release day of the revolver might be the best day of CSGO I'd played. the wild west with everyone using them, what a blast.
@Deeema
@Deeema 7 месяцев назад
teamkilling with the revolver in the freezetime was just something else
@brickstonesonn9276
@brickstonesonn9276 7 месяцев назад
Imo they should introduce that meta as a game mode. Call it the cowboy mode or something
@jcbsrl
@jcbsrl 7 месяцев назад
@@Deeemaohhh, I forgot about. Such a good time!
@ProjectLunaProductions
@ProjectLunaProductions 7 месяцев назад
That patch came and went so quickly… I wanted to hop back in with the name Revolver Ocelot and it had already been fixed. Sad
@larsliamvilhelm
@larsliamvilhelm 7 месяцев назад
I miss 2015 CS:GO so much.
@nhentschelo
@nhentschelo 7 месяцев назад
The ass transition at 12:55 was truly one of the transitions of all time :D
@ryantaylor9085
@ryantaylor9085 7 месяцев назад
"post it online, it helps Valve to fix it" I hope the /r/globaloffensive janitors get this memo and stop removing posts of bug videos 💀💀
@wgetJane
@wgetJane 7 месяцев назад
you mean the 5 billionth post complaining about spec view delay which is literally just an issue in csgo and every source game and every multiplayer game
@outsomnia
@outsomnia 7 месяцев назад
@@wgetJane nobody complains about that. the game is just shit in every other aspect other than visuals and has countless bugs and unintentional behaviours.
@YantoWest
@YantoWest 7 месяцев назад
@@outsomniaA lot of people complained about that unknowingly. I remember seeing people whining about subtick this and that when it was just animation delay and/or packet loss, which is still a problem.
@durchfaII
@durchfaII 7 месяцев назад
@@outsomnia shame Valve doesn't get called out more for that, do you remember how long it took them to fix CSGO's hitboxes? or the AWPS absurd no scope accuracy?
@MitchRSA
@MitchRSA 7 месяцев назад
reddit is a cest pool of marxist communists.
@schlop1771
@schlop1771 7 месяцев назад
That part about ADS was interesting because i see some people (mostly those new to the franchise) complain about the lack of a proper ADS mechanic. I always thought it was a weird complain since every game in the series does fine without it so it's good to see that the devs also share this opinion. People just need to get used to it.
@Mishi_Mikaela
@Mishi_Mikaela 7 месяцев назад
Having ads is not fun, subconsciously when seeing enemy is not to shoot but ads first then shoot
@auscaliber1
@auscaliber1 7 месяцев назад
when it's on every gun its a mechanic to dumb down the aim and flatten the skill curve, and there is no fundamental gameplay reason why you'd need it. The fact they even ask like its such an assumed feature really irks me. thanks CS for keeping competitive FPS alive
@Choochinc
@Choochinc 7 месяцев назад
I heavily dislike ADS in shooters. It's just a pointless extra input. You gain no extra zoom without a scope, it slows you down, you lose most of your FOV, and if you don't ADS, you can't shoot accurately. Stupid. Obviously snipers are the exception. I love CS for being the only shooter left that doesn't have ADS. It's so much nicer to play without it. Also nobody would be able to hit crazy 90+ degree flicks with ADS.
@barrupa
@barrupa 7 месяцев назад
ADS is a crutch for the lack of precision from joysticks. Mouse and keyboard don't need it.
@MsZsc
@MsZsc 7 месяцев назад
and when people cite realism, even tarkov and stuff have point-fire be a really effective option in contrast to sights
@mariotime7821
@mariotime7821 7 месяцев назад
Curious why something like per-map factions wasn't brought up. I'd like to hear a damn good explanation for why we can't have our Inferno Separatists, Leet Krew on Dust 2, etc.
@Buttsmcgee069
@Buttsmcgee069 7 месяцев назад
Because they want you to spend money on character skins.
@TubeOfLaughes
@TubeOfLaughes 7 месяцев назад
@@Buttsmcgee069 I still feel like those new characters were a mistake. Hurts enemy readability. At least with the old factions you know what you're going to be looking at without question for that map.
@nifiga_prikolno
@nifiga_prikolno 7 месяцев назад
​@@Buttsmcgee069and also because the new models for factions haven't been done yet for some reason.
@kmr_tl4509
@kmr_tl4509 7 месяцев назад
It would make sense if they wanted to make map visibility an easy problem to solve, with one single set of CT and T models for all maps. But they shot themselves on the foot with agent skins, so idk why they're not there anymore.
@elektrisktmongo
@elektrisktmongo 7 месяцев назад
Have they said that they are not coming back? I just assumed they were not a priority and that they will come eventually. We are missing bigger thins I would imagine are a higher priority. Like community servers, game modes and maps.
@clonemax1127
@clonemax1127 7 месяцев назад
I am glad they are addressing these issues, we’ll see how they actually will fix these issues as time passes though
@epj0211
@epj0211 7 месяцев назад
⁠@@Nelex5000So, things of relevance were addressed?
@clonemax1127
@clonemax1127 7 месяцев назад
@@Nelex5000Hitregs specifically
@epj0211
@epj0211 7 месяцев назад
@@Nelex5000You specifically said that “ *nothing* of relevance was *not* addressed”; a double negative, meaning that things of relevance were indeed addressed.
@clonemax1127
@clonemax1127 7 месяцев назад
@@Nelex5000 how is that not relevant? It plagued the game?
@epj0211
@epj0211 7 месяцев назад
@@Nelex5000Your apology is appreciated, your attitude towards this game, however, is not.
@mynamejot8623
@mynamejot8623 7 месяцев назад
I think a ‘featured’ section for community maps that aren’t officially rolled into the game is a great way to streamline map development and get real feedback.
@Jmcgee1125
@Jmcgee1125 7 месяцев назад
9:04 I feel the opposite. Sure, you can take almost all of the rifles, but that mid tier is especially restrictive. Shotguns, SMGs, and the negev all need to share that space. It's much less generous than before.
@schlop1771
@schlop1771 7 месяцев назад
They really need to split them into SMG's and Heavies again
@Burakimet
@Burakimet 7 месяцев назад
Yes! It's barely enough for me,I had to remove Negev from my loadout just to get a good force buy loadout with 2 smgs and shotguns. They should increase mid tier to 5 guns imo.
@Creepernom
@Creepernom 7 месяцев назад
That's pretty much my only problem with CS2 gameplay. The "mid tier" weapons already were often quite underused compared to rifles, and it really sucks that now guns like the Bison, Negev and MAG are so much rarer. I don't think I've seen a single M249 in game.
@NibbleMeTwice
@NibbleMeTwice 7 месяцев назад
Is it? I find myself using either a rifle or a deagle, and even when I need an smg it's a Mac/MP9 or an MP7. Rarely find myself using shotguns.
