Thank you. The toughest part about this was the portraits. Most of the stuff I was using came from either darkstalkers resurrection or chaos tower. Since he wasn't in either port, I had to make due with what I could find.
Did you program the "DOWN" "READY" into each character specifically or is it programed into the UI? Because I did see a character someone made that just changed the UI and how rounds work but just the character being present. I've always wanted to make a game that had a similar round system like Vampire Savior/Killer Instinct. But I never knew where to start going about programing that in Mugen/Ikemen. Game's lookin great btw man, your doing some real sick work here.
Thanks man. Yea, I had to program to "DOWN" "READY" into the game. I used a combination of the NoKo Assertspecial flag and a helper (For the custom throw states). Also, the game must be set to only one round for it to work. Anyways, thanks for the support the game will be released soon, and you can look in the files to see how I did it.