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Vectors in Nuke | Nuke Guide |  

VFX SHOWDOWN
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16 окт 2024

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Комментарии : 19   
@atomic_saagar
@atomic_saagar 3 месяца назад
learning so much from you lessons friend, thanks and keep them coming, cheers!
@VFXSHOWDOWN
@VFXSHOWDOWN 3 месяца назад
More to come!
@amitkeshari2992
@amitkeshari2992 6 месяцев назад
Informative👍
@VFXSHOWDOWN
@VFXSHOWDOWN 6 месяцев назад
thanks
@zohahs5276
@zohahs5276 6 месяцев назад
Content on this channel is different and unique may be you should a full fledge paid nuke compositing course from beginner to advance level where on can becomea confident junior to mid level comper after completing the course. Paid Patreon series can also work for it.
@VFXSHOWDOWN
@VFXSHOWDOWN 6 месяцев назад
thanks, i'm planning that also
@maheshdhangar2309
@maheshdhangar2309 6 месяцев назад
Informative
@VFXSHOWDOWN
@VFXSHOWDOWN 6 месяцев назад
thanks man
@davidcatalano7426
@davidcatalano7426 6 месяцев назад
interesting !! I use a lot vectors to stitch patches with deformations... I have a question.. with the vectorblur there's sometime an issue with overscan, even with the old one, have you encountered any problems ? , how did you solve ? anyway thanks for your viedeo !!!
@noaman2376
@noaman2376 6 месяцев назад
We can fix over-scan issue with reformat. Reformat 01 Setting : Type : Scale (Increase the scale value) Resize Type : None Vector Blue Node attach here Reformat 02 Setting : Type : To format Resize Type : None
@davidcatalano7426
@davidcatalano7426 6 месяцев назад
@@noaman2376 so you create a bigger canvas... ok.. make sense !!! Thnx man !!
@alexybogomolov
@alexybogomolov 6 месяцев назад
Thanks! But why don't you activate the windows?
@VFXSHOWDOWN
@VFXSHOWDOWN 6 месяцев назад
i will do it
@ronydey2696
@ronydey2696 6 месяцев назад
NICE
@VFXSHOWDOWN
@VFXSHOWDOWN 6 месяцев назад
Thanks
@elironerosa3609
@elironerosa3609 6 месяцев назад
not sure if i gets clear to me how the Kronos takes the Vectors in consideration to calculate the retime in this example. if you conect a 2d render of the same scanline render, without any vector information on it, won't you get the same result as the scanline conected directly?
@VFXSHOWDOWN
@VFXSHOWDOWN 6 месяцев назад
kronos and oflow are generating vectors in background to perform smooth retime. so if you don't have vector info in you scanline render it will work because it's generating inside the retime nodes. vectors are calculating every pixel change in every frame so that's why it's vey slow in playback.
@manojachar5083
@manojachar5083 6 месяцев назад
Nice bro❤
@VFXSHOWDOWN
@VFXSHOWDOWN 6 месяцев назад
Thanks 🔥
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