@Jmcgee1125
@Jmcgee1125 7 месяцев назад
@@NibbleMeTwice Join the cult of the Mag 7. It's much stronger than you think. Sure, the rifles are the big ones that everyone uses (and for good reason), but if Valve wants to increase weapon choice variety they certainly shouldn't be reducing options.
@peppi69
@peppi69 7 месяцев назад
11:48 it would be so cool to have an ingame event where everyone can play test new maps which you can vote on and then the best maps get into the map pool. Would also be nice to see this with new skins instead of having to go into the community market for voting having in in CS in the store tab somewhere would be really cool.
@QTBlaze.
@QTBlaze. 7 месяцев назад
that reminds me of the trackmania map review / cup of the day system, which works pretty well in that game
@besher532
@besher532 7 месяцев назад
​@QTBlaze. yeah, that kind of system would work perfectly for cs
@schoolmaster1521
@schoolmaster1521 7 месяцев назад
Lets say that does happen, but we can't forget the factor of 'influence'. Suppose, a content creator with decent fanbase says "Guys, vote this map 'A'", while those with brain wouldn't do so without any valid reason. People without brain would do so. Sometimes judgement can be clouded like, "Guys, if Map 'A' makes it being official map of CS2, I will do a massive giveaway for all of you". While I do not have any evidence for this, things like this must have happened in the past for other games. Edit: As for skin voting system, I think I saw in Ohnepixel's video that you can in fact 'vote' skins inside steam store
@peppi69
@peppi69 7 месяцев назад
@@schoolmaster1521 Yes i know you can vote skins inside the steam store, i wast just saying that you should be able to vote for skins inside of cs, instead of needing to go into steam and finding the vote spage. Also I think if a company can fix unfair voting of something like maps it's valve. You could make it that people can intially vote 2 maps from a pool of 10 and than see if anyone really plays or likes the maps and than add them into the official map pool once all bugs are fixed. I don't say it would be easy to implement but i think it would be a cool addition and makes this even more a community game.
@ContinueTheBloodline
@ContinueTheBloodline 7 месяцев назад
Agreed
@frank6048
@frank6048 7 месяцев назад
About the maps, and how valve says the most important is players, I think the move they made in casual game mode was genius. They knew that Mirage and Inferno were the most played maps, followed by Nuke and Overpass so they decided to split them in 2 groups so the community can't keep cycling between them, and it worked, I've never seen the community play other maps so much, as a result, Vertigo, Ancient and Anubis are getting their own place little by little, and never have they been played so much as now
@Worldsworstbotonist
@Worldsworstbotonist 7 месяцев назад
Thank god, I was getting so tired of playing mirage every single time I wanted to play casual
@maciejpieskasta493
@maciejpieskasta493 7 месяцев назад
#office for life 😆 In all seriousness playing on office may not be as competitive, but it always takes me back, I start to remember how I played it on 1.6 and source. There is something magical about this map. You don't play it for competitiveness, You play it for fun.
@johanericsson3195
@johanericsson3195 7 месяцев назад
I find this being the most professional and honest way to deal with things. Somehow I don't feel the the same type of disconnect between community and developers as I do with a lot of other major publishers
@SalvationThroughDestruction
@SalvationThroughDestruction 7 месяцев назад
I think this is the most braindead take i've seen about Valve communication since the dawn of time
@XTheSecretCatzX
@XTheSecretCatzX 7 месяцев назад
mate this is exactly what they want you to think thats why they did this interview lol its not the first or 10th time they've done it
@nanni5230
@nanni5230 7 месяцев назад
​@@SalvationThroughDestruction irony ensues
@justaneditygangstar
@justaneditygangstar 7 месяцев назад
Tf2: laughs at your face 😂
@boemboemize
@boemboemize 7 месяцев назад
Pass me some of that copium my guy!
@GabrielWB
@GabrielWB 7 месяцев назад
10:26 Somewhat ominous how they only talk about "game modes". I'm really hoping they haven't forgotten Community Servers.
@allxrise
@allxrise 7 месяцев назад
wdym?
@Kurt_Kocaine
@Kurt_Kocaine 7 месяцев назад
I picked up cs again since the release and was heartbroken to see the server browser empty Reminds me of tf2
@csgowoes6319
@csgowoes6319 7 месяцев назад
​@@allxriseNot sure if you are aware but community servers are dead right now because the scripting tools required to create custom modes like Executes, Surf etc. are currently not available for CS2. The only community servers out there right now are pretty much just running default Valve modes, which is a massive bummer for us who spent a lot of our time playing those servers.
@eric2553
@eric2553 7 месяцев назад
@@csgowoes6319 pretty sure its moving away from lua
@phunnymannfromphunnyland
@phunnymannfromphunnyland 7 месяцев назад
TF2s community servers are still up and working well with lots of people online
@FieryDawn
@FieryDawn 7 месяцев назад
I thought it was glaringly obvious that the loadout system is designed for adding new weapons "willy-nilly". In CS:GO, if Valve wanted to add a new weapon it's stats and feel had to match closely to another existing weapon so it could seamlessly slot into another weapons slot. Now that massive restriction is lifted, and new weapons can be thrown in with just a type: Pistol, mid-tier or rifle.
@Furious321
@Furious321 7 месяцев назад
12:51 - Excellent choice of visuals here. Really rounds things off nicely.
@opti-mus
@opti-mus 7 месяцев назад
Im glad they are communicating, fells like it was needed. It's good to know that valve's focus is the community above all. Enterpreting their intentions based on some of their actions created many missunderstandings, bad blood and probably even turned down a part of the community during last month. Yet I would like more information on sub-tick and problems it created with movement inconsistency specifically as reasurance.
@Mayonez86
@Mayonez86 7 месяцев назад
Thanks for this Philip, I stopped following PC Gamer socials some time ago, and I would totally miss this interview 👍
@Simon_Laserna
@Simon_Laserna 7 месяцев назад
Thank you for highlighting the parts of the text you are talking about. Never knew how much I wished everyone did that. You are amazing! Thank you!
@DarkSwordsman
@DarkSwordsman 7 месяцев назад
I actually finally started to seriously get into game development, modeling, art, etc. With Hammer 2, I am incredibly excited to try out mapping, since environment design is one of my favorite things.
@michaelmorrison2862
@michaelmorrison2862 7 месяцев назад
I really wish there was 5v5 casual so new players can learn I recently had a friend start and its so hard to teach them without tanking rating in MM
@zilliq
@zilliq 7 месяцев назад
we consider premier our "real" rating and consider competitive as casual now. Casual shouldn't exist imo, it's a horrible experience. Also competitive is the best way to learn the game because you can choose which map to play. Focusing on a single map is the best way to learn a new game. When I started learning R6S I struggled so much with the very high amount of complicated maps, eventhough they introduced a beginner mode which restrict the number of maps, the fact that I couldn't choose only one made it so much more complicated than learning csgo where I could queue only one map again and again (I chose de_cache at the time)
@WhatIsTheHeat
@WhatIsTheHeat 7 месяцев назад
⁠@@zilliqcasual is casual. I’ve met a bunch of people in casual and we are just getting on after a long day of work/school to have a great time, also the alltalk when dead is a great experience.
