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Vampire Masquerade: Milan Uprising - Playthrough 

Board Game Coffee
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Vampire Masquerade: Milan Uprising - unboxing: • Vampire: The Masquerad...
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Vampire: The Masquerade - Milan Uprising is a co-operative miniature boardgame experience set in the World of Darkness that will be available solely on the Teburu System.
In this narrative-driven board game, you play as the Anarch vampires of Milan, struggling for autonomy against the oppression of the ruling vampire sect - the Camarilla. The game features custom roleplay elements, personal goals, and hidden information. The game comes with smart miniatures, board, dice, a free companion app, and the new Teburu game system, which tracks everything on the smart board and enhances gameplay with artificial intelligence for the enemies, vivid visuals, exciting sounds, and dramatic storytelling. Encounter unique storytelling events, surprising moments, and epic cinematic events all brought to life with Teburu.
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5 окт 2024

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Комментарии : 13   
@RoyalDevilRocky
@RoyalDevilRocky Год назад
Few caveats for this comment. Firstly amazing work to board game coffee, by far the best production value showing off all the screens of teberu and gameplay, editing. Ive backed both campaigns for teb but gotta say, teb need to ensure these prototypes are never used again. All you're doing is confirming any potential backers fears. That the system has flaws and they cannot be fixed. The system needs to show why this is the future of board gaming not giving examples of why we should be sticking with the current stuff. Please fix this going forward
@CHONcorp
@CHONcorp Год назад
Just comet to the not working dices are u sure they were fully charged ? in this type of devices low charge can significantly humper the performance.
@TeburuGames
@TeburuGames Год назад
Another thing to keep in is these D10s are handmade prototypes, so there's a lot more room for error than in our industrial process. They also use the same tech as our D6s from our first campaign, which work wonderfully!
@BoardGameCoffee
@BoardGameCoffee Год назад
They were fully charged. I have no doubt it was a prototype thing. The D6 work great
@Noname6589
@Noname6589 Год назад
The Teburu system doesn't seem to achieve its goal to bring the focus back to the board. You only Look at the screen or your phones. You didn't really played at all. Minor decission making. Not very fun to watch. This is defenetly not the future of boardgaming. Publishers do not seem to get it, that boardgamers doesn't want to watch all time on screens.
@BoardGameCoffee
@BoardGameCoffee Год назад
I can see your point. And I agree with the not as fun to watch. I enjoyed the experience, but it's definitely not for everyone. But I do think there's a lot of potential here.
@Noname6589
@Noname6589 Год назад
@@BoardGameCoffee I too thought this could have potential, but to me this game feels rushed because of the contract with paradox. And paradox isn't doing the franchise any good with this pressure. They should finish Bloodlines 2 first before demanding others to finish their projects on time. But that is my bias. The problem for me with this system is, it doesn't seem to have the advantages they promised, the missing rulebook is a disadvantage if you aren't playing for a couple of months. I often reread the rulebook as a pdf right before a play session. The teburu safty system for no mistakes seem to reduce the amount actions you can take at all to be able to control player mistakes. The games seem to be more light. A Lacerda game like on mars would be a really good demonstration of the capability of what the system can, and what not. Milan, Sword and Sorcery and the cancled Zombice aren't systems which are very deep. And for those light systems I do not see the necessarity to buy such an expansive system which hasn't proved anything. You say that the dice will work in the final product, you don't know that. You say mobile devices will work in the final product, you don't know that too. The more complex the app and system is, the more room for possible errors exists. Sea of legends was my first App driven game and they had hughe problems. But they cancled their second project and put the effort in their first game to get things right and now they are. Nobody is perfekt but correcting an app is easier than a whole electronic device.
@SarimRune
@SarimRune Год назад
I backed the Teburu and the Bad Karmas. That game seems actually use the board, having the bosses react to the positions of the characters. The Teburu board seems entirely pointless in this game.
@BoardGameCoffee
@BoardGameCoffee Год назад
I enjoy the story, but agree that there isn’t much going on, on the board.
@SarimRune
@SarimRune Год назад
Did you play the Vampires Chapters game? The story in that felt very thematic. The story in this feels...paint by numbers. It could be because these are the early parts of the game. If you did play Chapters, which story did you like better?
@BoardGameCoffee
@BoardGameCoffee Год назад
I did not play. But as far as this story goes, I assume it’s going to get a lot heavier.
@Alpha-cy8sv
@Alpha-cy8sv Год назад
Which was the phone model that did not work and which ones did work?
@BoardGameCoffee
@BoardGameCoffee Год назад
The phone model that didn’t work should have worked. It was a pixel running android 12. I’ve talk to them about it and they said it will be fixed. The other android phone ran fine. And so did all the iPhones and iPad.
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