Yeah I was expecting a halftrack especially with all those grens, but with a defensive med bunker it's kinda redundant. But what I was expecting more were bikes and snipers or at least a puma.
we all glad to start with coh2 thanks to u Hans. sure is more forgiveness because they r 2 models and cheaper i think...but also is so annoying when they retreat so late. i like the map in coh1 when tanks shot on the ground, it looks more realistic and destructible and the atmosphere of the maps is like older than coh2 and i like it but the cover system and voice acting(is not voice is just yelling :D) is not good at all.
Dude How you can fix that camera move issue. Onle I can fix it in CoH 2 alt+tab to windows and return game and Backspace. Do anyone know who coordinate this game short keys and customize options. I can solve all of CoH 2 bad design problems and also other thinks if someone give me a name. Sometimes someone has to take charge.
CoH 1 is the artistic, passion project that has a few lumps and bumps but plenty of heart and style. CoH 2 is the more cynical, focus grouped and commercialised version that apes off the success of the first and slightly misses the point of what made the original unique but has a few improvements. They both have their strengths and weaknesses.
pios are 2 men and like 120 manpower. You can spam them like no tomorrow. Grens are 4 man like in COH2, and get hero armour from vet 2. You also get free gren squads from a medbunker. Volks are 5 men. Team weapons are 3 men because it requires more skill to keep them alive / makes it easier to flank etc. Basically the ginormous team weapon squads in COH2 are the kid gloves version - easier for newbies to handle.