@kmr_tl4509
@kmr_tl4509 7 месяцев назад
@@WhatIsTheHeat I have only ever met chill people fucking around in comp, force buying every round, not a single piece of util thrown with intent. Mics going off 90% of the time when the vibe is right. Aside from having a rank attached it's functionally a casual mode. Then again I've never queued on Mirage.
@giu4295
@giu4295 7 месяцев назад
Idk how its in the us but in my country casual was terrible, somehow people were even more toxic and there were way more blatant cheats, best experiences ive had are usually on inferno or cache (long time ago)
@boooyaaababy651
@boooyaaababy651 7 месяцев назад
Cs is a game you learn on your OWN. Not by your friends. tell your friend to really grind fundamentals and watch videos. Even tho hes your friend... Dont waste your time lol
@Li_Fung
@Li_Fung 7 месяцев назад
Love your content philip! I think a video on the maps missing from cs2 would be interesting. I love de_train but it's vanished.
@leorenman4316
@leorenman4316 7 месяцев назад
Cache too
@TheDVZ4
@TheDVZ4 7 месяцев назад
AGENCY 😢
@holthuizenoemoet591
@holthuizenoemoet591 7 месяцев назад
The game mode I mis the most is Team Death match. Free for all is to random and chaotic to enjoy (even when top fragging)
@sokolaad1238
@sokolaad1238 7 месяцев назад
Fantasstic transition at 12:59. Well done, Philip!
@Name_cannot_be_blank
@Name_cannot_be_blank 7 месяцев назад
i was JUST thinking "hey klicksphilip these update logs are HUGE!" i miss you reading them and showing the differences... Great to have another video anyway!
@willwunsche6940
@willwunsche6940 7 месяцев назад
You can really feel Valve's belief in communiting in actions throughout the years. It reminds me of that Sean Murray quote where he said a Valve employee that was a fan of the game (No Man's Sky) told him: the only thing that's credible is your actions. And basically told him that rather than try to put effort in communicating to put all their effort into making the game the absolute best it can be and make amends
@3ofSpades
@3ofSpades 5 месяцев назад
“Do as I say, not as I do.” -Valve
@willwunsche6940
@willwunsche6940 5 месяцев назад
@@3ofSpades More "Do as you do even if you say whatever. I'll go away and say nothing for 4 more years."
@3ofSpades
@3ofSpades 5 месяцев назад
@@willwunsche6940 "Then I'll go get 10 tubs of golden ice cream for my son. Those nascars sure are something." -Gaben
@Cats-TM
@Cats-TM 7 месяцев назад
I also feel if they left it in beta for longer the community would have gotten a lot more upset. So, setting an end date within the year is better so they could have the test without everyone getting upset. (Or something.)
@theblakwarior
@theblakwarior 7 месяцев назад
I'd love it if there had been a comment on community servers. To me it was one of csgo's and tf2's biggest strength over their respective competitor (and in the case of tf2, the only thing that's kept me playing) But valve has continued to sort of hide away the comnunity servers and the browser feels like its as old as source itself. And it constantly broke for one reason or another. Would really like to see how much they are planning on leaning into community servers in the future, or if they (wrogly imo) decide to make away with that feature entirely.
@feeTEFWA
@feeTEFWA 7 месяцев назад
I feel like they should add a playtest Map of the day. It puts you in deathmatch with bots or players, depending on how it'll work, and will give you xp for playtesting it.
@offspringfan89
@offspringfan89 7 месяцев назад
I want to see Valve communicating about fixing VAC.
@evan12697
@evan12697 7 месяцев назад
Hell with fixed, i'll settle for evidence it actually exists at this point
@brutalni1
@brutalni1 7 месяцев назад
@@evan12697 I love how they supposedly implemented this mysterious thing called "Trust Factor" which is such state of art process they didn't even bother to explain it. It just works. Works so greatly in fact, you can have a steam account on which you bought the game(pre 2018), have 800 other games in your account and multiple thousand hours on CS and you get matched against accounts with 50 CS hours and 3 free hentai games to their name and a game sense of flusha.
@Anthetics
@Anthetics 7 месяцев назад
Here's my big issue with CS2 atm: Back in CSGO your prime mattered, I have 3k hours on csgo and I could say that maybe 1 in 150 games I come against a cheater, when someone is just better than me you can see it in their movement, decision making, aim etc. It was extremely rare for me to call someone out as a "cheater" because the more you played without cheating, the higher your prime would go and you would only face opponents with a similar "prime level" as you. In cs2 however, the main issue is that you see all these brand new accounts, blatantly wallhacking/aiming/norecoil etc. and it feels like 1 in every 10 games or so I come against a blatant cheater, and even prior to that I think a few other maybe are sus but I am not one to call someone a cheater without feeling confident. I just miss that my prime/hours mattered, but now, so many people getting banned and just making new accounts and I get put in lobbys with them. I wish that they would fix that because then I'd feel a lot more chilled about playing & accepting my losses fairly.
@isaacammerlaan7710
@isaacammerlaan7710 7 месяцев назад
Thats weird, what's your region? I've been playing for a while and haven't come across a blatant cheater at all
@Anthetics
@Anthetics 7 месяцев назад
Europe, we genuinely get quite a few@@isaacammerlaan7710
@arghpee
@arghpee 7 месяцев назад
I love hearing about the R8 Revolver incident because I was there, it was so OP at the time.
@wipah
@wipah 7 месяцев назад
All this talk about cs2 is kinda annoying. Why isn't anyone talking about cs3 yet????
@HuffDaddyYT
@HuffDaddyYT 7 месяцев назад
Valve doesn't make games with a 3 that's why. No portal 3 no left for dead 3, no half life 3, no team fortress 3, no day of defeat 3, no NUFFIN
@czarnyjudasz8668
@czarnyjudasz8668 7 месяцев назад
i'm constantly talking about cs4 with my pals for the last 5 years
@balakehb
@balakehb 7 месяцев назад
Not until Counter Strike 2: Global Offensive comes out
@nicm5616
@nicm5616 7 месяцев назад
Barely even watched the vid not much talk you've seen yet just mad eh?
@Xpwn3
@Xpwn3 7 месяцев назад
@@HuffDaddyYT bro did NOT get the joke
@ducky5612
@ducky5612 7 месяцев назад
If 0:40 is the case, I wonder if valve will ever fix the bug that's banned people for spinning with too high of a DPI. Since they'd probably be sacrificing their detection method for spinbotters.
@Tyretes
@Tyretes 7 месяцев назад
what's the value for the sensitivity to get yourself banned. if its at an insane level, and only like 0.0001% of the player uses it, other than that they're probably cheating.
@lycanthoss
@lycanthoss 7 месяцев назад
There are additional criteria that you can check for spinbotters - are they spinning while getting kills and is their KDA high.
@ducky5612
@ducky5612 7 месяцев назад
@Tyretes there's been multiple reddit posts recently where people set different dpi values and replicated the ban on alt accounts. I'm not sure if there's a specific value but I'd check it out. u/somethingese if I remember correctly
@grogcito
@grogcito 7 месяцев назад
it's not the dpi, it's making the m_yaw value 180.022 while your sensitivity is 1 (if your sens is different, divide 180.022 by what your sens is). I think it would be trivial to just look at what the client's m_yaw value is when that ban was assigned. Btw if you make it instead 180, you won't be able to rotate your view outside of forward and backwards.
@winni2701
@winni2701 7 месяцев назад
@@lycanthoss Still which doesn't exclude usage of high DPI
@SpenserFL
@SpenserFL 7 месяцев назад
Great video, thanks for recapping the interview!
@devinschaal4389
@devinschaal4389 4 месяца назад
Coming back to this after a long quietness of not good updates is fulfilling
@hannahh1379
@hannahh1379 7 месяцев назад
Correction: the R8's damage was not nerfed for a full month. Yes, there was a full month competitive was ruined by the revolver. Lol
@Bearlogger
@Bearlogger 7 месяцев назад
Good. Now they've spoken we only have 4 more years for the fixes!
@narutrixil
@narutrixil 7 месяцев назад
No background music? A classic kliksphilip experiment. Looking forward to your future video about that decision ;)
@Max-wz7km
@Max-wz7km 6 месяцев назад
This was quiet alot i dont even know if there is a spam filter of some kind. Anyway Thank you so much for this Channel. This games means quiet alot to me and I feel like you get that. Your Channel is like a love letter to Counterstrike.
@mechanicalmonk2020
@mechanicalmonk2020 7 месяцев назад
NFTs are not actually stored on chain. They typically just contain a link. Storing a full image or 3D model would be prohibitively expensive.
@Lulzalex
@Lulzalex 7 месяцев назад
Havana has such a beautiful skybox in CS: Source. Great video Philip
@cyandrix
@cyandrix 7 месяцев назад
I just wish CS2 was just that. CS2, a game that is another entry to the series, not a replacement to CSGO. I still heavily believe the skin market had a huge influence on Valve's choice to replace CSGO as to keep their skin market alive...
@wietvergiet
@wietvergiet 7 месяцев назад
It for sure was an influence, but as said in the video people would just not play the new game thus making it harder to get the new game up to standards.
@bozhidardimitrov3573
@bozhidardimitrov3573 7 месяцев назад
yeah, otherwise ppl would stick to CS GO even if they removed skins from it
@Creepernom
@Creepernom 7 месяцев назад
I don't mind it at all. I don't have expensive skins, but they have a sentimental value to me and I'm glad I got to keep them. I don't care about keeping CSGO at all when CS2 is pretty much a direct improvement in every way. Once they roll out some more maps like Lake and gamemodes like Arms Race it'll be perfect.
@Mikael-jt1hk
@Mikael-jt1hk 7 месяцев назад
Its all about the player base. If cs go was still available NOBODY would play the new game.
@fakuhu178
@fakuhu178 7 месяцев назад
@@Mikael-jt1hk probably 50/50
@baandroidarg2006
@baandroidarg2006 7 месяцев назад
Imagine if Valve added matchmaking for playtesting maps, where a mapper where to upload his map and enter a queue where players are searching for maps to playtest on. You could even reward players for this in some way
@n_tas
@n_tas 7 месяцев назад
I had a similar thought watching the video, there could be a playtesting bounty programme where players get paid for providing feedback on maps, with higher bounties for maps with little feedback and bonuses for providing actually good, insightful feedback. Either through Steam store credit or in-game items, it probably wouldn't take a whole lot to incentivise enough people to contribute to make it worthwhile.
@winternightst7001
@winternightst7001 6 месяцев назад
@@n_tas id say maybe give them xp that contributes towards the weekly package thing, but that would probably lead to people making a lot of "xp farm" maps
@heret1c385
@heret1c385 7 месяцев назад
5:15, we will always have to rely on valve. This is the problem with most NFT's, they offer no benefit if you couple their functionality to a centralized authority. Peope use NFT's like glorified databases, with no actual benefit (other than the ability to use buzzwords, to lure people into scams). NFT's arent unique by definition. Their entry in the blockchain is, but the thing the NFT points to follows no rules. You could also mint the same NFT twice. Valve could put skin information into NFTs (like skin ID, float, pattern index etc.), but what for? Its only their game that uses this information. Things like textures would have to be hosted separately, because its too big to fit into the blockchain entry directly. Again, its coupling the decentralized nature of NFTs to a centralized system/authority. Please stop giving this bullcrap any attention. I have yet to come across a plausible use case for this technology, it always ends up to be some kind of scam. If someone can point me to a plausible use case, please go ahead, because I can't think of one. I can only imagine how the devs eyes rolled into the back of their heads when they received that question lol
@N00btr00per
@N00btr00per 7 месяцев назад
Couldnt you mint a document and use the place in the blockchain to verify its reality in the digital space, creating original digital documents so to speak?
@jonassattler4489
@jonassattler4489 7 месяцев назад
Absolutely correct. After all a blockchain is just a peculiar database, which is decentralized and append only. Those features are irrelevant for storing game items though.
@jonassattler4489
@jonassattler4489 7 месяцев назад
@@N00btr00per Yes and that is exactly what the steam marketplace does. Except not on a blockchain but on a database directly managed by Valve.
@redderthanmisty6762
@redderthanmisty6762 7 месяцев назад
Aye, even with arguments for just cross-game proof of ownership for items, the item in question would still only be available for games from the same developer, at which point, you may aswell just keep using a regular database because the NFT still dies with the company that issued it. Unless copyright laws are drastically reformed, any random game dev looking to implement other studio's NFT items into their game would still require a license to add the item in the first place. Just because you own the NFT, it doesn't mean you own the copyright and IP of the thing it points to, and because NFT's just point to things, rather than actually store them, game devs would have to ship their game with the item already coded in, which, unlike user-created mods which are too small for large companies to bother going after, require a separate license and permission to distribute.
@L0op
@L0op 7 месяцев назад
A couple of years ago I've read about a small indie studio who was trying to create a standard for items that could be used across games, so you could earn an item in one game, store it in your "player inventory", then use it in another game, of course translated to that world and balanced. Obviously it never came to be, and it probably wouldn't have worked, but that would have been a plausible use case I think.
@sskuk1095
@sskuk1095 7 месяцев назад
I love the fact that they are surprised we play a lot of Premier given the fact it is pretty much the only thing we can do!
@ZeGermanFox
@ZeGermanFox 7 месяцев назад
I think a neat solution to adding new weapons while keeping the game balanced and not flooding the sandbox would be something like Weapon Conversion Kits where it changes the look of the gun completely but it still performs the same. For instance: You could get a conversion kit for the M4A4 that makes it look like a G36C, or a skin for the AUG that makes it look like a VHS-2 These new kits could also have skins for them so there’s all sorts of possibilities for creators to make something cool
@DUCKDUDE4100
@DUCKDUDE4100 7 месяцев назад
In my opinion they really shouldn't have pulled an Overwatch "2" with CS:GO. I wish companies would stop taking away our games and replacing them with something different and often worse. Evolve, Overwatch and now Counter-Strike are the most prominent examples I can think of and Counter-Strike's the only one that's remotely acceptable to me.
@bruschetta7711
@bruschetta7711 7 месяцев назад
Did you watch the video? I can understand the frustration, but unlike Overwatch, Valve had to port the game to a better engine sooner or later to improve the game more consistantly
@bozhidardimitrov3573
@bozhidardimitrov3573 7 месяцев назад
@@bruschetta7711 they didnt port anything, they just changed CS GO with CS2
@targitausrithux2320
@targitausrithux2320 7 месяцев назад
@@bruschetta7711 I always love people who try and justify a billion dollar company’s actions as “being reasonable”. They absolutely could have gotten away with csgo staying around but no, they really wanted everyone forced into CS beta instead, whether it was for getting more players to literally beta test for them after release or some other reason it doesn’t matter, valve has always been cheap with CS, the obvious example is the fact they don’t host 128 tick ever and even hard coded 64 tick into cs beta.
@mastersparkles1584
@mastersparkles1584 7 месяцев назад
​@@bruschetta7711That does not explain why CSGO needed to be gone forever. Player choice should matter. Its why every other version of CS is playable today.
@DUCKDUDE4100
@DUCKDUDE4100 7 месяцев назад
@@bruschetta7711 Or they could've done the decent thing and let us keep the game we paid good money for and released a new counterstrike game, yaknow like companies used to?
@weeatpplproductions
@weeatpplproductions 7 месяцев назад
I really appreciate the devs coming out and saying this stuff. This is fantastic for the game and only makes me more excited for the future of CS2.
@Max-wz7km
@Max-wz7km 6 месяцев назад
I imagine some kind of Practice Demo map where you have really basic one color walls. Decorated with useful informations like smokes spots strategys, flash line ups, A line where the head should be while standing. A Map where all the basics for global players are explained for new ones. I bet the meta on these Maps would be quiet complex after a while.
@Motorman420
@Motorman420 7 месяцев назад
I just hope they bring more of the default T/CT agents back in everyone's inventory so you can choose which default agents YOU prefer most while also throwing away the ''map-exclusivity'' since older CS games like 1.6, Condition Zero, and Source 1 let you choose your agent. And this also allows players who don't have the ability to buy the paywalled agents test out various radio command voice lines by utilizing said default agents that aren't Phoenix or SAS. An example would be swapping the Phoenix Connexion out for the Anarchists (the ones with the really cool sleeves on the hostage maps) and swapping the SAS out with the ST6, GSG-9, and GIGN again through the inventory or your loadout. Valve should even add 4 more default agents from Condition Zero into CS2 that I think some players are going to like experimenting with (of course someone's going to need to voice all those radio command voice line sound files): Kidotai (Japan CTs) Akunin (Japan Ts) Spetsnaz (Russian CTs) Midwest Militia (US Ts)
@ea09
@ea09 7 месяцев назад
Man, a Philip video without any music feels weird. Philip pls fix
@offspringfan89
@offspringfan89 7 месяцев назад
_Plays Digadig song in the background_ .
@thegrayseed2792
@thegrayseed2792 7 месяцев назад
0:27 Ironic considering what they've done to Righteous Bison in TF2 where they've unilaterally "fixed" a bug where the projectile can go pass through players and hitting them multiple time while in fact that's a feature that even the in-game tip mentioned and Valve haven't reversed that "fix" yet. Like imagine they've fixed a bug in AK-47 and SG556 where it could insta-kill players or M4A1-S and USP-S where their gunshots are quiet.
@pizzarune5
@pizzarune5 7 месяцев назад
What are you talking about with the Righteous Bison? That change was reverted six years ago in 2017.
@taffyrukite
@taffyrukite 7 месяцев назад
that change was reverted but the hitbox was changed and still make the bison worse than it used to be
@chronicsynths6961
@chronicsynths6961 6 месяцев назад
Awesome video! I've watched pretty much everything you've made since your OG Source SDK videos. Do you have any plans to cover Source 2 Hammer at all? I've found myself not really knowing where to start as the workflow and binds seem to have changed quite a bit.
@hotdogmanful
@hotdogmanful 7 месяцев назад
I think they're going to add an in game currency for playing certain game modes, or testing community maps. Maybe even adding ladders in premier like faceit. I believe they're have a market with skins, stickers and maybe other things that you can redeem with the points earned, kinda like the faceit market
@_ikako_
@_ikako_ 7 месяцев назад
tf2 feels like the kid in home alone, watching as his family leaves to have futures on source 2, while being forgotten and left behind
@kneecapjake
@kneecapjake 7 месяцев назад
A map of the day game mode for competative would be well good. Like trackmania's track of the day, a different competitive map that you can play for 24 hours and then it changes to another comunity map.
@montyfatcat8871
@montyfatcat8871 7 месяцев назад
Could be fun, could alo just be dead, depends what rewards they give for it. In Trackmania it's popular because everyone gets to join a low stakes tournament without setting aside more than an hour of their time (versus the hours taken to find, apply for and then play open tournaments where you might end up getting knocked out immediately if you get paired with a pro). Probably in true valve fashion they might give out common skins and extra crates to winners, but they might also go another angle like tracking wins or a season system (Win this unique skin/sticker if you play every game this week etc)
@stphngrnr
@stphngrnr 7 месяцев назад
I think to keep the official casual player base alive in CS2 long term, we need a lot more maps. Maps that aren't in the competitive pools, but a separate pool. Two weeks before consideration, run the best community made maps in a pool via an update, with a rating system at the end. Then after two weeks, introduce the top 2-3 maps into the custom pool, with some other existing maps, and do this once a quarter. Any map that made it into the testing pool, but was not selected, gets to return automatically, with introduction of new custom maps for consideration. Then we go again. This also gives a good look at possible new official custom maps, in a casual setting. This 1) keeps the game fresh and 2) creates incentives for people to be creative and, in my option the most important 3) gets new users learning Hammer and gifting themself a skill.
@Max-wz7km
@Max-wz7km 6 месяцев назад
Communication CS is about sound and its very international. If a Player dies there should pop up a map where he can give information, without knowing the call out. A map to draw on some strategy’s would also be great. Maybe make it so that in Premier the Team has to choose an igl and he is the only one who can draw during the game.
@eli.k9190
@eli.k9190 7 месяцев назад
I read the article and I was shocked that they can talk! But still it did sound a wee bit PR.
@skraxel
@skraxel 7 месяцев назад
its obviously a PR stunt
@travisdickens4304
@travisdickens4304 7 месяцев назад
Its really hard to tell whether its PR or just classic engineer (lack of) communications skills.
@freezy2755
@freezy2755 7 месяцев назад
@@skraxelisn’t pr literally communication? Any public statement valve make is pr
@SomeRandomPiggo
@SomeRandomPiggo 7 месяцев назад
@@freezy2755 True, but I think he means people who are hired by Valve to do that specifically, not a developer who has been told to do an interview
@skraxel
@skraxel 7 месяцев назад
@@SomeRandomPiggo exactly
@ActuallyEskir
@ActuallyEskir 7 месяцев назад
Premier is more popular than competitive now because of the map-separate ranks. I don't know a single person in my 167 steam friends who likes this or feels like they want to bother with it.
@callumtidey6269
@callumtidey6269 7 месяцев назад
Map seperate ranks sounds cool, until you learn that you need ten wins per map to activate it. Nobody is grinding that, that's 180 matches if you win 50/50, which is up to 270 hours of play just to have a rank on every map for competitive. They need to fix that.
@-Finlandia
@-Finlandia 7 месяцев назад
​@@callumtidey6269A competitive game does not last 1,5 hours. That was the absolute maximum a match could last in MR15.
@templan
@templan 7 месяцев назад
if we got basalt as a competitive map i would be forever grateful, i absolutely loved when that map was in rotation during operation riptide
@flamingobble
@flamingobble 7 месяцев назад
I really enjoyed your video. It's well put, straight to the point and I enjoyed ur personal input (obviously as the host of this channel that I watch) I don't really play Counter Strike anymore and I solely keep up to date with your content. :) Now... was this comment written by a bot? ;)
@elliejohnson2786
@elliejohnson2786 7 месяцев назад
I know of several people that got game banned due to high sensitivity and it's unfortunate that those bans haven't been lifted and the problem hasn't been resolved so soon after the release of the game, especially with the frequent updates.
@Matiboux
@Matiboux 7 месяцев назад
VAC or gan ban?
@spencer6459
@spencer6459 7 месяцев назад
chances are they were cheating somehow, not saying false bans don't happen, but the odds are 99 to 1. I played CS with people with years only for them to get banned in CS2. I always suspected esp with them now it's confirmed. just move on and try to pick better friends.
@Matiboux
@Matiboux 7 месяцев назад
​@@spencer6459 I can actually say I was game banned even though I was not cheating (says me, sure) during the limited beta. I got 1% odds! Though I would have preferred winning the actual lottery. :V Anyway, just trying sometimes to understand online why this would happen as Valve does not communicate about anything related to these topics. I've sent a support to provide "additional information about my ban" without much hope - who at Valve would care. The lack of information is really infuriating even, although it's from Overwatch and supposedly for "using external software" (bullshit tho, says me). I downloaded my 10 last games tho! I still need to find time to record and review them. I can always log into a secondary account and restart playing now the game is out, but it really bummed me out. I went from playing every day to not at all. Good thing is I can concentrate on work and personal project! Still a bummer.
@elliejohnson2786
@elliejohnson2786 7 месяцев назад
@@Matiboux Sorry, it was game banned. Fixed my comment.
@elliejohnson2786
@elliejohnson2786 7 месяцев назад
@@spencer6459 Nope. Genuine bans on genuine players. It's been confirmed by quite a few people that it's, without a doubt, high sensitivity and NOT cheating.
@branimirgacina4
@branimirgacina4 7 месяцев назад
im not a fan of premier at all, but thats the only way I can play against people around my rank and not 6 or 7 times stronger than me..
@callumtidey6269
@callumtidey6269 7 месяцев назад
@@Mikael-jt1hk It doesn't-you're confused. Competitive mode now runs on a matchmaking system where it's 10 wins to get ranked. Per map. With unique ratings per maps. So the same way you have to grind for your rank unlock in Premier (10 wins, expected value of 20 matches for the average player) you have to do the same for every single Competitive map. If they want to play against people of a similar rank, because they're both ranked, the average player needs to play 140 games to be ranked for all maps competitive. You can play just one, and then it's only as bad as premier unlock, but that's not solving the problem.
@shady4071
@shady4071 7 месяцев назад
i swear i never get notis for ur videos on my phone and yes i have subscribed with notis on
@Joffy
@Joffy 7 месяцев назад
If the "popular" gamemodes are the only ones coming back let us take a moment to remember all of the sick super casual and interesting gamemodes introduced in Operation Hydra (2017), stab stab zap, trigger discipline and flying scoutman was some of the most goofy fun I've had with counter strike's core mechanics. Sucks they are probably not coming back!
@Axelbr99
@Axelbr99 7 месяцев назад
The fact that so little is said about the worst and most obvious problem of sub tick and servers is mad. It's literally the worst issue atm and by far the most gameplay imparing, the issue isn't animations not being synced, it's the fact that two players have drastically different experiences of the same interaction every single game, unless u get 0 ping vs 0 ping interactions you may never experience what the game is supposed to feel like.
@thepunisherxxx6804
@thepunisherxxx6804 7 месяцев назад
For devs of a game so community driven in all aspects, they should straight up communicate more, or at least let us know things they're aware of, roadmaps, etc. The anit-cheat stuff needs attention, and the only answer is what valorant did - intrusive anti-cheat. No matter how much they are against it, its simply necessary. Its not enough to ban a cheater months later or if at all, it has to be instant. There are entire industries of developing and selling cheats to the masses and if you google around, CS2 is the most popular there. Valve's current system is not capable. I also thought them dismissing sub-tick issues as animation sync issues is not accurate. There are so many examples of being killed behind cover, killing people when shooting behind them. Something is very wrong. They want to do everything in their power to avoid 128 tick for the server costs. Also when you COMPLETELY REPLACE a previous game, its not acceptable to not have feature parity with the last one. They could have easily kept CSGO up and freezed the economy there, only managing CS2, so at least you could still play the old one, at least until they got everything sorted and replicated. Valve gets so many passes but they are not perfect. Their lack of communication and straight up ignoring certain things like anti-cheat and sub-tick stuff is very bad for such a game influenced so greatly by the community. All their money and success is owed to the community and modders for creating CS in the first place, making skins a thing across all fps games through old stuff like game banana mods, and all the community maps that prop the game up. More open communication needs to happen.
@jacobchu344
@jacobchu344 7 месяцев назад
The subtick issues you are talking about are mostly due to ping and interp, which were already factors in CSGO. The looking down bug with the hitbox they talked about was an animation issue. They said most of the examples are animation issues because animations are untied with hit reg now, which is why it feels like you hear the shot after you kill someone.
@thepunisherxxx6804
@thepunisherxxx6804 7 месяцев назад
@@jacobchu344 Its NOT confirmed the issues are related to ping/interp. That is speculation. We can't confirm for sure because the tools used to expose these things are disabled by valve. Yes people have theories but none of it has/can be proven unless we have those tools.
@jmc7262
@jmc7262 7 месяцев назад
Hey Philip, could you do a video about the audio options that were introduced with CS2's launch? (L/R Isolation and EQ settings)
@theonordlund1823
@theonordlund1823 7 месяцев назад
Exciting times!
@ANASPANremoverandomcrits
@ANASPANremoverandomcrits 7 месяцев назад
No wonder they don't wanna touch TF2 with a 10 foot pole after all the broken promises they should never have given us in the first place.
@waqasaliimam3034
@waqasaliimam3034 7 месяцев назад
I started CS2 yesterday after 1000 hours in CSGO. Really surprised about the anger a lot of people are sharing so far. Felt that apart from recoil and movement it's a the same game for the better.
@newolku
@newolku 7 месяцев назад
After the AMDs new drivers came out for my rx 6600 it runs smooth again. Previously it was unplayable and is still unplayable on the Steam Deck
@ReallyNoOneAtAll
@ReallyNoOneAtAll 7 месяцев назад
Then you clearly don't have enough time in csgo.
@Squidgy55
@Squidgy55 7 месяцев назад
Too many angry people. I will play again when people start to chill out.
@lightningfarronxp8899
@lightningfarronxp8899 7 месяцев назад
Valves bottom b*tch up in here
@Squidgy55
@Squidgy55 7 месяцев назад
@@Mikael-jt1hk Okay bot. I've seen that comment many times with a weird username.
@elijahkeay3906
@elijahkeay3906 7 месяцев назад
While I get that the slow rollout has been rough for some people, the slow meticulous maintenance and changing of CS’s gameplay has been the core of what makes it work so well for me and so many others. Competitive games almost always suffer from devs who function on quick knee jerk reactions that are made due to the internet being angry at an issue. Often I find these quick reactions just lead to more issues, and more complaining, and more changes. It’s a negative feedback loop. Valve taking their time and being smart about the changes they make, should work out for them in the long run. I’m looking forward to the future of this game. Plus new weapons is extremely exciting!
@montyfatcat8871
@montyfatcat8871 7 месяцев назад
I'm worried that the limited weapon selection might discourage variety or make it harder to have fun with certain memes (strat roulette needs more planning now). Experimenting with a new weapon is already hard in competitive, and not everyone wants to hop into a casual/training map immediately after a comp to see if an idea would work, hell some strats are so specific they only work one or two round a match but can make all the difference. Valve gave enough of their weapons niche uses as is, it would be nice to see those niche uses be preserved.
@proosee
@proosee 7 месяцев назад
With subtick 64 and 128 tick values are so indistinguishable they had to lock it to 64, so no one can check on his own - makes sense, right?
@nicm5616
@nicm5616 7 месяцев назад
No one who has commented had watched the full video yet.
@FortuneDev
@FortuneDev 7 месяцев назад
Phillip, the thumbnail on this video is truly upsetting. Great work
@lukasg4807
@lukasg4807 7 месяцев назад
The limited weapon availability from the new buy menu is interesting, but I wish they'd make it only for premier and let us have access to everything in other game modes.
@small_boss
@small_boss 7 месяцев назад
what an insane statement.
@larf3995
@larf3995 7 месяцев назад
cs2, day 50 or so, still no mention of cache... i dont know how long i can go on
@manuelmeyer2681
@manuelmeyer2681 6 месяцев назад
How many times has Philip said Valve in this video? Edit: I would love the introduction of a "Map Test Queue", that works like Competitive (except if the map is intended to have different rules, so mapper should be able to select out of a given number of pre-conig gamemodes), uses your Matchmaking Rank to match you against equally good/bad players and then you get a random map. Or out of a selected pool that changes every month. I know it would fraction the player base once again. But it would be such a benefit, I believe.
@mrball4148
@mrball4148 7 месяцев назад
I find it so funny how map opinions change so much between players. That is a great sign that the game is healthy tbh, something for everyone
@Gla55
@Gla55 7 месяцев назад
They disabled demos in CS2 because they didn't want to pay for more server capacity... This is Valve. How many thousands of dollars have we paid for skins and games? I am pretty annoyed by it.
@rarinth
@rarinth 7 месяцев назад
just. be. patient. they're literally working overtime to fix this, this is why updates became larger
@DARDAR
@DARDAR 6 месяцев назад
What do you mean with „be patient“. It’s a core feature and it’s been over a month now. Hard to find excuses for.
@nemetbar5718
@nemetbar5718 7 месяцев назад
12:50 best transition
@espanadorada7962
@espanadorada7962 7 месяцев назад
That thumbnail will give me nightmares for months
@shApYT
@shApYT 7 месяцев назад
The nft is just the token. If valve is gone then so are the bits that the nft is the token to. The skin jpeg isn't the token. The nft is the reciept that prove that the completely fungible jpeg belongs to the wallet that the token is owned by.
@AtPlume
@AtPlume 7 месяцев назад
I would love to see a DMR (semi-automatic rifle) in the game. No, not the SCAR or G3, I'm talking about a simple rifle, without a scope. One that would replace the galil and famas, maybe.
@TECHNICKER_Cz
@TECHNICKER_Cz 7 месяцев назад
you have the Deagle
@janmes1531
@janmes1531 7 месяцев назад
@@Nelex5000 It's honestly impressive how arrogant you are without knowing anything about the mechanics of the game. Movement inaccuracy literally didn't change, and neither did pistol spam accuracy. Also, automatic counter strafe is not actually a thing.
@havoc3-243
@havoc3-243 7 месяцев назад
@@Nelex5000 bigman all he did was say that CS2 could have a new weapon
@supershid464
@supershid464 7 месяцев назад
M in DMR stands for Marksman, and i doubt that these can stay authentic without any sort of magnification
@Seekay37
@Seekay37 7 месяцев назад
​@@Nelex5000 It's good that game developers dont take people like you seriously because attitudes like that are what actually ruins the fun for everyone.
@sqarex2658
@sqarex2658 7 месяцев назад
i like to say that lake map is the dust 2 of casuals, it has good rock placements, great scanning if you know what to do and some harder spots that require a grenade, its IMO a magnum opus of wingman and its sad that it wasnt a N.o 1 fought
@larsliamvilhelm
@larsliamvilhelm 7 месяцев назад
I can never forget when the R8 came out. No one bothered buying AKs, M4s or AWPs. It was literally the wild west.
@omster_
@omster_ 7 месяцев назад
I find it hilarious that Valve would rather talk to a gaming outlet instead of devblogging to the community like every other normal developer(Riot, Ubisoft..). Anything but talking directly to the community lmao
@blocklirstuff
@blocklirstuff 7 месяцев назад
I honestly think that's the best approach, gaming communities tend to suck and be especially mean towards the developers, journalists can't get away easily with being rude or dishonest during an interview
@RusticRonnie
@RusticRonnie 7 месяцев назад
dev log, are almost only done by indie devs because if market exposure. Valve doesn’t need that and almost no AAA devs do it. And the ones that tried have mostly stopped
@sid6645
@sid6645 7 месяцев назад
​@@blocklirstuffOh man do journalists do that sometimes. But yeah that's true; keeping a buffer between themselves and a rabid fanbase is the best option.
@DeformedPie
@DeformedPie 7 месяцев назад
​@blocklirstuff the Total War community is making big change happen inside of Creative Assembly because of how they've been completely mishandling the game and costing the community. Outrage is the only thing that will make a game company change anything that makes them money, which is probably why Valve has never changed the way they treat gamers. They have so many fanboys and casual pc players that think they're a gold standard company but they're really slipping and cs2 is prime evidence
@heroninja1125
@heroninja1125 7 месяцев назад
​@@DeformedPieand 20 years later, valve will still be the gold standard of gaming. People had the same arguments against valve in the era of tf2 vs overwatch, they didn't even need to update tf2 much and it's already outliving overwatch.
@PepsFTW
@PepsFTW 7 месяцев назад
1.6 will remain the best cs ever made.
@abrittishpanfish6269
@abrittishpanfish6269 7 месяцев назад
I wonder if making ranks per-map is so new maps could be introduced to the ranked pool without making players worry about sandbagging themselves by having to learn a new map
@triledink
@triledink 7 месяцев назад
I still remember the day when I first played CS source and played all those surf maps, that was a very long time ago.
@ReallyNoOneAtAll
@ReallyNoOneAtAll 7 месяцев назад
They can talk all they like. They released and are barely fixing a completely broken and inferior version of their game, and to me it's too late to play catch up. It's a fresh coat of paint slapped on all the old flaws with several new ones added. It's probably a solid year off being playable and that's only if they can do something, _anything,_ about the cheating.
@bozhidardimitrov3573
@bozhidardimitrov3573 7 месяцев назад
and thats just "playable", let alone reach anywhere CS GO was when they removed it
@Tyretes
@Tyretes 7 месяцев назад
i've just played cs2 last week after months of not playing csgo. so far its been great, i don't encounter game breaking bugs, much less a noticeable bug. i also feel like i'm better at the game bc i've been having lots of one deags unlike in csgo.
@theguywiththefish7732
@theguywiththefish7732 7 месяцев назад
Same for me. Haven't really played GO for a while. CS2 runs amazing on my PC and I honestly feel like the hitreg is just so much better than it was in GO! Only thing that's a bit weird is the spray feeling kinda different. But I'm already getting used to it already. No idea why people complain so much.
@duckyHsGaming
@duckyHsGaming 7 месяцев назад
​@@theguywiththefish7732 It's because of the interpolation /client-server desync issues is what people are complaining about. When the shot registers before the head and the model dies in a delayed fashion, there is a clear issue with how the game is handling precise calculations and displaying it as the end result.
@theguywiththefish7732
@theguywiththefish7732 7 месяцев назад
I mean yeah, I've had that a few times. But the way I understand it, it's just about a delay until you see what actually happened. Which isn't a huge issue for me, since I know that I should've already been dead a while ago and my client just didn't get that info yet. Would be nice if they could fix that, but people claiming that the game is "unplayable" or "broken" because of that is just ridiculous imo.@@duckyHsGaming
@duckyHsGaming
@duckyHsGaming 7 месяцев назад
@@theguywiththefish7732 It is "playable", but their sub-tick/interpolation does drastically hinder game play when it comes to precise shots not being registered because the client isn't showing accurate information. I've had multiple instances where I confidently shot someone in the head and transferred over to another player to find out the shot on the first never registered and I die. Or I clearly AWP someone, and the shot misses. This is an issue that does need to be addressed for a game reliant on competitive play. Also QKNorris found out that shots render on the previous frame vs current rendered output frame making the game less accurate client side. This why snipers who do flick shots and "miss" despite clearly "hitting" when slowed down, it's indeed game breaking and can change the entire tide of a game. Pro snipers have complained and rightly so. Also the countless examples of playing against bots offline and having up to a 80ms delay is absurd. I notice a massive difference between offline and online shot registration and response. I can stop on a dime and pop a bots head almost instantly, but online against players, the stop on a dime and accurate shots are few and far between due to this interpolation delay issue. I hope they get it all tightened up or adjusted for competitive play. Ushering in everyone under a broken roof isn't the answer.
@SP-dw3ud
@SP-dw3ud 7 месяцев назад
The sub-tick system is dogshit and everyone who supports it is a braindead silver with bad mechanics. Half the shots are not even hits on 40+ ping on your screen and you can't spray to save your life. Period and of story , oh and we know the classic it's more accurate because hit reg in on server side. Yeah , I play off of what I see in my screen and that's on client side. It's unfathomable how dumb some people are and they support this joke of a feature.
@migitri
@migitri 7 месяцев назад
I thought the title was "Valve actually speaks about TF2" at first, and then I became a little sad that that wasn't the title. Good video though. I'm glad Valve seems to be wanting to communicate regularly with the CS audience and I hope that continues, even though I don't play any CS games.
@EndjuiProductions
@EndjuiProductions 7 месяцев назад
This entire interview is just: PR ANSWER #1, PR ANSWER #2 etc etc. We almost get no information from this. And I think the fact that "Premier mode is the most sucessful mode" is so weird. We literally don't have anything else to play??? I still respect them for actually doing an interview but man, this interview is literally the fridge.gif
@cndvdxyhjblbilg
@cndvdxyhjblbilg 7 месяцев назад
Balls
@victor.novorski
@victor.novorski 7 месяцев назад
Get this comment to the top
@schlop1771
@schlop1771 7 месяцев назад
real
@mateimarian1937
@mateimarian1937 7 месяцев назад
What about the thousands of community maps and game modes that just got deleted? How are we supposed to play those now? Surely leaving CSGO playable, at least just for the community maps, couldn't have been that hard.
@timquestionmark
@timquestionmark 7 месяцев назад
There's an official way to do so indefinitely now, by switching to the "CSGO legacy" branch of CS2
@TJ-wf1rr
@TJ-wf1rr 7 месяцев назад
@@timquestionmark I heard they are going to kill that off in January.
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